mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 04:38:30 +09:00
[Feature] (MG_Backend): log format caveat fallbacks
This commit is contained in:
@@ -12,7 +12,10 @@
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#include <MG_Backend/DirectGLES/Utils.h>
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#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
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#include <MG_Util/Classifiers/TextureEnumClassifier.h>
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#include <MG_Util/Converters/GLToMG/TextureEnumConverter.h>
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#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
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#include <MG_Util/Converters/MGToGL/TextureEnumConverter.h>
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#include <MG_Util/Converters/MGToStr/TextureEnumConverter.h>
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#include <MG_Util/Texture/TextureFormatProcessor.h>
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#include <format>
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@@ -140,6 +143,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
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GLenum InternalFormat = GL_UNKNOWN_MGL;
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GLenum ImageFormat = GL_RGBA;
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GLenum ImageType = GL_UNSIGNED_BYTE;
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String Reason;
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};
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constexpr FormatCapability kGLESProbeCapabilities[] = {
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@@ -186,8 +190,66 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return options;
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}
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String BuildPixelFormatFallbackReason(Flags<PixelFormatNormalizeOptionBit> options, Bool forced) {
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Vector<String> reasons;
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if (options & PixelFormatNormalizeOptionBit::NoNorm16) {
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reasons.push_back("EXT_texture_norm16 not supported");
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}
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if (options & PixelFormatNormalizeOptionBit::NoRgb16) {
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reasons.push_back(forced ? "RGB16 fallback forced by backend policy"
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: "RGB16 native path is not supported");
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}
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if (options & PixelFormatNormalizeOptionBit::NoSnorm16) {
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reasons.push_back(forced ? "SNORM16 fallback forced by backend policy"
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: "SNORM16 native path is not supported");
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}
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if (options & PixelFormatNormalizeOptionBit::NoSnorm8) {
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reasons.push_back(forced ? "SNORM8 fallback forced by backend policy"
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: "SNORM8 native path is not supported");
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}
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if (options & PixelFormatNormalizeOptionBit::NoDepthComponent32) {
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reasons.push_back("GL_DEPTH_COMPONENT32 native probe failed on OpenGL ES");
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}
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String reason;
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for (SizeT i = 0; i < reasons.size(); ++i) {
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if (i != 0) reason += "; ";
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reason += reasons[i];
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}
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return reason.empty() ? "Native format probe failed" : reason;
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}
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String ConvertFallbackInternalFormatToString(GLenum internalFormat) {
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const TextureInternalFormat logicalFormat = MG_Util::ConvertGLEnumToTextureInternalFormat(internalFormat);
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if (logicalFormat != TextureInternalFormat::Unknown) {
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return MG_Util::ConvertTextureInternalFormatToString(logicalFormat);
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}
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return MG_Util::ConvertGLEnumToString(internalFormat);
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}
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String GetFormatCapabilityTargetNameForLog(SizeT targetIndex) {
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if (targetIndex == GetRenderbufferFormatCapabilityTargetIndex()) {
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return "Renderbuffer";
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}
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if (targetIndex < kFormatCapabilityTextureTargetCount) {
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return MG_Util::ConvertTextureTargetToString(static_cast<TextureTarget>(targetIndex));
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}
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return "Unknown";
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}
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void LogGLESFormatCaveat(TextureInternalFormat logicalFormat,
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SizeT targetIndex,
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const GLESProbeFormatInfo& fallbackInfo) {
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MGLOG_I("Caveat: %s %s not fully supported. Reason: %s. Fallback: %s",
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GetFormatCapabilityTargetNameForLog(targetIndex).c_str(),
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MG_Util::ConvertTextureInternalFormatToString(logicalFormat).c_str(),
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fallbackInfo.Reason.c_str(),
