mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 04:38:30 +09:00
[Fix, Test] (DirectVulkan): replay Photon descriptor pressure correctly
This commit is contained in:
@@ -2973,8 +2973,73 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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bindings.push_back(layoutBinding);
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}
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// UPDATE_AFTER_BIND is strictly an optional per-layout acceleration. The GL
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// descriptor model still resolves every sampler uniform element independently
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// (including its texture-unit sampler-object override); selecting this path
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// changes neither that resolution nor the set versioning in UniformManager.
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// A conservative count keeps a layout on ordinary descriptors whenever any
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// relevant update-after-bind limit is not large enough, rather than asking a
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// driver to reject it during vkCreateDescriptorSetLayout.
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Uint32 updateAfterBindSamplers = 0;
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Uint32 updateAfterBindUniformBuffers = 0;
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Uint32 updateAfterBindStorageBuffers = 0;
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Uint32 updateAfterBindSampledImages = 0;
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Uint32 updateAfterBindStorageImages = 0;
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for (Uint32 binding = 0; binding < m_maxBindings; ++binding) {
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const Uint32 count = entry.bindingDescriptorCounts[binding];
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switch (entry.bindingKinds[binding]) {
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case DescriptorBindingKind::UniformBufferDynamic:
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updateAfterBindUniformBuffers += count;
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break;
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case DescriptorBindingKind::CombinedImageSampler:
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updateAfterBindSamplers += count;
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updateAfterBindSampledImages += count;
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break;
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case DescriptorBindingKind::UniformTexelBuffer:
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updateAfterBindSampledImages += count;
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break;
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case DescriptorBindingKind::StorageBuffer:
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case DescriptorBindingKind::StorageTexelBuffer:
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updateAfterBindStorageBuffers += count;
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break;
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case DescriptorBindingKind::StorageImage:
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updateAfterBindStorageImages += count;
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break;
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case DescriptorBindingKind::None:
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break;
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}
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}
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const Uint32 updateAfterBindResources = updateAfterBindUniformBuffers + updateAfterBindStorageBuffers +
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updateAfterBindSampledImages + updateAfterBindStorageImages;
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const auto& uab = m_updateAfterBindLimits;
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entry.usesUpdateAfterBind =
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uab.enabled && updateAfterBindSamplers <= uab.maxPerStageSamplers &&
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updateAfterBindUniformBuffers <= uab.maxPerStageUniformBuffers &&
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updateAfterBindStorageBuffers <= uab.maxPerStageStorageBuffers &&
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updateAfterBindSampledImages <= uab.maxPerStageSampledImages &&
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updateAfterBindStorageImages <= uab.maxPerStageStorageImages &&
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updateAfterBindResources <= uab.maxPerStageResources &&
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updateAfterBindSamplers <= uab.maxSetSamplers &&
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updateAfterBindUniformBuffers <= uab.maxSetUniformBuffers &&
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updateAfterBindUniformBuffers <= uab.maxSetUniformBuffersDynamic &&
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updateAfterBindStorageBuffers <= uab.maxSetStorageBuffers &&
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updateAfterBindStorageBuffers <= uab.maxSetStorageBuffersDynamic &&
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updateAfterBindSampledImages <= uab.maxSetSampledImages &&
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updateAfterBindStorageImages <= uab.maxSetStorageImages;
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Vector<VkDescriptorBindingFlags> bindingFlags;
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VkDescriptorSetLayoutBindingFlagsCreateInfo bindingFlagsInfo{};
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if (entry.usesUpdateAfterBind) {
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bindingFlags.assign(bindings.size(), VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT);
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bindingFlagsInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO;
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bindingFlagsInfo.bindingCount = static_cast<Uint32>(bindingFlags.size());
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bindingFlagsInfo.pBindingFlags = bindingFlags.data();
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}
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VkDescriptorSetLayoutCreateInfo setLayoutInfo{};
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setLayoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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setLayoutInfo.flags = entry.usesUpdateAfterBind ? VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT : 0;
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setLayoutInfo.pNext = entry.usesUpdateAfterBind ? &bindingFlagsInfo : nullptr;
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setLayoutInfo.bindingCount = static_cast<Uint32>(bindings.size());
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setLayoutInfo.pBindings = bindings.data();
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VK_VERIFY(vkCreateDescriptorSetLayout(m_device, &setLayoutInfo, nullptr, &entry.descriptorSetLayout),
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@@ -3299,14 +3364,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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const VkDescriptorSetLayout descriptorSetLayout = it->second.descriptorSetLayout;
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MGLOG_D("ProgramFactory::OnFrameBoundary: evicting idle program entry hash=0x%llx",
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static_cast<unsigned long long>(hash));
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// erase runs ~VkProgramObject (modules/layouts destroyed); notify after
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// so an observer never observes a half-destroyed entry through a lookup.
