[Fix] (MG_State/Texture): add missing RGB16 format

This commit is contained in:
2026-01-18 18:50:54 +08:00
parent a52ec9116e
commit f60a3002e9
2 changed files with 3 additions and 0 deletions
@@ -100,6 +100,7 @@ namespace MobileGL {
RGB8Snorm,
RGB10,
RGB12,
RGB16,
RGB16Snorm,
RGBA2,
RGBA4,
@@ -116,6 +116,8 @@ namespace MobileGL {
return TextureInternalFormat::RGB10;
case GL_RGB12:
return TextureInternalFormat::RGB12;
case GL_RGB16:
return TextureInternalFormat::RGB16;
case GL_RGB16_SNORM:
return TextureInternalFormat::RGB16Snorm;
case GL_RGBA2: