Commit Graph
474 Commits
Author SHA1 Message Date
swung0x48 6b681c4a63 [Fix] (Pipe, State): refresh a pushed PipeInputs field when the frontend moves it inside a verb
- The verify lane aborted eight integration entries and two retrace cases with
  Fatal{PipeVerifyDiffer, "GetSamplingResolutionGeneration@DrawArrays",
  where=read}, always one line after "ResolveSamplerDescriptor: using fallback
  texture for unbound sampler". The backends write into frontend objects during
  their own verb - Magma synthesises a fallback texture for an unbound sampler
  and gives it a shape, materialises a queued clear, overrides a unit's sampler
  filter - and every one of those writes moves a counter MGP_FILL already
  copied, so the pushed block stops equalling the live context for the rest of
  the verb. That is a real divergence, not a harness artefact: the pull build
  reads the moved value and the push build reads the boundary one.
- Takes the findings' preferred option, push on mutation, over the volatile-in-
  verb class: it keeps the comparator's invariant ("the pushed block equals the
  live context at every read") literally true, keeps push semantics equal to
  pull, and is the shape P2's tracker needs. The fallback would have had to skip
  compare-at-read for the field, which is the one comparator arm that is real in
  P1 - it would have blinded the gate on the very field that found the bug.
- MG_Pipe/PipeMutation.h declares MGP_NOTE_MUTATION(Field), a no-op that
  includes nothing in the pull build; MG_Impl/Pipe/PipeFill.cpp defines the
  notice next to the filler it shares CopyField with. The notice refreshes one
  field's value when a context is live, a verb has been filled, and the field is
  in that verb class's may-read mask; it never touches the poison stamp, so a
  stamp MOBILEGL_PIPE_POISON_OMIT withheld stays withheld and a field the verb
  never filled stays Fatal{UnmigratedPipeInput} rather than being healed.
- The enumeration behind the three hook sites: of the ~40 backend->frontend
  write sites, only the texture family reaches a pushed value. Every path
  through them funnels into TextureState::BumpSamplingResolutionGeneration
  (SamplerObject::BumpVersion for the sampler setters,
  TextureObjectBase::BumpShapeVersion for AllocateStorage / SetInternalFormat /
  TruncateMipmapLevels / SetSamples / SetFixedSampleLocations),
  BumpTextureBindGeneration (a default texture becoming defined, delete-unbind,
  a unit's sampler object changing) or NoteUnitTouched (which also moves the
  touched-unit high-water mark), so the notice sits on the counters rather than
  on each writer and covers the whole family including writers added later.
  The buffer, program and VAO writes reach no pushed field: their objects are
  read back through O-class live references, not copied values.
2026-09-06 05:32:13 -04:00
swung0x48 b566bf4db9 [Fix] (Purity, Program, Pipe): close the review minors of the three P0.5 packages
- check_include_closure.py keeps the directory of a two-token -isystem, makes --require-all
  fail on a missing required header even when --probe narrowed the run, and removes its
  temp dir at exit
- ProgramArtifactsTest follows whichever STL branch the header pinned (#ifdef the size
  macro) instead of re-spelling the libstdc++ condition, and loses its stray executable bit
- MGPipeTypes.h's debt comment says what its closure still reaches (TextureEnum.h via
  BackendObject.h), which is why gate A asserts MGPipeValueTypes.h and not this header
2026-09-05 23:14:30 -04:00
swung0x48 09d2bb11b7 [Feat] (Program): add the reflection-archive field tables and sizeof trip wires to ProgramArtifacts.h
- One VisitFields table per type (ARCHITECTURE.md:259), a free constrained template so
  the moved struct bodies stay verbatim and one table serves both the const (serialize)
  and non-const (deserialize) direction. LinkArtifacts::program is deliberately absent:
  it is null for every archived instance and must never be serialized.
- Trip wires: TypeFacts is pinned at 44 bytes on every ABI; the container-bearing four
  are pinned per standard library - libstdc++ 64-bit here (128/128/1056/88, measured on
  this build), the libc++ branch left inert for the integrator to pin from the NDK
  build, MSVC unasserted. A member added without a table entry changes the size and
  the assertion message sends the author to the table.
- ProgramArtifactsTest counts the tables (20/14/11/57/8; const and non-const walks
  agree, names distinct), proves constness passes through, and records every sizeof as
  a ctest property so a new toolchain's numbers are readable from any `ctest -V` log.
