mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 12:48:32 +09:00
Merge remote-tracking branch 'origin/Feat/Backend-Direct-GLES' into Feat/Backend-Direct-GLES
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@@ -5,7 +5,7 @@ project("MobileGL")
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option(MOBILEGL_BUILD_TEST "Build MobileGL tests" ON )
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option(MOBILEGL_BUILD_BENCHMARK "Build MobileGL benchmarks" ON )
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option(MOBILEGL_FORCE_RELEASE_OPT "Enable Release optimization flags in Debug build" ON )
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option(MOBILEGL_ENABLE_TRACY "Enable tracy for profiling" OFF)
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option(MOBILEGL_ENABLE_TRACY "Enable tracy for profiling" OFF)
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if (ANDROID)
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set(MOBILEGL_BUILD_TEST OFF CACHE BOOL "Build MobileGL tests" FORCE)
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@@ -88,7 +88,7 @@ If you want to try the project right now, you’ll need to build it yourself:
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## Build Options
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| Option | Description | Default |
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| ---------------------------- | ----------------------------------------------------- | ------- |
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|------------------------------| ----------------------------------------------------- | ------- |
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| `MOBILEGL_BUILD_TEST` | Build MobileGL tests (requires Clang) | ON |
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| `MOBILEGL_BUILD_BENCHMARK` | Build MobileGL benchmarks (requires Clang) | ON |
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| `MOBILEGL_FORCE_RELEASE_OPT` | Enable O3 and LTO in Debug build | ON |
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@@ -11,7 +11,7 @@ android {
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// externalNativeBuild {
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// cmake {
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// arguments "-DTRACY_ENABLE=ON"
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// arguments "-DMOBILEGL_ENABLE_TRACY=ON"
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// }
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// }
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}
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