BZLZHH
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33e4b6d8de
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Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
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2025-05-17 11:50:47 +08:00 |
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BZLZHH
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3b1ab8d9d9
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Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
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2025-05-17 11:13:31 +08:00 |
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BZLZHH
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9297542dcf
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Revert "use unordered_dense to mitigate __next_prime overflow error"
This reverts commit b082e2e06b.
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2025-05-17 11:13:19 +08:00 |
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swung0x48
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7fdf31c782
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[Misc] poking around...attempting to fix vbo problem but no avail
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2025-05-11 22:59:26 +08:00 |
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BZLZHH
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d0b8777249
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[Feat] (VertexArray): Implement renaming for VAO.
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2025-05-11 09:32:11 +08:00 |
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swung0x48
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b082e2e06b
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use unordered_dense to mitigate __next_prime overflow error
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2025-05-07 10:57:26 +08:00 |
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swung0x48
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c68cbfa37b
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a bunch of junk, merging 'shitty' branch
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2025-05-06 16:20:18 +08:00 |
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BZLZHH
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3fa6aa660c
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[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
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2025-05-05 10:04:35 +08:00 |
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BZLZHH
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31d2d62a59
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[Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer.
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2025-05-05 02:25:16 +08:00 |
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BZLZHH
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0c7a2eff3a
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[Improvement] (VertexArrayState.cpp): Text "buffer"->"vertex array".
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2025-05-02 02:56:40 +08:00 |
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BZLZHH
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33104f699a
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[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
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2025-05-01 22:20:34 +08:00 |
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