2026-09-05 23:11:00 -04:00
swung0x48 fee3902472 [Refactor] (Program): stop ProgramObject.h including SpvcSession.h - it names no spirv-cross or SPIRV-Reflect symbol
- The include line was the header's only match for spvc_*/SpvReflect*/SpvcMetadata/
  SpvcSession; it only ever forwarded <spirv_reflect.h> and the session type to the
  eight includers, every one of which builds without it (no consumer needed a direct
  include added).
- One less transpiler header behind ProgramObject.h, on the way to a ProgramArtifacts.h
  closure that stays clear of MG_Util/ShaderTranspiler/ (P0.5 gate A).
2026-09-05 23:11:00 -04:00
swung0x48 da249f30e2 [Refactor] (Program): extract ProgramArtifacts.h - move TypeFacts, ResourceReflection, XfbVarying, LinkArtifacts and SpirvArtifacts to namespace scope with in-class aliases so every existing spelling compiles unchanged; pure move
- P0.5 of the MGPipe disaggregation (ROADMAP P0.5, ARCHITECTURE.md:260): the five
  reflection types a link produces now live in a header that includes only
  <Includes.h> and <set>, so a future server-side consumer can name them without
  dragging ShaderObject.h / SpvcSession.h / the transpiler behind it.
- Struct bodies move verbatim, comments included, re-indented one level; no field is
  added, removed, reordered or re-typed. The two glslang-typed members
  (LinkArtifacts::program, uniformInitialValues) stay as they are (B.0 D5); the
  comment mentions of glslang types are respelled without the scope token so the
  include-closure gate's "glslang:: exactly twice" limit holds.
- kInvalidUniformOffset moves to namespace scope (SpirvArtifacts defaults to it);
  ProgramObject::kInvalidUniformOffset is defined from it, so the two cannot drift.
- ProgramObject keeps in-class aliases (fully qualified on the right-hand side) for all
  nine names, so none of the 8 includers nor any ProgramObject::X spelling changes.
- ProgramArtifactsTest pins the aliases as the same types (is_same_v) and TypeFacts as
  a 44-byte POD; its first include is the new header, so it is also the proof that the
  header is self-contained.
2026-09-05 23:11:00 -04:00
swung0x48 8566a288f8 [Refactor] (Pipe, State): extract MGPipeValueTypes.h - move the render-state, sampler and vertex value types and their enums out of MG_State/GLState so MG_Pipe no longer reaches RenderState.h; pure move, member order and namespaces unchanged
- ROADMAP P0.5 / ARCHITECTURE.md value-header manifest: MGPipeTypes.h embedded
  RenderStateParameters and PixelStoreParameters through RenderState.h, which drags
  FramebufferObject.h and the whole texture/renderbuffer/sampler chain into MG_Pipe;
  purity gate A (no MG_State/MG_Impl/MG_Backend/MG_Remote in the closure) could not
  be armed for anything in MG_Pipe while that include existed.
- MGPipeValueTypes.h is a verbatim cut, comments included: the eleven RenderState.h
  enums (all of them - a split would be the maintenance trap), PixelStoreParameters,
  PerBufferBlendState, StencilFaceState, RenderStateParameters (member order
  untouched: DirectGLES' offsetof spans and PipeSpanTable.inc name the members),
  the six SamplerObject.h enums and SamplerParameters (BorderColorForm stays Uint8,
  it sets the tail padding), and VertexAttribute / VertexBufferBindingPoint /
  VertexAttributeVersion, which keep namespace MobileGL::MG_State::GLState with a
  forward-declared BufferObject so no mangled name changes.
- MAX_DRAW_BUFFERS becomes inline constexpr kMGMaxDrawBuffers in namespace MobileGL
  and FramebufferObject::MAX_DRAW_BUFFERS is defined from it, so the eighty existing
  spellings keep working and the two cannot drift. No other constant is added.
- The four MG_State headers become forwarders (include the value header, keep their
  class definitions); RenderState.cpp gains a direct FramebufferObject.h include
  because it spells FramebufferObject::MAX_DRAW_BUFFERS and only ever got that
  header transitively. No other TU lost a transitive include: the full build
  (Release, clang, tests + integration tests) passed without touching anything
  under MG_Backend, MG_Impl or MG_Util.
- DynamicBackendParameters does NOT move (SizeT members and TextureTarget-taking
  member functions make that a type change, not a move); MGPipeTypes.h keeps its
  BackendObject.h include and the debt comment now says so, which is why gate A
  asserts MGPipeValueTypes.h rather than MGPipeTypes.h.