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// Observers only need the handle values to purge their keyed caches.
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++m_cacheStructureEpoch; // erase moves/kills entries: memoised pointers die
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it = m_cache.erase(it);
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// The observer destroys dependent pipelines and frees descriptor sets while
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// this entry still owns its layout. Vulkan requires every descriptor set to be
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// freed before its VkDescriptorSetLayout is destroyed.
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if (m_evictionObserver != nullptr) {
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m_evictionObserver->OnProgramEvicted(hash, descriptorSetLayout);
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}
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++m_cacheStructureEpoch; // erase moves/kills entries: memoised pointers die
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it = m_cache.erase(it);
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} else {
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++it;
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}
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@@ -76,6 +76,23 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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using CompileOptionFlags = Flags<CompileOptionBit>;
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using HashType = Uint64;
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struct UpdateAfterBindLimits {
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Bool enabled = false;
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Uint32 maxPerStageSamplers = 0;
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Uint32 maxPerStageUniformBuffers = 0;
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Uint32 maxPerStageStorageBuffers = 0;
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Uint32 maxPerStageSampledImages = 0;
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Uint32 maxPerStageStorageImages = 0;
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Uint32 maxPerStageResources = 0;
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Uint32 maxSetSamplers = 0;
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Uint32 maxSetUniformBuffers = 0;
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Uint32 maxSetUniformBuffersDynamic = 0;
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Uint32 maxSetStorageBuffers = 0;
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Uint32 maxSetStorageBuffersDynamic = 0;
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Uint32 maxSetSampledImages = 0;
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Uint32 maxSetStorageImages = 0;
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};
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struct VkProgramObject {
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static constexpr Uint32 kMaxVertexInputLocations = 32;
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@@ -88,6 +105,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// Layout data (previously in separate VkProgramLayout)
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VkDescriptorSetLayout descriptorSetLayout = VK_NULL_HANDLE;
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// True only when this layout passed every descriptor-indexing feature and
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// update-after-bind limit gate at reflection time. It controls both the
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// layout/binding flags and the pool class used by UniformManager.
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Bool usesUpdateAfterBind = false;
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VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
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Vector<DescriptorBindingKind> bindingKinds;
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// The bindings this program actually declares, ascending. bindingKinds is sized to the
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@@ -196,6 +217,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// a pipeline failure would be reported against the wrong SPIR-V.
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stageSpirvDigests = std::move(other.stageSpirvDigests);
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descriptorSetLayout = other.descriptorSetLayout;
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usesUpdateAfterBind = other.usesUpdateAfterBind;
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pipelineLayout = other.pipelineLayout;
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bindingKinds = std::move(other.bindingKinds);
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activeBindings = std::move(other.activeBindings);
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@@ -230,6 +252,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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lastUsedFrame = other.lastUsedFrame;
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other.hash = 0;
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other.descriptorSetLayout = VK_NULL_HANDLE;
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other.usesUpdateAfterBind = false;
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other.pipelineLayout = VK_NULL_HANDLE;
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other.hasStorageImages = false;
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other.declinedDescriptors = false;
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@@ -256,6 +279,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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modules = std::move(other.modules);
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stageSpirvDigests = std::move(other.stageSpirvDigests); // travels with `modules` - see the move ctor
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descriptorSetLayout = other.descriptorSetLayout;
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usesUpdateAfterBind = other.usesUpdateAfterBind;
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pipelineLayout = other.pipelineLayout;
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bindingKinds = std::move(other.bindingKinds);
