[Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend.

This commit is contained in:
BZLZHH
2025-10-19 11:47:44 +08:00
parent ef2221659a
commit 93a0bbaed8
19 changed files with 1574 additions and 24 deletions
@@ -4,6 +4,8 @@
namespace MobileGL {
namespace MG_Impl::GLImpl {
/* @INSERTION_POINT:FUNCTION_DECLARATION@ */
void MultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount);
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount, const GLint* basevertex);
void Clear(GLbitfield mask);
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices);
} // namespace MG_Impl::GLImpl