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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (Diligent, EGL): validate and defer EGL surface activation
- CreateEGLWindowSurface/CreateEGLPbufferSurface register surfaces only; activation happens on eglMakeCurrent - Reject unsupported native window backends
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@@ -848,6 +848,29 @@ namespace MobileGL::MG_Backend::DiligentBackend {
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}
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}
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Bool BackendObject_Diligent::CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_initialized) {
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MGLOG_E("BackendObject_Diligent::CreateEGLWindowSurface failed: backend not initialized");
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return false;
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}
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if (!handle.Handle || (handle.Backend != WindowBackend::Android && handle.Backend != WindowBackend::X11 &&
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handle.Backend != WindowBackend::MetalLayer && handle.Backend != WindowBackend::Win32)) {
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MGLOG_E("BackendObject_Diligent::CreateEGLWindowSurface failed: unsupported native window backend");
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return false;
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}
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return RegisterEGLWindowSurface(surface, handle);
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}
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Bool BackendObject_Diligent::CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_initialized) {
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MGLOG_E("BackendObject_Diligent::CreateEGLPbufferSurface failed: backend not initialized");
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return false;
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}
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return RegisterEGLPbufferSurface(surface, width, height);
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}
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Bool BackendObject_Diligent::ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!BackendObject::ResizeEGLWindowSurface(surface, width, height)) {
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@@ -43,6 +43,8 @@ namespace MobileGL::MG_Backend::DiligentBackend {
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Bool InitCapabilities() override;
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Bool InitWindowSurface() override;
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Bool InitPbufferSurface(EGLint width, EGLint height) override;
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Bool CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) override;
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Bool CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) override;
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Bool ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) override;
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void OnEGLSurfaceReleased(EGLSurface surface) override;
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