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activeBindings = std::move(other.activeBindings);
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@@ -290,6 +314,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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lastUsedFrame = other.lastUsedFrame;
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other.hash = 0;
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other.descriptorSetLayout = VK_NULL_HANDLE;
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other.usesUpdateAfterBind = false;
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other.pipelineLayout = VK_NULL_HANDLE;
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other.hasStorageImages = false;
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other.declinedDescriptors = false;
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@@ -347,12 +372,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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virtual void OnProgramEvicted(HashType programHash, VkDescriptorSetLayout descriptorSetLayout) = 0;
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};
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config, Uint32 maxBindings = 16,
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Bool shaderDrawParametersEnabled = false,
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Bool unformattedFloatStorageImagesEnabled = false)
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config, Uint32 maxBindings,
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Bool shaderDrawParametersEnabled,
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Bool unformattedFloatStorageImagesEnabled,
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UpdateAfterBindLimits updateAfterBindLimits)
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: m_device(device), m_maxBindings(maxBindings), m_config(config),
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m_shaderDrawParametersEnabled(shaderDrawParametersEnabled),
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m_unformattedFloatStorageImagesEnabled(unformattedFloatStorageImagesEnabled) {
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m_unformattedFloatStorageImagesEnabled(unformattedFloatStorageImagesEnabled),
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m_updateAfterBindLimits(updateAfterBindLimits) {
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VkProgramObject::s_device = device;
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}
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// Destroys the pass-through tessellation control modules. Runs while the device is
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@@ -475,6 +502,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// True only when the logical device enabled both
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// shaderStorageImageReadWithoutFormat and shaderStorageImageWriteWithoutFormat.
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Bool m_unformattedFloatStorageImagesEnabled = false;
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// Device feature and limit gate resolved before vkCreateDevice. Keeping it in
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// the factory lets each reflected layout choose ordinary descriptors when its
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// own counts would exceed the update-after-bind budget.
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UpdateAfterBindLimits m_updateAfterBindLimits{};
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// See SetDefaultFramebufferHeight. 0 means "not known yet"; the FragCoordYFlip bit is
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// never set before the swapchain exists, so no variant can be compiled against it.
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Uint32 m_defaultFramebufferHeight = 0;
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@@ -156,13 +156,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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frame.descriptorPools.clear();
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VkDescriptorPool initialPool = VK_NULL_HANDLE;
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if (!CreateDescriptorPool(m_setsPerFrame, initialPool)) {
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if (!CreateDescriptorPool(m_setsPerFrame, false, initialPool)) {
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MGLOG_E_ONCE("UniformDescriptorBinder::Initialize failed: cannot create frame descriptor pool %u",
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frameIndex);
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Shutdown();
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return false;
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}
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frame.descriptorPools.push_back({initialPool, m_setsPerFrame, 0});
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frame.descriptorPools.push_back({initialPool, m_setsPerFrame, 0, false});
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MGLOG_D("UniformDescriptorBinder: frame %u descriptor pool created (maxSets=%u)", frameIndex,
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m_setsPerFrame);
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}
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@@ -1390,7 +1390,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return true;
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}
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Bool UniformManager::CreateDescriptorPool(Uint32 maxSets, VkDescriptorPool& outPool) const {
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Bool UniformManager::CreateDescriptorPool(Uint32 maxSets, Bool updateAfterBind, VkDescriptorPool& outPool) const {
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outPool = VK_NULL_HANDLE;
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if (m_device == VK_NULL_HANDLE || maxSets == 0 || m_maxBindings == 0) {
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return false;
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@@ -1433,7 +1433,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// (OnDescriptorSetLayoutDestroyed) so program churn recycles pool capacity.
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// The cost is on set allocation only, which happens when a layout's per-frame
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// cache grows - never on the per-draw reuse path.
