mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 06:08:30 +09:00
[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
This commit is contained in:
@@ -8,6 +8,9 @@
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void* MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
void FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
void CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
void* MapBuffer(GLenum target, GLenum access);
|
||||
GLboolean UnmapBuffer(GLenum target);
|
||||
void BindBuffer(GLenum target, GLuint buffer);
|
||||
|
||||
Reference in New Issue
Block a user