[Optimization] (MG_Constant): use vector instead of unordered_set to improve performance

This commit is contained in:
2025-07-08 12:39:39 +08:00
parent 532ca5ced5
commit e3765f1f50
5 changed files with 52 additions and 46 deletions
+14 -14
View File
@@ -121,7 +121,7 @@ GLenum TextureState::CreateN(GLsizei n, GLuint* textures) {
GLenum TextureState::Bind(GLenum target, GLuint texture) {
MG_Util::Debug::LogD("MG_State: Texture: Bind called with target=0x%x, texture=%u", target, texture);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: Bind invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
@@ -497,12 +497,12 @@ GLenum TextureState::UpdateRegion2D(GLenum target, GLint level, GLint xoffset,
GLenum TextureState::SetTexturePropertyFloat(GLenum target, GLenum pname, GLfloat param) {
MG_Util::Debug::LogD("MG_State: Texture: SetTexturePropertyFloat called target=0x%x, pname=0x%x, param=%f", target, pname, param);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: SetTexturePropertyFloat invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
if (MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES.find(pname) == MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES.end()) {
if (!MG_Constants::Common::Contains(pname, MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES)) {
MG_Util::Debug::LogE("MG_State: Texture: SetTexturePropertyFloat invalid pname=0x%x", pname);
return GL_INVALID_ENUM;
}
@@ -549,12 +549,12 @@ GLenum TextureState::SetTexturePropertyFloat(GLenum target, GLenum pname, GLfloa
GLenum TextureState::SetTexturePropertyInt(GLenum target, GLenum pname, GLint param) {
MG_Util::Debug::LogD("MG_State: Texture: SetTexturePropertyInt called target=0x%x, pname=0x%x, param=%d", target, pname, param);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: SetTexturePropertyInt invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
if (MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES.find(pname) == MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES.end()) {
if (!MG_Constants::Common::Contains(pname, MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES)) {
MG_Util::Debug::LogE("MG_State: Texture: SetTexturePropertyInt invalid pname=0x%x", pname);
return GL_INVALID_ENUM;
}
@@ -645,7 +645,7 @@ GLenum TextureState::DeleteN(GLsizei n, const GLuint* textures) {
GLenum TextureState::QueryLevelPropertyIntVector(GLenum target, GLint level, GLenum pname, GLint* params) {
MG_Util::Debug::LogD("MG_State: Texture: QueryLevelPropertyIntVector called target=0x%x, level=%d, pname=0x%x", target, level, pname);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: QueryLevelPropertyIntVector invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
@@ -655,7 +655,7 @@ GLenum TextureState::QueryLevelPropertyIntVector(GLenum target, GLint level, GLe
return GL_INVALID_VALUE;
}
if (MG_Constants::Texture::VALID_QUERY_LEVEL_PROPERTY_PARAM_NAMES.find(pname) == MG_Constants::Texture::VALID_QUERY_LEVEL_PROPERTY_PARAM_NAMES.end()) {
if (!MG_Constants::Common::Contains(pname, MG_Constants::Texture::VALID_TEXTURE_PARAM_NAMES)) {
MG_Util::Debug::LogE("MG_State: Texture: QueryLevelPropertyIntVector invalid pname=0x%x", pname);
return GL_INVALID_ENUM;
}
@@ -805,7 +805,7 @@ GLenum TextureState::CheckUploadingTexture2DValidity_(GLenum target, GLint level
GLsizei width, GLsizei height, GLint border, GLenum format,
GLenum type, const void* data) {
MG_Util::Debug::LogD("MG_State: Texture: CheckUploadingTexture2DValidity_ called target=0x%x, level=%d", target, level);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUploadingTexture2DValidity_ invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
@@ -845,17 +845,17 @@ GLenum TextureState::CheckUploadingTexture2DValidity_(GLenum target, GLint level
return GL_INVALID_VALUE;
}
if (MG_Constants::Texture::VALID_INTERNAL_FORMATS.find(internalFormat) == MG_Constants::Texture::VALID_INTERNAL_FORMATS.end()) {
if (!MG_Constants::Common::Contains((GLenum)internalFormat, MG_Constants::Texture::VALID_INTERNAL_FORMATS)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUploadingTexture2DValidity_ invalid internalFormat=0x%x", internalFormat);
return GL_INVALID_VALUE;
}
if (MG_Constants::Texture::VALID_FORMATS.find(format) == MG_Constants::Texture::VALID_FORMATS.end()) {
if (!MG_Constants::Common::Contains((GLenum)format, MG_Constants::Texture::VALID_FORMATS)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUploadingTexture2DValidity_ invalid format=0x%x", format);
return GL_INVALID_ENUM;
}
if (MG_Constants::Texture::VALID_TYPES.find(type) == MG_Constants::Texture::VALID_TYPES.end()) {
if (!MG_Constants::Common::Contains((GLenum)type, MG_Constants::Texture::VALID_TYPES)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUploadingTexture2DValidity_ invalid type=0x%x", type);
return GL_INVALID_ENUM;
}
@@ -927,7 +927,7 @@ GLenum TextureState::CheckUpdatingTextureRegion2DValidity_(GLenum target, GLint
MG_Util::Debug::LogD("MG_State: Texture: CheckUpdatingTextureRegion2DValidity_ called target=0x%x, level=%d, x=%d, y=%d, w=%d, h=%d",
target, level, xoffset, yoffset, width, height);
if (MG_Constants::Texture::VALID_TARGETS.find(target) == MG_Constants::Texture::VALID_TARGETS.end()) {
if (!MG_Constants::Common::Contains(target, MG_Constants::Texture::VALID_TARGETS)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUpdatingTextureRegion2DValidity_ invalid target=0x%x", target);
return GL_INVALID_ENUM;
}
@@ -977,12 +977,12 @@ GLenum TextureState::CheckUpdatingTextureRegion2DValidity_(GLenum target, GLint
return GL_INVALID_OPERATION;
}
if (MG_Constants::Texture::VALID_FORMATS.find(format) == MG_Constants::Texture::VALID_FORMATS.end()) {
if (!MG_Constants::Common::Contains(format, MG_Constants::Texture::VALID_FORMATS)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUpdatingTextureRegion2DValidity_ invalid format=0x%x", format);
return GL_INVALID_ENUM;
}
if (MG_Constants::Texture::VALID_TYPES.find(type) == MG_Constants::Texture::VALID_TYPES.end()) {
if (!MG_Constants::Common::Contains(type, MG_Constants::Texture::VALID_TYPES)) {
MG_Util::Debug::LogE("MG_State: Texture: CheckUpdatingTextureRegion2DValidity_ invalid type=0x%x", type);
return GL_INVALID_ENUM;
}