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poolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
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poolInfo.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT |
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(updateAfterBind ? VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT : 0);
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poolInfo.maxSets = maxSets;
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poolInfo.poolSizeCount = static_cast<Uint32>(std::size(poolSizes));
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poolInfo.pPoolSizes = poolSizes;
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@@ -1447,24 +1448,28 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return true;
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}
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Bool UniformManager::GrowFrameDescriptorPool(FrameResources& frame, Uint32 frameIndex) {
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Bool UniformManager::GrowFrameDescriptorPool(FrameResources& frame, Uint32 frameIndex, Bool updateAfterBind) {
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if (frame.descriptorPools.empty()) {
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return false;
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}
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const auto& currentBucket = frame.descriptorPools[frame.activeDescriptorPoolIndex];
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const Uint32 currentMaxSets = std::max<Uint32>(1, currentBucket.maxSets);
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const auto matchingBucket = std::find_if(
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frame.descriptorPools.begin(), frame.descriptorPools.end(),
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[updateAfterBind](const DescriptorPoolBucket& candidate) { return candidate.updateAfterBind == updateAfterBind; });
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const Uint32 currentMaxSets = matchingBucket != frame.descriptorPools.end()
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? std::max<Uint32>(1, matchingBucket->maxSets)
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: m_setsPerFrame;
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const Uint32 grownMaxSets = currentMaxSets <= (std::numeric_limits<Uint32>::max() / 2) ? (currentMaxSets * 2)
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: currentMaxSets;
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VkDescriptorPool grownPool = VK_NULL_HANDLE;
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if (!CreateDescriptorPool(grownMaxSets, grownPool)) {
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if (!CreateDescriptorPool(grownMaxSets, updateAfterBind, grownPool)) {
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MGLOG_E_ONCE("UniformDescriptorBinder::GrowFrameDescriptorPool failed: cannot create grown pool (%u -> %u sets)",
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currentMaxSets, grownMaxSets);
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return false;
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}
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frame.descriptorPools.push_back({grownPool, grownMaxSets, 0});
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frame.descriptorPools.push_back({grownPool, grownMaxSets, 0, updateAfterBind});
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frame.activeDescriptorPoolIndex = static_cast<Uint32>(frame.descriptorPools.size() - 1);
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MGLOG_D(
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"UniformDescriptorBinder: frame %u descriptor pool exhausted, grew pool (%u -> %u sets), poolCount=%zu",
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@@ -1474,14 +1479,16 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VkResult UniformManager::AllocateDescriptorSetsFromActivePool(Uint32 frameIndex, const ProgramFactory::VkProgramObject& programObj, VkDescriptorSet& outDescriptorSet) {
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auto& frame = m_frames[frameIndex];
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if (frame.activeDescriptorPoolIndex >= frame.descriptorPools.size()) {
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frame.activeDescriptorPoolIndex = 0;
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}
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if (frame.descriptorPools[frame.activeDescriptorPoolIndex].allocatedSets >=
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frame.descriptorPools[frame.activeDescriptorPoolIndex].maxSets) {
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const Bool updateAfterBind = programObj.usesUpdateAfterBind;
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if (frame.activeDescriptorPoolIndex >= frame.descriptorPools.size() ||
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frame.descriptorPools[frame.activeDescriptorPoolIndex].updateAfterBind != updateAfterBind ||
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frame.descriptorPools[frame.activeDescriptorPoolIndex].allocatedSets >=
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frame.descriptorPools[frame.activeDescriptorPoolIndex].maxSets) {
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const auto availableBucket = std::find_if(
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frame.descriptorPools.begin(), frame.descriptorPools.end(),
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[](const DescriptorPoolBucket& candidate) { return candidate.allocatedSets < candidate.maxSets; });
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[updateAfterBind](const DescriptorPoolBucket& candidate) {
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return candidate.updateAfterBind == updateAfterBind && candidate.allocatedSets < candidate.maxSets;
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});
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if (availableBucket == frame.descriptorPools.end()) {
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outDescriptorSet = VK_NULL_HANDLE;
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return VK_ERROR_OUT_OF_POOL_MEMORY;
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@@ -1517,7 +1524,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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} else {
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VkResult allocResult = AllocateDescriptorSetsFromActivePool(frameIndex, programObj, outDescriptorSet);
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if (allocResult == VK_ERROR_OUT_OF_POOL_MEMORY || allocResult == VK_ERROR_FRAGMENTED_POOL) {
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if (!GrowFrameDescriptorPool(frame, frameIndex)) {
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if (!GrowFrameDescriptorPool(frame, frameIndex, programObj.usesUpdateAfterBind)) {
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MGLOG_E_ONCE("UniformDescriptorBinder::AcquireDescriptorSet failed: descriptor pool growth failed");
