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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-10 05:08:31 +09:00
[Refactor] (MG_Config, MG_Backend/DirectVulkan, trace-replay): centralize Magma env parsing and rename R11G11B10F fallback
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@@ -337,7 +337,7 @@ jobs:
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- name: Retrace and validate
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env:
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MOBILEGL_RETRACE_USE_ANGLE: ${{ matrix.backend.name == 'DirectGLES' && '1' || '0' }}
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MOBILEGL_VULKAN_R11G11B10F_FALLBACK: ${{ matrix.backend.name == 'DirectVulkan' && '1' || '0' }}
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MOBILEGL_MAGMA_R11G11B10F_FALLBACK: ${{ matrix.backend.name == 'DirectVulkan' && '1' || '0' }}
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run: |
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apk_file="$(find android-retrace-apks -name '${{ matrix.backend.apk }}' -print -quit)"
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extra_retrace_args=()
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@@ -452,7 +452,7 @@ jobs:
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working-directory: build-retrace/tools/trace_replay
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run: |
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if [ '${{ matrix.backend }}' = 'DirectVulkan' ]; then
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export MOBILEGL_VULKAN_R11G11B10F_FALLBACK=1
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export MOBILEGL_MAGMA_R11G11B10F_FALLBACK=1
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fi
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ctest -V --no-tests=error -R '^MobileGLTraceReplay\.${{ matrix.case }}\.${{ matrix.backend }}$'
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+3
-1
@@ -41,8 +41,10 @@ namespace MobileGL::MG_Config {
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String RetraceAngleDir;
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// MOBILEGL_DISABLE_SUBGROUP: force-disable Vulkan shader subgroup support.
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Bool DisableSubgroup = false;
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// MOBILEGL_VULKAN_R11G11B10F_FALLBACK: use fallback format for R11G11B10F on Vulkan.
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// MOBILEGL_MAGMA_R11G11B10F_FALLBACK: use fallback format for R11G11B10F on Vulkan.
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Bool VulkanR11G11B10FFallback = false;
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// MOBILEGL_MAGMA_FRAMESINFLIGHT: requested Magma frames in flight, defaulting to 3.
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Uint32 MagmaFramesInFlight = 3;
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// MOBILEGL_GLES_PRESENT_STATS: log present pixel statistics (DirectGLES backend).
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Bool GlesPresentStats = false;
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// MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER: avoid mipmap min
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@@ -8,6 +8,9 @@
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#include "Config.h"
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#include <cerrno>
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#include <cstdlib>
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#ifndef _WIN32
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extern char** environ;
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#endif
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@@ -83,13 +86,35 @@ namespace MobileGL::MG_ConfigLoader {
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return it != acceptedEnvVariablesMap->end() && IsTruthyValue(it->second);
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}
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inline Uint32 QueryEnvUint32(const String& key, Uint32 defaultValue, Uint32 minValue, Uint32 maxValue) {
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auto it = acceptedEnvVariablesMap->find(key);
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if (it == acceptedEnvVariablesMap->end()) {
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return defaultValue;
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}
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const String& value = it->second;
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char* parseEnd = nullptr;
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errno = 0;
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const unsigned long parsedValue = std::strtoul(value.c_str(), &parseEnd, 10);
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if (parseEnd == value.c_str() || *parseEnd != '\0' || errno == ERANGE || parsedValue < minValue ||
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parsedValue > maxValue) {
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MGLOG_W("Config: Ignoring invalid env variable %s='%s'; expected an integer in range [%u, %u], "
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"using default %u",
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key.c_str(), value.c_str(), minValue, maxValue, defaultValue);
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return defaultValue;
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}
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return static_cast<Uint32>(parsedValue);
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}
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inline void InitFeatures() {
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auto& features = MG_Config::Features;
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features.DisableTimerQuery = QueryEnvFlag("MOBILEGL_DISABLE_TIMERQUERY");
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features.RetraceUseAngle = QueryEnvFlag("MOBILEGL_RETRACE_USE_ANGLE");
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QueryEnvVariable("MOBILEGL_RETRACE_ANGLE_DIR", features.RetraceAngleDir, "");
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features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
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features.VulkanR11G11B10FFallback = QueryEnvFlag("MOBILEGL_VULKAN_R11G11B10F_FALLBACK");
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features.VulkanR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
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features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
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features.GlesPresentStats = QueryEnvFlag("MOBILEGL_GLES_PRESENT_STATS");
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features.AvoidAngleLlvmpipeSamplerMipmapMinFilter =
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QueryEnvFlag("MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
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@@ -1911,20 +1911,10 @@ void main() {
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// renderer init.) Existing logs already report the swapchain's min/actual image count;
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// this one adds the frames-in-flight decision itself.
