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[Improvement] (...): Optimize code.
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@@ -79,8 +79,8 @@ namespace MobileGL {
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// Should be called once, and only once, for every SPIR-V binary
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spvc_result ParseMetaData();
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private:
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private:
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spvc_context context = nullptr;
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spvc_parsed_ir ir = nullptr;
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spvc_compiler compiler = nullptr;
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