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return allocResult;
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}
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@@ -114,6 +114,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VkDescriptorPool handle = VK_NULL_HANDLE;
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Uint32 maxSets = 0;
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Uint32 allocatedSets = 0;
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Bool updateAfterBind = false;
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};
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// A cached descriptor set together with the pool it was allocated from, so a
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@@ -223,8 +224,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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void BindDescriptorSetDeduped(VkCommandBuffer commandBuffer, VkPipelineBindPoint bindPoint,
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VkPipelineLayout pipelineLayout, VkDescriptorSet descriptorSet,
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const Vector<Uint32>& dynamicOffsets);
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Bool CreateDescriptorPool(Uint32 maxSets, VkDescriptorPool& outPool) const;
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Bool GrowFrameDescriptorPool(FrameResources& frame, Uint32 frameIndex);
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Bool CreateDescriptorPool(Uint32 maxSets, Bool updateAfterBind, VkDescriptorPool& outPool) const;
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Bool GrowFrameDescriptorPool(FrameResources& frame, Uint32 frameIndex, Bool updateAfterBind);
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VkResult AllocateDescriptorSetsFromActivePool(
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Uint32 frameIndex, const ProgramFactory::VkProgramObject& programObj, VkDescriptorSet& outDescriptorSet);
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VkResult AcquireDescriptorSet(Uint32 frameIndex,
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@@ -1480,7 +1480,8 @@ void main() {
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const char* label = nullptr;
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};
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static Uint32 ComputeMaxProgramBindings(const VkPhysicalDeviceProperties& properties) {
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static Uint32 ComputeMaxProgramBindings(const VkPhysicalDeviceProperties& properties,
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const ProgramFactory::UpdateAfterBindLimits& updateAfterBindLimits) {
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const auto& limits = properties.limits;
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static constexpr Uint32 kMinProgramBindings = 16;
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static constexpr Uint32 kMaxProgramBindingsCap = 256;
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@@ -1495,6 +1496,21 @@ void main() {
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maxBindings = std::min(maxBindings, maxCombinedImageSamplers);
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maxBindings = std::min(maxBindings, maxSampledImages + maxDynamicUniformBuffers);
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if (updateAfterBindLimits.enabled) {
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const Uint32 updateAfterBindSamplers = std::min(updateAfterBindLimits.maxPerStageSamplers,
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updateAfterBindLimits.maxSetSamplers);
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const Uint32 updateAfterBindSampledImages = std::min(updateAfterBindLimits.maxPerStageSampledImages,
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updateAfterBindLimits.maxSetSampledImages);
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const Uint32 updateAfterBindDynamicUniformBuffers =
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std::min(updateAfterBindLimits.maxPerStageUniformBuffers,
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updateAfterBindLimits.maxSetUniformBuffersDynamic);
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Uint32 updateAfterBindBindings = updateAfterBindLimits.maxPerStageResources;
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updateAfterBindBindings = std::min(updateAfterBindBindings, updateAfterBindSamplers);
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updateAfterBindBindings =
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std::min(updateAfterBindBindings, updateAfterBindSampledImages + updateAfterBindDynamicUniformBuffers);
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maxBindings = std::max(maxBindings, updateAfterBindBindings);
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}
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maxBindings = std::max(kMinProgramBindings, maxBindings);
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maxBindings = std::min(kMaxProgramBindingsCap, maxBindings);
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return maxBindings;
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@@ -3010,7 +3026,7 @@ void main() {
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succeeded = m_renderPassManager->Initialize();
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MOBILEGL_ASSERT(succeeded, "VkRenderPassManager initialization failed.");
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const Uint32 maxProgramBindings = ComputeMaxProgramBindings(m_physicalDevice.properties);
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const Uint32 maxProgramBindings = ComputeMaxProgramBindings(m_physicalDevice.properties, m_updateAfterBindLimits);
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MGLOG_I("DirectVulkan: using %u program descriptor bindings", maxProgramBindings);
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if (IsPowerVRDevice(m_physicalDevice.properties)) {
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m_config.DisablePipelineCache = true;
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@@ -3044,7 +3060,8 @@ void main() {
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}
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m_programFactory = MakeUnique<ProgramFactory>(m_device, m_config, maxProgramBindings,
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m_shaderDrawParametersFeatureEnabled,
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m_unformattedFloatStorageImagesEnabled);
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m_unformattedFloatStorageImagesEnabled,
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m_updateAfterBindLimits);
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MOBILEGL_ASSERT(m_programFactory != nullptr, "ProgramFactory creation failed.");
|
||||
// The swapchain already exists at this point (Initialize creates it first), so seed the
|
||||
// height the factory could not be told about from CreateSwapchain.