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{
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// Desired depth comes from the MOBILEGL_MAGMA_FRAMESINFLIGHT env var (so it can be
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// tuned per device without a rebuild); if unset/invalid, fall back to the config value.
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Uint32 requestedFramesInFlight = m_config.MaxFramesInFlight;
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if (const char* framesEnv = std::getenv("MOBILEGL_MAGMA_FRAMESINFLIGHT")) {
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char* parseEnd = nullptr;
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const long parsedFrames = std::strtol(framesEnv, &parseEnd, 10);
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if (parseEnd != framesEnv && *parseEnd == '\0' && parsedFrames >= 1 && parsedFrames <= 64) {
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requestedFramesInFlight = static_cast<Uint32>(parsedFrames);
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MGLOG_I("MaxFramesInFlight: MOBILEGL_MAGMA_FRAMESINFLIGHT=%ld requested", parsedFrames);
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} else {
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MGLOG_W("MaxFramesInFlight: ignoring invalid MOBILEGL_MAGMA_FRAMESINFLIGHT='%s'; "
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"falling back to %u", framesEnv, requestedFramesInFlight);
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}
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}
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// Desired depth comes from MOBILEGL_MAGMA_FRAMESINFLIGHT, parsed once by ConfigLoader
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// with a default of 3 when the variable is unset or invalid.
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Uint32 requestedFramesInFlight = MG_Config::Features.MagmaFramesInFlight;
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MGLOG_I("MaxFramesInFlight: configured request=%u", requestedFramesInFlight);
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VkSurfaceCapabilitiesKHR surfaceCaps{};
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const VkResult capsResult = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
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@@ -136,9 +136,9 @@ bool LoadMobileGL(const Request& request, std::string& error) {
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setenv("MOBILEGL_TRACE_SKIP_AUTODESTROY", "1", 1);
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setenv("MOBILEGL_TRACE_SURFACE", request.usePbuffer ? "pbuffer" : "window", 1);
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if (request.backend == "DirectVulkan") {
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setenv("MOBILEGL_VULKAN_R11G11B10F_FALLBACK", "1", 1);
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setenv("MOBILEGL_MAGMA_R11G11B10F_FALLBACK", "1", 1);
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} else {
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unsetenv("MOBILEGL_VULKAN_R11G11B10F_FALLBACK");
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unsetenv("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
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}
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if (UseAngleForRequest(request)) {
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setenv("MOBILEGL_RETRACE_USE_ANGLE", "1", 1);
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@@ -363,7 +363,7 @@ def run_case(case, backend, replay_exe, mobilegl_library, vulkan_icd):
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]
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env = os.environ.copy()
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env["MOBILEGL_BACKEND_TYPE"] = backend
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env["MOBILEGL_VULKAN_R11G11B10F_FALLBACK"] = "1"
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env["MOBILEGL_MAGMA_R11G11B10F_FALLBACK"] = "1"
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if vulkan_icd:
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env["VK_ICD_FILENAMES"] = vulkan_icd
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@@ -376,7 +376,7 @@ or the install fails with `INSTALL_FAILED_UPDATE_INCOMPATIBLE`.
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Match the CI environment (`.github/workflows/apk.yml` matrix): the emulator
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boots with `--gpu software` + `MOBILEGL_RETRACE_USE_ANGLE=1` for `DirectGLES`
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and `--gpu lavapipe` + `MOBILEGL_VULKAN_R11G11B10F_FALLBACK=1` for
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and `--gpu lavapipe` + `MOBILEGL_MAGMA_R11G11B10F_FALLBACK=1` for
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`DirectVulkan`. The emulator's ANGLE-on-Vulkan GLES stack exercises genuinely
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different driver semantics than physical devices (e.g. indirect-draw
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`gl_InstanceID` handling), so treat AVD-only image mismatches as real signal,
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