[Test] (MG_IntegrationTest): pin Program 203's complete golden output across desktop and Android

Add a deterministic iterationRP Program 203 fixture that dispatches the original shader and compares every RG16F texel against fixed half-float golden bits. This catches both a wrong exposure result and collateral writes without retaining a serial reference shader.

Make MobileGLIntegrationTest runnable as a standalone Android executable by linking the shared MobileGL library and backing EGL with an AImageReader window; desktop keeps its static-library pbuffer path.

Validation: Adreno 830 passes with 0/262656 mismatches; lavapipe reproduces the current reduction defect with 1/262656 mismatches at the exposure texel.
This commit is contained in:
2026-08-19 22:30:30 -04:00
parent 3181ed2c5a
commit 5bd8ef01e5
6 changed files with 489 additions and 14 deletions
+7 -1
View File
@@ -31,8 +31,14 @@ namespace {
// silently bound to a workstation's window system is a different
// run from CI's and must be visible as one in the log.
const char* eglPlatform = std::getenv("EGL_PLATFORM");
std::fprintf(stderr, " renderer: %s\n surface: %dx%d pbuffer (headless, EGL_PLATFORM=%s)\n",
#if defined(__ANDROID__)
constexpr const char* surfaceKind = "AImageReader window";
#else
constexpr const char* surfaceKind = "pbuffer";
#endif
std::fprintf(stderr, " renderer: %s\n surface: %dx%d %s (headless, EGL_PLATFORM=%s)\n",
gl.RendererString().c_str(), gl.Width(), gl.Height(),
surfaceKind,
eglPlatform != nullptr ? eglPlatform : "<unset>");
} else if (MGITest::RequireGpu()) {
std::fprintf(stderr,