|
||||
@@ -11899,6 +11916,17 @@ void main() {
|
||||
}
|
||||
|
||||
void VulkanRenderer::CreateInstance() {
|
||||
#if defined(VK_USE_PLATFORM_METAL_EXT)
|
||||
// MoltenVK snapshots its configuration when the loader first discovers the ICD. Set
|
||||
// this before instance-extension enumeration, while preserving an explicit user value.
|
||||
if (std::getenv("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS") == nullptr) {
|
||||
if (::setenv("MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS", "1", 0) == 0) {
|
||||
MGLOG_I("MoltenVK: enabling Metal argument buffers");
|
||||
} else {
|
||||
MGLOG_W("MoltenVK: could not enable Metal argument buffers before ICD discovery");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
m_extensions = EnumerateInstanceExtensions();
|
||||
MGLOG_I("Got %d Vulkan instance extensions: ", m_extensions.size());
|
||||
for (auto& extension : m_extensions) {
|
||||
@@ -12040,17 +12068,19 @@ void main() {
|
||||
|
||||
auto debugMessengerCreateInfo = PopulateDebugMessengerCreateInfo();
|
||||
// Layers
|
||||
const void* instanceCreatePNext = nullptr;
|
||||
if (m_validationLayersEnabled) {
|
||||
MGLOG_I("Enabling validation layer...");
|
||||
instanceInfo.enabledLayerCount = static_cast<uint32_t>(std::size(s_validationLayerNames));
|
||||
instanceInfo.ppEnabledLayerNames = s_validationLayerNames;
|
||||
// Chaining the messenger create-info is only legal with the extension on.
|
||||
instanceInfo.pNext = debugUtilsAvailable ? &debugMessengerCreateInfo : nullptr;
|
||||
instanceCreatePNext = debugUtilsAvailable ? &debugMessengerCreateInfo : nullptr;
|
||||
} else {
|
||||
instanceInfo.enabledLayerCount = 0;
|
||||
instanceInfo.pNext = nullptr;
|
||||
}
|
||||
|
||||
instanceInfo.pNext = instanceCreatePNext;
|
||||
|
||||
VK_VERIFY(vkCreateInstance(&instanceInfo, nullptr, &m_instance), "vkCreateInstance failed");
|
||||
|
||||
if (debugUtilsAvailable) {
|
||||
@@ -12476,6 +12506,75 @@ void main() {
|
||||
vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceFeatures2KHR"));
|
||||
}
|
||||
|
||||
m_updateAfterBindLimits = {};
|
||||
VkPhysicalDeviceDescriptorIndexingFeatures descriptorIndexingFeatures{};
|
||||
descriptorIndexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES;
|
||||
VkPhysicalDeviceDescriptorIndexingProperties descriptorIndexingProperties{};
|
||||
descriptorIndexingProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES;
|
||||
const Bool descriptorIndexingCore = m_physicalDevice.properties.apiVersion >= VK_API_VERSION_1_2;
|
||||
const Bool descriptorIndexingExtension =
|
||||
IsExtensionSupported(availableExtensions, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
|
||||
auto getPhysicalDeviceProperties2 = reinterpret_cast<PFN_vkGetPhysicalDeviceProperties2>(
|
||||
vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceProperties2"));
|
||||
if (getPhysicalDeviceProperties2 == nullptr) {
|
||||
getPhysicalDeviceProperties2 = reinterpret_cast<PFN_vkGetPhysicalDeviceProperties2>(
|
||||
vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceProperties2KHR"));
|
||||
}
|
||||
if ((descriptorIndexingCore || descriptorIndexingExtension) && getPhysicalDeviceFeatures2 != nullptr &&
|
||||
getPhysicalDeviceProperties2 != nullptr) {
|
||||
VkPhysicalDeviceFeatures2 featureQuery{};
|
||||
featureQuery.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
featureQuery.pNext = &descriptorIndexingFeatures;
|
||||
getPhysicalDeviceFeatures2(m_physicalDevice.handle, &featureQuery);
|
||||
VkPhysicalDeviceProperties2 propertyQuery{};
|
||||
propertyQuery.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
|
||||
propertyQuery.pNext = &descriptorIndexingProperties;
|
||||
getPhysicalDeviceProperties2(m_physicalDevice.handle, &propertyQuery);
|
||||
|
||||
// This renderer emits every descriptor category listed below, including
|
||||
// dynamic UBOs and combined image samplers. Do not enable a partial
|
||||
// descriptor-indexing contract: it would make a later reflected program
|
||||
// fail in the driver instead of choosing its ordinary descriptor layout.
