mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
92 lines
3.5 KiB
C++
92 lines
3.5 KiB
C++
#include "../../Includes.h"
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namespace MobileGL {
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namespace MG_Util {
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namespace ShaderTranspiler {
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SpvcSession::SpvcSession(const Vector<unsigned int>& spirv) {
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const SpvId *p_spirv = spirv.data();
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size_t word_count = spirv.size();
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spvc_context_create(&context);
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spvc_context_parse_spirv(context, p_spirv, word_count, &ir);
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spvc_context_create_compiler(context, SPVC_BACKEND_GLSL, ir, SPVC_CAPTURE_MODE_TAKE_OWNERSHIP, &compiler);
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spvc_compiler_create_shader_resources(compiler, &resources);
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}
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SpvcSession::SpvcSession(SpvcSession&& that) {
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std::swap(this->context, that.context);
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std::swap(this->compiler, that.compiler);
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std::swap(this->ir, that.ir);
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std::swap(this->compiler_options, that.compiler_options);
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std::swap(this->resources, that.resources);
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}
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SpvcSession& SpvcSession::operator=(SpvcSession&& that) {
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std::swap(this->context, that.context);
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std::swap(this->compiler, that.compiler);
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std::swap(this->ir, that.ir);
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std::swap(this->compiler_options, that.compiler_options);
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std::swap(this->resources, that.resources);
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return *this;
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}
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spvc_result SpvcSession::CreateOptions(spvc_compiler_options *options) {
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return spvc_compiler_create_compiler_options(compiler, options);
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}
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spvc_result SpvcSession::SetOptions(spvc_compiler_options options) {
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compiler_options = options;
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return spvc_compiler_install_compiler_options(compiler, options);
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}
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Vector<InterfaceVariable> SpvcSession::GetShaderInterface(spvc_resource_type resource_type) const {
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const spvc_reflected_resource *list = nullptr;
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size_t count = 0;
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spvc_resources_get_resource_list_for_type(resources, resource_type, &list, &count);
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Vector<InterfaceVariable> variables;
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for (size_t i = 0; i < count; ++i) {
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if (spvc_compiler_has_decoration(compiler, list[i].id, SpvDecorationBuiltIn)) {
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continue;
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}
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InterfaceVariable var;
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var.name = list[i].name;
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var.location = spvc_compiler_get_decoration(compiler, list[i].id, SpvDecorationLocation);
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variables.push_back(var);
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if (resource_type == SPVC_RESOURCE_TYPE_UNIFORM_BUFFER) {
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spvc_type type = spvc_compiler_get_type_handle(compiler, list[i].base_type_id);
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size_t num_members = spvc_type_get_num_member_types(type);
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printf("uniform %s {\n", var.name.c_str());
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for (size_t j = 0; j < num_members; ++j) {
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const char *memberName = spvc_compiler_get_member_name(compiler, list[i].base_type_id, j);
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// auto memberTypeId = spvc_type_get_member_type(type, j);
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// auto memberType = spvc_compiler_get_type_handle(compiler, memberTypeId);
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unsigned memberOffset = 0;
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spvc_compiler_type_struct_member_offset(compiler, type, j, &memberOffset);
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printf("\b%s; // %u\n", memberName, memberOffset);
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}
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printf("}\n");
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}
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}
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std::sort(variables.begin(), variables.end());
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return variables;
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}
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spvc_result SpvcSession::Compile(const char** result) const {
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return spvc_compiler_compile(compiler, result);
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}
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const char* SpvcSession::GetLastErrorString() const {
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return spvc_context_get_last_error_string(context);
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}
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SpvcSession::~SpvcSession() { spvc_context_destroy(context); }
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}
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}
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}
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