BZLZHH
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5c0b675ca8
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[Feat] (Debug): Add log target control with bitmask flags.
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2025-06-20 13:22:57 +08:00 |
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BZLZHH
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605c5daf54
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[Chore] (Global): Upgrade target GL version to 3.2.0.
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2025-05-17 13:10:55 +08:00 |
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BZLZHH
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9a692a7845
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[Feat] (BufferState): Implement glDeleteBuffers.
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2025-05-16 13:34:24 +08:00 |
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swung0x48
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7fdf31c782
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[Misc] poking around...attempting to fix vbo problem but no avail
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2025-05-11 22:59:26 +08:00 |
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swung0x48
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a17497522a
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[Misc] more GLenum to string
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2025-05-07 16:22:08 +08:00 |
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BZLZHH
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3fa6aa660c
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[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
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2025-05-05 10:04:35 +08:00 |
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BZLZHH
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30beaf6eb9
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[Feat] (...): Add FramebufferState while implementing these gl functions.
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2025-05-04 01:17:09 +08:00 |
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BZLZHH
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04976daa9f
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[Refactor] (...): Optimize code file structure.
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2025-05-01 09:22:50 +08:00 |
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BZLZHH
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c12e353c68
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[Misc] (...): Define BACKEND_TYPE in Includes.h. Fix some compiling errors of GL_Common.
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2025-04-04 09:32:27 +08:00 |
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BZLZHH
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5af3057456
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[Feat|Fix] (...): Emulate EGL. Emulate glClear and glClearColor.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
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2025-03-30 12:07:14 +08:00 |
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BZLZHH
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a60bc2644d
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[Improvement] (...): Log more info.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
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2025-03-15 20:49:39 +08:00 |
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BZLZHH
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e9d5caab2a
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Initial Commit: MobileGL
Signed-off-by: BZLZHH <admin@bzlzhh.top>
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2025-03-15 19:30:03 +08:00 |
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