- New trip wires in the header: trivially-copyable + exact sizeof for
  PixelStoreParameters/PerBufferBlendState/StencilFaceState (28), SamplerParameters
  (100), VertexAttributeVersion (6), RenderStateParameters (1168, standard layout,
  BlendStates before LogicOp, BlendStates sized by kMGMaxDrawBuffers). Their runtime
  twins ValueTypeLayoutsArePinned and the carrier check
  ResidualBlockIsExactlyItsTwoValueStructsPlusPatchTail (Pack at 1168,
  CapabilityBits at 1200) are added to PipeCatalogueTest without a new include.
- gen_pipe.py's "field lists of their own in P0.5" comment now says P1 (the
  comparator needs std::array<struct> support first); PipeVerify.inc regenerated.
- Verified: ctest -L unit 1460/1460 and -L integration-gpu green; ctest -N names
  a superset of feat/disaggregated@6672778b (two added, none lost); one definition
  per moved type; the -H closure of the new header contains no MG_State/MG_Backend/
  MG_Impl/MG_Remote header and the header compiles alone; nm --defined-only -S
  against the base libMobileGL.so: 0 added / 0 removed / 0 resized, .text
  byte-identical, the only differing bytes are the build-id and two stamp strings.
2026-09-05 23:11:00 -04:00
swung0x48 6672778b80 [Merge] (dev): merge dev@50fb1343 into feat/disaggregated
- brings the write-map landing into GPU-resident stores, the open-ended fp64 storage block flattening, the idle-based CTS chunk timeout and the MSVC /WHOLEARCHIVE test link
- verified on the merged tree: unit 1458, integration 868, Wire 54, retrace 79/79
2026-09-05 22:13:21 -04:00
swung0x48 bd2b4158e0 [Fix] (DirectVulkan, State): key the transform-feedback counter slots on the object's identity, not on its recycled GL name
- VulkanRenderer::CurrentXfbCounterSlot keyed m_xfbCounterSlotByObject on
  GetBoundTransformFeedbackName(). glGenTransformFeedbacks hands a deleted name
  straight back (IndexGenerator is LIFO) and nothing ever removed a map entry, so
  a transform feedback object created on a recycled name was served the DEAD
  object's counter group - and with it that group's m_xfbCountersValid and
  m_xfbLastSeenGeneration entries, which are the resume/fresh decision for
  vkCmdBeginTransformFeedbackEXT. This is D21 in plan B v2 4.7.3, the one entry
  in that table whose today-key "guards nothing", and 10.4-5 asks for it to land
  on dev on its own - hence this separate commit, kept in files no other commit
  on this branch touches so the cherry-pick applies unaided.
- Frontend: TransformFeedbackObjectState gains a never-reused `lifetimeId`
  through a default member initialiser, so every route into existence
  (operator[] materialisation, `= {}` in GenTransformFeedbackNames and
  CreateTransformFeedbackObject) mints a fresh one and a recycled name cannot
  carry the dead object's id back. The allocator is the same shape as
  BufferObject::AllocateLifetimeId (atomic, starts at 1 so a zeroed backend slot
  is never a live object).
- The bound object's id is mirrored in m_boundTransformFeedbackLifetimeId,
  refreshed by RestoreBoundTransformFeedbackState - which every bind, and the
  revert that deleting the bound object performs, goes through - and seeded for
  the default object by the GLContext constructor. GetBoundTransformFeedback
  LifetimeId is therefore a const load. Reading it through operator[] instead
  would have been an INSERT on the per-draw path, and UnorderedMap is
  ska::flat_hash_map, whose rehash invalidates every reference into the
  container, not just its iterators.
- Backend: the UnorderedMap is replaced by a fixed 16-entry owner table, which
  fixes the second half of the same defect - the map was keyed on a value that
  recycles yet was never pruned, so it grew for the life of the context. With
  lifetime ids as keys a map would have grown without bound instead, so the
  bounded table is required, not cosmetic.
- Slot exhaustion: past sixteen owners a group has to be taken over, and the
  victim is chosen among owners with NO OPEN SPAN, which
  GLContext::HasOpenTransformFeedbackSpan answers; an identity no live object
  carries any more answers false, and that is what lets a dead owner's group
  come back. Least-recently-used ALONE would have been exactly the wrong rule:
  GL only permits another object to capture while this one is PAUSED, so the
  paused span these groups exist to protect is by construction the least
  recently used entry, and an LRU takeover would reset the one resume offset
  that still matters. LRU is now only the tie-break among reclaimable groups.