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ConvertFallbackInternalFormatToString(fallbackInfo.InternalFormat).c_str());
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}
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Bool BuildFallbackProbeFormatInfo(GLenum requestedInternalFormat,
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Flags<PixelFormatNormalizeOptionBit> options,
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Bool forced,
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GLESProbeFormatInfo& outInfo) {
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const Flags<PixelFormatNormalizeOptionBit> applicableOptions =
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MG_Util::TextureFormatProcessor::GetApplicablePixelFormatNormalizeOptions(requestedInternalFormat,
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@@ -199,6 +261,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
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MG_Util::TextureFormatProcessor::NormalizePixelFormat(requestedInternalFormat, applicableOptions,
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&outInfo.InternalFormat, &outInfo.ImageFormat,
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&outInfo.ImageType);
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outInfo.Reason = BuildPixelFormatFallbackReason(applicableOptions, forced);
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return outInfo.InternalFormat != GL_UNKNOWN_MGL;
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}
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@@ -224,16 +287,19 @@ namespace MobileGL::MG_Backend::DirectGLES {
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cache.FullCaps[targetIndex][formatIndex] |= caps;
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}
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void AddCaveatFormatCaps(FormatCapabilityCache& cache,
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Bool AddCaveatFormatCaps(FormatCapabilityCache& cache,
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SizeT targetIndex,
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SizeT formatIndex,
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FormatCapabilityFlags caps) {
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Bool added = false;
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for (FormatCapability capability : kGLESProbeCapabilities) {
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if (HasFormatCapability(caps, capability) &&
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!HasFormatCapability(cache.FullCaps[targetIndex][formatIndex], capability)) {
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cache.CaveatCaps[targetIndex][formatIndex] |= capability;
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added = true;
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}
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}
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return added;
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}
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Int GetGLESFormatMaxSamples(const DynamicBackendParameters& dynamicParameters,
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@@ -464,9 +530,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
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const GLESProbeFormatInfo nativeInfo = BuildNativeProbeFormatInfo(requestedInternalFormat);
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GLESProbeFormatInfo fallbackInfo;
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const Bool hasForcedFallback =
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BuildFallbackProbeFormatInfo(requestedInternalFormat, forcedOptions, fallbackInfo);
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BuildFallbackProbeFormatInfo(requestedInternalFormat, forcedOptions, true, fallbackInfo);
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if (!hasForcedFallback) {
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BuildFallbackProbeFormatInfo(requestedInternalFormat, driverOptions, fallbackInfo);
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BuildFallbackProbeFormatInfo(requestedInternalFormat, driverOptions, false, fallbackInfo);
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}
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for (SizeT targetIndex = 0; targetIndex < kFormatCapabilityTextureTargetCount; ++targetIndex) {
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@@ -493,8 +559,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
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ProbeTexture(gl, target, fallbackInfo.InternalFormat, fallbackInfo.ImageFormat,
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fallbackInfo.ImageType, logicalFormat, &fallbackRenderable);
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if (fallbackCreated) {
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AddCaveatFormatCaps(cache, targetIndex, formatIndex,
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BuildTextureCapsFromProbe(logicalFormat, target, fallbackRenderable));
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if (AddCaveatFormatCaps(cache, targetIndex, formatIndex,
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BuildTextureCapsFromProbe(logicalFormat, target,
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fallbackRenderable))) {
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LogGLESFormatCaveat(logicalFormat, targetIndex, fallbackInfo);
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}
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if (IsGLESProbeMultisampleTarget(target)) {
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cache.SampleCounts[targetIndex][formatIndex] = {1};
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}
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@@ -520,8 +589,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
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}
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if (shouldProbeFallbackRenderbuffer && fallbackInfo.InternalFormat != GL_UNKNOWN_MGL &&
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ProbeRenderbuffer(gl, fallbackInfo.InternalFormat, logicalFormat, false, 1)) {
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AddCaveatFormatCaps(cache, renderbufferTargetIndex, formatIndex,
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GetRenderbufferFeatureCaps(logicalFormat));
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if (AddCaveatFormatCaps(cache, renderbufferTargetIndex, formatIndex,