|
||||
const Bool allUpdateAfterBindFeatures =
|
||||
descriptorIndexingFeatures.descriptorBindingUniformBufferUpdateAfterBind == VK_TRUE &&
|
||||
descriptorIndexingFeatures.descriptorBindingSampledImageUpdateAfterBind == VK_TRUE &&
|
||||
descriptorIndexingFeatures.descriptorBindingStorageImageUpdateAfterBind == VK_TRUE &&
|
||||
descriptorIndexingFeatures.descriptorBindingStorageBufferUpdateAfterBind == VK_TRUE &&
|
||||
descriptorIndexingFeatures.descriptorBindingUniformTexelBufferUpdateAfterBind == VK_TRUE &&
|
||||
descriptorIndexingFeatures.descriptorBindingStorageTexelBufferUpdateAfterBind == VK_TRUE &&
|
||||
(!deviceFeatures.robustBufferAccess || descriptorIndexingProperties.robustBufferAccessUpdateAfterBind);
|
||||
if (allUpdateAfterBindFeatures) {
|
||||
if (!descriptorIndexingCore && !IsExtensionAlreadyEnabled(
|
||||
enabledDeviceExtensions,
|
||||
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME)) {
|
||||
enabledDeviceExtensions.push_back(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
|
||||
}
|
||||
descriptorIndexingFeatures.pNext = const_cast<void*>(deviceCreateInfo.pNext);
|
||||
deviceCreateInfo.pNext = &descriptorIndexingFeatures;
|
||||
m_updateAfterBindLimits = {
|
||||
true,
|
||||
descriptorIndexingProperties.maxPerStageDescriptorUpdateAfterBindSamplers,
|
||||
descriptorIndexingProperties.maxPerStageDescriptorUpdateAfterBindUniformBuffers,
|
||||
descriptorIndexingProperties.maxPerStageDescriptorUpdateAfterBindStorageBuffers,
|
||||
descriptorIndexingProperties.maxPerStageDescriptorUpdateAfterBindSampledImages,
|
||||
descriptorIndexingProperties.maxPerStageDescriptorUpdateAfterBindStorageImages,
|
||||
descriptorIndexingProperties.maxPerStageUpdateAfterBindResources,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindSamplers,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindUniformBuffers,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindUniformBuffersDynamic,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindStorageBuffers,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindStorageBuffersDynamic,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindSampledImages,
|
||||
descriptorIndexingProperties.maxDescriptorSetUpdateAfterBindStorageImages};
|
||||
MGLOG_I("Vulkan: update-after-bind descriptor layouts enabled");
|
||||
} else {
|
||||
MGLOG_I("Vulkan: descriptor indexing is present but lacks the complete update-after-bind feature set; "
|
||||
"using ordinary descriptor layouts");
|
||||
}
|
||||
} else {
|
||||
MGLOG_I("Vulkan: descriptor indexing unavailable; using ordinary descriptor layouts");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceIndexTypeUint8Features indexTypeUint8Features{};
|
||||
indexTypeUint8Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES;
|
||||
if (indexTypeUint8ExtensionName != nullptr) {
|
||||
|
||||
@@ -555,6 +555,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
Bool m_shaderDrawParametersExtensionEnabled = false;
|
||||
Bool m_shaderDrawParametersFeatureEnabled = false;
|
||||
Bool m_unformattedFloatStorageImagesEnabled = false;
|
||||
// Set only after descriptor-indexing feature AND property queries prove that
|
||||
// update-after-bind is legal for every descriptor category this renderer emits.
|
||||
ProgramFactory::UpdateAfterBindLimits m_updateAfterBindLimits{};
|
||||
// fillModeNonSolid gates VK_POLYGON_MODE_LINE/_POINT (glPolygonMode); independentBlend gates
|
||||
// per-draw-buffer color write masks (glColorMaski). Both are cached at device creation and
|
||||
// drive a runtime fallback when the device lacks them.
|
||||
|
||||
Reference in New Issue
Block a user