[Fix] (MG_Backend/DirectGLES): fix Complementary shaders on Mali

- emulate RGBA8 SNORM fallback writes
This commit is contained in:
2026-06-26 23:33:46 +08:00
parent f6114c9e15
commit 195330ccea
8 changed files with 134 additions and 7 deletions
@@ -16,6 +16,7 @@ namespace MobileGL {
NoRgb16 = 1 << 2,
NoSnorm8 = 1 << 3,
NoDepthComponent32 = 1 << 4,
NoRGBA8Snorm = 1 << 5,
None = 0,
};
namespace MG_Util::TextureFormatProcessor {