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GetRenderbufferFeatureCaps(logicalFormat))) {
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LogGLESFormatCaveat(logicalFormat, renderbufferTargetIndex, fallbackInfo);
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}
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const Int maxSamples =
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GetGLESFormatMaxSamples(dynamicParameters, logicalFormat, fallbackInfo.ImageFormat);
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cache.SampleCounts[renderbufferTargetIndex][formatIndex] =
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@@ -13,6 +13,7 @@
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#include "MG_State/GLState/TextureState/TextureState.h"
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#include "MG_Util/Classifiers/TextureEnumClassifier.h"
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#include "MG_Util/Converters/MGToGL/TextureEnumConverter.h"
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#include "MG_Util/Converters/MGToStr/TextureEnumConverter.h"
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#include "MG_Util/Converters/MGToVk/TextureEnumConverter.h"
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#include "MG_Util/Texture/TextureFormatProcessor.h"
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@@ -125,40 +126,94 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return caps;
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}
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Optional<VkFormat> ResolveVulkanFallbackFormat(TextureInternalFormat format) {
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Optional<TextureInternalFormat> ResolveVulkanFallbackLogicalFormat(TextureInternalFormat format) {
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switch (format) {
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case TextureInternalFormat::RGB:
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case TextureInternalFormat::RGB8:
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return VK_FORMAT_R8G8B8A8_UNORM;
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return TextureInternalFormat::RGBA8;
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case TextureInternalFormat::SRGB8:
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return VK_FORMAT_R8G8B8A8_SRGB;
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return TextureInternalFormat::SRGB8Alpha8;
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case TextureInternalFormat::RGB8Snorm:
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return VK_FORMAT_R8G8B8A8_SNORM;
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return TextureInternalFormat::RGBA8Snorm;
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case TextureInternalFormat::RGB16:
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return VK_FORMAT_R16G16B16A16_UNORM;
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return TextureInternalFormat::RGBA16;
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case TextureInternalFormat::RGB16Snorm:
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return VK_FORMAT_R16G16B16A16_SNORM;
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return TextureInternalFormat::RGBA16Snorm;
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case TextureInternalFormat::RGB16F:
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return VK_FORMAT_R16G16B16A16_SFLOAT;
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return TextureInternalFormat::RGBA16F;
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case TextureInternalFormat::RGB32F:
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return VK_FORMAT_R32G32B32A32_SFLOAT;
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return TextureInternalFormat::RGBA32F;
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case TextureInternalFormat::RGB8I:
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return VK_FORMAT_R8G8B8A8_SINT;
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return TextureInternalFormat::RGBA8I;
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case TextureInternalFormat::RGB8UI:
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return VK_FORMAT_R8G8B8A8_UINT;
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return TextureInternalFormat::RGBA8UI;
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case TextureInternalFormat::RGB16I:
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return VK_FORMAT_R16G16B16A16_SINT;
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return TextureInternalFormat::RGBA16I;
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case TextureInternalFormat::RGB16UI:
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return VK_FORMAT_R16G16B16A16_UINT;
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return TextureInternalFormat::RGBA16UI;
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case TextureInternalFormat::RGB32I:
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return VK_FORMAT_R32G32B32A32_SINT;
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return TextureInternalFormat::RGBA32I;
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case TextureInternalFormat::RGB32UI:
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return VK_FORMAT_R32G32B32A32_UINT;
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return TextureInternalFormat::RGBA32UI;
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default:
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return Nullopt;
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}
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}
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Optional<VkFormat> ResolveVulkanFallbackFormat(TextureInternalFormat format) {
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const Optional<TextureInternalFormat> fallbackLogicalFormat = ResolveVulkanFallbackLogicalFormat(format);
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if (!fallbackLogicalFormat) {
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return Nullopt;
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}
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return MG_Util::ConvertTextureInternalFormatToVkEnum(*fallbackLogicalFormat);
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}
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constexpr FormatCapability kVulkanProbeCapabilities[] = {
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FormatCapability::Creatable,
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FormatCapability::Sampled,