  Sixteen genuinely open spans at once is reported (MGLOG_E_ONCE) rather than
  resolved silently, because whatever is taken then restarts at offset 0.
- Not done, and why: the natural place to hand a group back is
  glEndTransformFeedback, but registering DirectVulkan's EndTransformFeedback
  table entry would flip the test FixupGsStripCaptureOrder makes of that same
  pointer (GL_Drawing.cpp:1255) to decide whether the backend already captured
  in GL's vertex order, silently disabling the geometry-stage strip fixup for
  DirectVulkan. Giving that discriminator a name of its own is a separate
  change; until then the no-open-span rule is what keeps the table honest.
- CurrentXfbCounterSlot asserts the identity is never 0. Zero is the free-slot
  sentinel, so an identity of 0 would match every free slot as "mine" without
  ever claiming one - this bug reintroduced, with no symptom at the call site.
- TransformFeedbackLifetimeIdTest, in its own translation unit, pins the
  frontend halves: an object created on a recycled name must not report the dead
  object's id, the default object has an identity before anything binds it, and
  a PAUSED span still reads as open while another object is bound and capturing
  - which is the whole correctness argument for the eviction rule. The name
  reuse is not simulated: the test asks the real generator and skips (loudly) if
  it never recycled. Still untested: the >16-owners path itself, which needs a
  backend scenario with seventeen capturing objects and there is none.
- Negative controls, each applied then reverted: making a non-bound object's
  span read as closed reddens APausedSpanStaysOpenWhileAnotherObjectCaptures;
  making a vanished identity read as open reddens the same case on its delete
  assertion; dropping the constructor's seeding reddens
  AnObjectAtARecycledNameCarriesAFreshLifetimeId.
- Tested: cmake --build build-linux -j 24 (clean, 166 targets); ctest -L unit
  -j 12 -> 1386/1386 passed; ctest -L integration-gpu -> 866/866 passed
  serially, and 866/866 on one of two -j 8 runs. The other -j 8 run failed
  DirectGLES.PointSizeDemotionScenario.TheDemotionIsActuallyArmedWhenTheEnviron
  mentPinsItOn, a member of the pre-existing parallel-ctest flake family: it
  passes in isolation here, and the unmodified parent tree
  (~/w7/p0-noop-wins-base) reproduces the same family under -j 8.
2026-09-05 20:16:49 -04:00
swung0x48 9c7339b214 [Feat] (State): give RenderbufferObject the never-reused lifetime id every other cache-keyable state object already has
- RenderbufferObject was the last state object a backend twin registry keys on
  that could only be identified by its heap address or its GL name - both of
  which recycle. BufferObject, VertexArrayObject and ProgramObject all carry a
  process-wide, never-reused id for exactly this; the renderbuffer's absence is
  named in plan B §10.4-5 as one of the two latent problems P0 closes.
- Mirrors BufferObject.h:202-208 / BufferObject.cpp:19-24 verbatim in shape: a
  private static AllocateLifetimeId() over a namespace-scope
  std::atomic<Uint64> starting at 1 (so a zero-initialised memo slot can never
  carry a live object's id), a const member initialised from it at construction,
  and an inline const getter. The doc comment is the buffer one restated for the
  renderbuffer's own recycling sources.
- Deliberately NO GetVersion(): plan B §11 P0 says the id only. A mutation
  counter would be a second, independent invalidation surface to keep correct,
  and nothing needs one yet - the renderbuffer's mutable content already reaches
  the backends through AllocateStorage / SetInternalFormat / SetSamples.
- No caller yet, by design: the id exists so §4.7.3's D1 rekey (and the
  DirectGLES renderbuffer twin registry at Managers.h:1858) has something to key
  on. It is a pure addition - no existing field, signature or answer changes.
- ObjectLifetimeIdTest gains the two cases the other two object types already
  have, so the renderbuffer is covered by the same allocator-reuse probe: an
  object rebuilt at a freed address must not answer to the dead one's id, and
  two live ones must differ.
- Tested: cmake --build build-linux -j 24 (clean); ctest -R ObjectLifetimeId ->
  6/6 passed (4 pre-existing + 2 new).
