[Feat] (MG_Backend/DirectVulkan): refactor DrawElements to use payload as param

This commit is contained in:
2026-02-17 10:42:30 +08:00
parent 13aa88b5ef
commit 49b0743422
3 changed files with 115 additions and 13 deletions
@@ -79,8 +79,40 @@ namespace MobileGL::MG_Backend::DirectVulkan {
return;
}
const Uint8* src = indexData->data() + byteOffset;
pVulkanRenderer->DrawElements(type, count, src, requiredBytes);
DrawElementPayload payload{};
payload.drawArray.mode = mode;
payload.drawArray.first = 0;
payload.drawArray.count = count;
payload.drawArray.vertexArray = vao.get();
payload.indexType = type;
payload.indexData = indexData->data() + byteOffset;
payload.indexDataSizeBytes = requiredBytes;
const auto& attr0 = vao->GetAttribute(0);
if (attr0.Enabled && attr0.Buffer) {
const auto positionData = attr0.Buffer->GetDataReadOnly();
if (positionData && !positionData->empty()) {
payload.drawArray.hasPositionStream = true;
payload.drawArray.positionData = positionData->data();
payload.drawArray.positionDataSizeBytes = attr0.Buffer->GetSize();
payload.drawArray.positionOffsetBytes = attr0.Offset;
payload.drawArray.positionStrideBytes = attr0.Stride > 0 ? static_cast<SizeT>(attr0.Stride) : 0;
payload.drawArray.positionSize = attr0.Size;
payload.drawArray.positionNormalized = attr0.Normalized;
switch (attr0.Type) {
case DataType::Float32:
payload.drawArray.positionType = GL_FLOAT;
break;
default:
payload.drawArray.positionType = GL_FLOAT;
payload.drawArray.hasPositionStream = false;
break;
}
}
}
pVulkanRenderer->DrawElements(payload);
}
void DrawArrays(GLenum mode, GLint first, GLsizei count) {
@@ -568,7 +568,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
vkCmdDraw(commandBuffer, static_cast<Uint32>(payload.count), 1, static_cast<Uint32>(payload.first), 0);
}
void VulkanRenderer::DrawElements(GLenum type, GLsizei count, const void* indexData, SizeT indexDataSizeBytes) {
void VulkanRenderer::DrawElements(const DrawElementPayload& payload) {
if (payload.drawArray.mode != GL_TRIANGLES) {
MGLOG_W("DrawElements skipped: primitive mode %u is not supported yet", payload.drawArray.mode);
return;
}
EnsureFrameRecordingStarted();
auto& frame = m_frameContext.GetCurrent();
if (!frame.isCommandRecording || !m_isMainRenderPassActive) {
@@ -577,7 +582,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
}
VkIndexType vkIndexType = VK_INDEX_TYPE_MAX_ENUM;
switch (type) {
switch (payload.indexType) {
case GL_UNSIGNED_SHORT:
vkIndexType = VK_INDEX_TYPE_UINT16;
break;
@@ -585,17 +590,69 @@ namespace MobileGL::MG_Backend::DirectVulkan {
vkIndexType = VK_INDEX_TYPE_UINT32;
break;
default:
MGLOG_W("DrawElements skipped: index type %u is not supported yet", type);
MGLOG_W("DrawElements skipped: index type %u is not supported yet", payload.indexType);
return;
}
MOBILEGL_ASSERT(indexData != nullptr, "DrawElements requires non-null indexData");
MOBILEGL_ASSERT(indexDataSizeBytes > 0, "DrawElements requires non-zero index data size");
MOBILEGL_ASSERT(payload.indexData != nullptr, "DrawElements requires non-null indexData");
MOBILEGL_ASSERT(payload.indexDataSizeBytes > 0, "DrawElements requires non-zero index data size");
if (!m_indexBuffer.IsValid() || m_indexBuffer.GetSize() < indexDataSizeBytes) {
const VertexInputStateFactory::BackendVertexInputState* vertexInputState = nullptr;
if (payload.drawArray.vertexArray && m_vertexInputStateFactory) {
vertexInputState = &m_vertexInputStateFactory->GetOrCreateVertexInputState(*payload.drawArray.vertexArray);
}
VkPipeline pipelineToBind = m_pipeline;
if (vertexInputState) {
pipelineToBind = GetOrCreatePipelineVariant(vertexInputState->hash, vertexInputState->state);
if (pipelineToBind == VK_NULL_HANDLE) {
MGLOG_W("DrawElements skipped: failed to create/get pipeline variant");
return;
}
}