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FormatCapability::LinearFilter,
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FormatCapability::GenerateMipmap,
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FormatCapability::TextureGather,
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FormatCapability::TextureShadow,
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FormatCapability::FramebufferRenderable,
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FormatCapability::FramebufferLayered,
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FormatCapability::MultisampleTexture,
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FormatCapability::MultisampleRenderbuffer,
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FormatCapability::ColorAttachment,
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FormatCapability::DepthAttachment,
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FormatCapability::StencilAttachment,
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FormatCapability::TextureBuffer,
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};
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Bool HasNewCaveatFormatCaps(FormatCapabilityFlags nativeCaps, FormatCapabilityFlags fallbackCaps) {
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for (FormatCapability capability : kVulkanProbeCapabilities) {
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if (HasFormatCapability(fallbackCaps, capability) &&
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!HasFormatCapability(nativeCaps, capability)) {
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return true;
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}
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}
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return false;
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}
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String GetFormatCapabilityTargetNameForLog(SizeT targetIndex) {
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if (targetIndex == GetRenderbufferFormatCapabilityTargetIndex()) {
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return "Renderbuffer";
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}
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if (targetIndex < kFormatCapabilityTextureTargetCount) {
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return MG_Util::ConvertTextureTargetToString(static_cast<TextureTarget>(targetIndex));
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}
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return "Unknown";
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}
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void LogVulkanFormatCaveat(TextureInternalFormat logicalFormat,
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SizeT targetIndex,
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TextureInternalFormat fallbackFormat) {
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MGLOG_I("Caveat: %s %s not fully supported. Reason: native Vulkan format is not fully supported. Fallback: %s",
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GetFormatCapabilityTargetNameForLog(targetIndex).c_str(),
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MG_Util::ConvertTextureInternalFormatToString(logicalFormat).c_str(),
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MG_Util::ConvertTextureInternalFormatToString(fallbackFormat).c_str());
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}
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Vector<Int> BuildSampleCounts(Int maxSamples) {
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Vector<Int> counts;
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for (Int samples = std::max(maxSamples, 1); samples > 1; samples >>= 1) {
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@@ -183,6 +238,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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VkFormat nativeFormat = MG_Util::ConvertTextureInternalFormatToVkEnum(logicalFormat);
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const Optional<TextureInternalFormat> fallbackLogicalFormat =
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ResolveVulkanFallbackLogicalFormat(logicalFormat);
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VkFormat fallbackFormat = ResolveVulkanFallbackFormat(logicalFormat).value_or(VK_FORMAT_UNDEFINED);
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VkFormatProperties nativeProperties{};
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@@ -209,6 +266,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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FormatCapabilityFlags fallbackCaps = BuildVulkanCaps(logicalFormat, target, fallbackFeatures);
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if (fallbackFormat != VK_FORMAT_UNDEFINED && fallbackFormat != nativeFormat) {
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cache.CaveatCaps[targetIndex][formatIndex] |= fallbackCaps;
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if (fallbackLogicalFormat && HasNewCaveatFormatCaps(nativeCaps, fallbackCaps)) {
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LogVulkanFormatCaveat(logicalFormat, targetIndex, *fallbackLogicalFormat);
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}
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}
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if (HasFormatCapability(nativeCaps | fallbackCaps, FormatCapability::MultisampleTexture)) {
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@@ -248,6 +308,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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fallbackRenderbufferCaps |= FormatCapability::MultisampleRenderbuffer;
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}
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cache.CaveatCaps[renderbufferTargetIndex][formatIndex] |= fallbackRenderbufferCaps;
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if (fallbackLogicalFormat &&
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HasNewCaveatFormatCaps(renderbufferCaps, fallbackRenderbufferCaps)) {
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LogVulkanFormatCaveat(logicalFormat, renderbufferTargetIndex, *fallbackLogicalFormat);
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}
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}
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const FormatCapabilityFlags rbCaps = cache.FullCaps[renderbufferTargetIndex][formatIndex] |
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