[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.

This commit is contained in:
BZLZHH
2025-05-16 23:23:16 +08:00
parent 95110fd989
commit 6901e9584f
7 changed files with 176 additions and 56 deletions
+3 -1
View File
@@ -57,9 +57,11 @@ namespace MG_State {
// Buffer
GLenum AcquireBufferMemory(GLenum target, GLenum access, void** mappedPtr);
GLenum AcquireBufferMemoryRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void** mappedPointer);
GLenum SyncBufferMemory(GLenum target, GLintptr offset, GLsizeiptr length);
GLenum CopyBufferRange(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
GLenum ReleaseBufferMemory(GLenum target);
GLenum CreateBuffer(GLuint buffer);
// GLenum CreateBuffers(GLsizei n, GLuint* buffers);
GLenum GenBufferNames(GLsizei n, GLuint* buffers);
GLenum BindBuffer(GLenum target, GLuint buffer);
GLenum CommitBufferStorage(GLenum target, GLsizeiptr size, const void* data, GLenum usage);