mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 06:08:30 +09:00
[Fix] (MG_Util/Program): use std::string instead of to_string
This commit is contained in:
@@ -20,7 +20,7 @@ namespace Pipeline {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!program.link(EShMsgDefault)) {
|
if (!program.link(EShMsgDefault)) {
|
||||||
payload->log += "Error: [glslang] Cannot link the program:\n" + std::to_string(program.getInfoLog());
|
payload->log += "Error: [glslang] Cannot link the program:\n" + std::string(program.getInfoLog());
|
||||||
payload->errc = -1;
|
payload->errc = -1;
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -148,7 +148,7 @@ namespace Pipeline {
|
|||||||
/*forceDefaultVersionAndProfile: */false,
|
/*forceDefaultVersionAndProfile: */false,
|
||||||
/*forwardCompatible: */true, EShMsgDefault)) {
|
/*forwardCompatible: */true, EShMsgDefault)) {
|
||||||
payload->log += "Error: [glslang] Cannot compile " + ConvertGLEnumToString(shaderType) + ":\n"
|
payload->log += "Error: [glslang] Cannot compile " + ConvertGLEnumToString(shaderType) + ":\n"
|
||||||
+ std::to_string(tshader->getInfoLog());
|
+ std::string(tshader->getInfoLog());
|
||||||
payload->errc = -2;
|
payload->errc = -2;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user