if (vertexInputState && !vertexInputState->bindings.empty()) {
if (!payload.drawArray.hasPositionStream || payload.drawArray.positionData == nullptr ||
payload.drawArray.positionDataSizeBytes == 0) {
MGLOG_W("DrawElements skipped: vertex input expects stream but payload has no position data");
return;
}
if (vertexInputState->bindings.size() != 1) {
MGLOG_W("DrawElements skipped: only single-binding vertex input is supported for now (bindings=%zu)",
vertexInputState->bindings.size());
return;
}
if (vertexInputState->bindings[0].binding != 0) {
MGLOG_W("DrawElements skipped: only binding 0 is supported for now (binding=%u)",
vertexInputState->bindings[0].binding);
return;
}
if (!m_vertexBuffer.IsValid() || m_vertexBuffer.GetSize() < payload.drawArray.positionDataSizeBytes) {
m_vertexBuffer.Destroy();
const Bool created = m_vertexBuffer.Create(
m_allocator, static_cast<VkDeviceSize>(payload.drawArray.positionDataSizeBytes),
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VMA_MEMORY_USAGE_AUTO,
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT);
if (!created) {
MGLOG_E("DrawElements skipped: failed to create vertex buffer");
return;
}
}
if (!m_vertexBuffer.Upload(payload.drawArray.positionData,
static_cast<VkDeviceSize>(payload.drawArray.positionDataSizeBytes), 0)) {
MGLOG_E("DrawElements skipped: failed to upload vertex data");
return;
}
}
if (!m_indexBuffer.IsValid() || m_indexBuffer.GetSize() < payload.indexDataSizeBytes) {
m_indexBuffer.Destroy();
const Bool created = m_indexBuffer.Create(
m_allocator, static_cast<VkDeviceSize>(indexDataSizeBytes),
m_allocator, static_cast<VkDeviceSize>(payload.indexDataSizeBytes),
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
VMA_MEMORY_USAGE_AUTO,
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT);
@@ -605,7 +662,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
}
}
if (!m_indexBuffer.Upload(indexData, static_cast<VkDeviceSize>(indexDataSizeBytes), 0)) {
if (!m_indexBuffer.Upload(payload.indexData, static_cast<VkDeviceSize>(payload.indexDataSizeBytes), 0)) {
MGLOG_E("DrawElements skipped: failed to upload index data");
return;
}
@@ -613,7 +670,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkCommandBuffer& commandBuffer = frame.commandBuffer;
const auto swapchainExtent = m_swapchainObject.GetExtent();
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineToBind);
if (vertexInputState && !vertexInputState->bindings.empty()) {
VkBuffer vertexBufferHandle = m_vertexBuffer.GetHandle();
VkDeviceSize vertexBufferOffset = 0;
vkCmdBindVertexBuffers(commandBuffer, 0, 1, &vertexBufferHandle, &vertexBufferOffset);
}
VkViewport viewport{};
viewport.x = 0.0f;
@@ -630,7 +693,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdBindIndexBuffer(commandBuffer, m_indexBuffer.GetHandle(), 0, vkIndexType);
vkCmdDrawIndexed(commandBuffer, static_cast<Uint32>(count), 1, 0, 0, 0);
vkCmdDrawIndexed(commandBuffer, static_cast<Uint32>(payload.drawArray.count), 1, 0, 0, 0);
}
void VulkanRenderer::Render() {
@@ -40,6 +40,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
Bool positionNormalized = false;
};
struct DrawElementPayload {
DrawArrayPayload drawArray;
GLenum indexType = GL_UNSIGNED_SHORT;
const void* indexData = nullptr;
SizeT indexDataSizeBytes = 0;
};
class VulkanRenderer {
public:
VulkanRenderer(NativeWindowType window, const VulkanRendererConfig& cfg = {});
@@ -52,7 +59,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
Bool ConsumePendingColorClear(VkClearColorValue& outClearColor);
void EnsureFrameRecordingStarted();
void DrawArrays(const DrawArrayPayload& payload);
void DrawElements(GLenum type, GLsizei count, const void* indexData, SizeT indexDataSizeBytes);
void DrawElements(const DrawElementPayload& payload);
void Render();
void Present();