[Fix] (MG_State/RenderState): Versioning for SetColorMask.

This commit is contained in:
BZLZHH
2026-02-03 18:24:26 +08:00
parent eb4a81b55f
commit 8e3bbda2f2
@@ -114,7 +114,10 @@ namespace MobileGL {
// -------------------- Color Mask --------------------
void RenderState::SetColorMask(BoolVec4 mask) {
if (m_parameters.ColorMask == mask) return;
m_parameters.ColorMask = mask;
++m_version;
}
const BoolVec4 RenderState::GetColorMask() const {