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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-12 14:18:31 +09:00
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564 Commits 28 Branches 0 Tags
2c05d937e5da096ff741bf1f614d40d4b4d34d85
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Author SHA1 Message Date
BZLZHH 1c85d133e4 [Docs] (README): Fix typo. 2025-09-08 12:10:03 +08:00
BZLZHH a8914c09ce [Docs] (README): Correct expression in notice. 2025-08-09 13:12:33 +08:00
BZLZHH 4b4b876a25 [Docs] (README): Remove progress. 2025-08-09 12:57:50 +08:00
BZLZHH 8f950fc345 [Chore] (Global): Disable debug. Set log target to all. 2025-07-11 09:17:57 +08:00
BZLZHH bf0c29b384 [Fix] (MG_Util/Program): Completely fix uniform conflicting. 2025-07-05 12:25:22 +08:00
BZLZHH 7618ff27f4 [Docs] (README): Add an important note about rewriting this project. 2025-06-30 12:09:14 +08:00
BZLZHH 05493e5e15 [Docs] (README): Update third-party components info. 2025-06-30 12:02:40 +08:00
BZLZHH 0c7a2eff3a [Improvement] (VertexArrayState.cpp): Text "buffer"->"vertex array". 2025-05-02 02:56:40 +08:00
BZLZHH 553361b81a [Fix] (TestDrawing.cpp): Fix the wrong gl stub callings. 2025-04-28 11:34:29 +08:00
BZLZHH 0f21351658 [Fix] (TestDrawing.cpp): Fix the shader error. 2025-04-26 12:19:18 +08:00
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