[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.

This commit is contained in:
BZLZHH
2025-05-16 23:23:16 +08:00
parent 95110fd989
commit 6901e9584f
7 changed files with 176 additions and 56 deletions
+13 -4
View File
@@ -155,6 +155,19 @@ namespace MG_State {
GLenum AcquireBufferMemory(GLenum target, GLenum access, void** mappedPtr) {
return MG_State_T::bufferState->AcquireBufferMemory(target, access, mappedPtr);
}
GLenum AcquireBufferMemoryRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void** mappedPointer) {
return MG_State_T::bufferState->AcquireBufferMemoryRange(target, offset, length, access, mappedPointer);
}
GLenum SyncBufferMemory(GLenum target, GLintptr offset, GLsizeiptr length) {
return MG_State_T::bufferState->SyncBufferMemory(target, offset, length);
}
GLenum CopyBufferRange(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) {
return MG_State_T::bufferState->CopyBufferRange(readTarget, writeTarget, readOffset,
writeOffset, size);
}
GLenum ReleaseBufferMemory(GLenum target) {
return MG_State_T::bufferState->ReleaseBufferMemory(target);
@@ -164,10 +177,6 @@ namespace MG_State {
return MG_State_T::bufferState->Create(buffer);
}
// GLenum CreateBuffers(GLsizei n, GLuint* buffers) {
// return MG_State_T::bufferState->CreateN(n, buffers);
// }
GLenum GenBufferNames(GLsizei n, GLuint* buffers) {
return MG_State_T::bufferState->GenNameN(n, buffers);
}