2026-09-05 20:16:49 -04:00
swung0x48 1e7ecab4db [Fix, Test] (MG_State, BufferObject): land a non-persistent write map's staged bytes into a GPU-resident store at unmap and explicit flush instead of dropping them - SSBO binding and large-store adoption make resident stores reachable through glMapBufferRange, so every per-draw re-initialisation was silently lost 2026-09-05 05:36:48 -04:00
swung0x48 d1edf765f5 [Fix] (Link, Async): carry the resolved gl_PointSize capture request into the SPIR-V handoff and let a deferred verdict name its own severity - the demotion read the request off a reflection slice phase A never fills it into, so its forced carrier was dead code, and its decline reason replayed at a level no shipped build keeps 2026-08-28 06:22:12 -04:00
swung0x48 d7f66722d1 [Fix] (ShaderTranspiler, Link, DirectGLES, DirectVulkan): demote tessellation/geometry gl_PointSize to an ordinary varying where the device cannot host the built-in - the value survives for gl_in reads and by-name capture, both backends' declines stay for shapes the pass refuses, and the verdict rides the L1 key 2026-08-28 06:21:30 -04:00
swung0x48 0ee3384b22 [Fix] (Espryt): land a SubData into an adopted store as a GPU-ordered copy - the in-place coherent write tore the frames still reading the old section bytes 2026-08-28 04:50:07 -04:00
swung0x48 3327784fd0 [Fix] (Espryt): adopt mesh-arena-sized stores into coherent persistent maps at definition, and stop the flush tiers from re-synchronizing them 2026-08-28 04:19:11 -04:00
swung0x48 ff426da3a9 [Fix, Test] (MG_State, DirectVulkan): order host writes to an adopted store after recorded GPU work - a SubData issued after a dispatch landed in coherent memory before the deferred dispatch executed, so its increments overwrote the newer bytes; un-skip the DirectVulkan half of the SubData-after-dispatch scenario 2026-08-28 03:01:15 -04:00
swung0x48 200c21336f [Fix] (Readback): size a cube-face pack buffer by one face, and give a cube view's face its owner layer 2026-08-27 22:05:23 -04:00
swung0x48 02cc0ce83c [Fix] (Review): scope the sample mask to a multisample target, version the sampled-set memo on completeness, clamp the mask word count, give the multisample placeholder every numeric domain, unwind the fixup revert one pass at a time, and bound the validator log 2026-08-27 13:03:51 -04:00
swung0x48 3c70b4fc0f [Fix] (Program): read an API colour index of zero as no override, matching the IO resolver and ProgramInterface 2026-08-27 10:52:00 -04:00
swung0x48 532b5e9cc5 [Fix] (Program): let two fragment outputs share a colour number when their colour index differs 2026-08-27 10:48:22 -04:00
swung0x48 66867a41ba [Fix] (Program): count the tessellation control stage as a transform-feedback capture stage 2026-08-27 10:48:20 -04:00
swung0x48 c1d89de729 [Fix] (Sampler): carry GL_TEXTURE_BORDER_COLOR with its form, convert per GL 4.6 eq 2.2/2.3, and unify the name and scalar-pname error classes 2026-08-27 08:35:00 -04:00
swung0x48 9ef33f4274 [Fix] (Review): bound copies by the requested level, reach every cube face, keep array layer counts, and give glSpecializeShader its spec error surface 2026-08-27 05:51:58 -04:00
swung0x48 e430e1b3be [Fix] (Texture): give glTexBuffer the sized-format check its TODO deferred and the target-taking forms their own INVALID_ENUM 2026-08-27 05:37:18 -04:00
swung0x48 6f299372c6 [Feat] (Program): implement GL_ARB_gl_spirv - glShaderBinary, glSpecializeShader and the SPIR_V_BINARY state, feeding the module into the ordinary compile pipeline 2026-08-27 05:37:17 -04:00
swung0x48 be7bf21eb8 [Fix] (ShaderTranspiler): enforce the layout(binding) range rule for samplers, images and uniform/atomic-counter blocks, not only for SSBOs 2026-08-27 05:37:17 -04:00
swung0x48 0e4302b399 [Feat] (RenderState): implement glClipControl, glPolygonOffsetClamp and glTextureBarrier instead of stubbing them 2026-08-27 05:37:16 -04:00
swung0x48 06744fde7f [Fix] (Getter): close the review findings - six-stage combined uniform blocks, bounded uniform-block bindings, honest vertex-stream count, per-format sample ceilings 2026-08-27 03:54:16 -04:00
swung0x48 6cc9faf772 [Feat] (Program): report the geometry and tessellation link properties glGetProgramiv had no source for 2026-08-27 03:49:38 -04:00
swung0x48 7168f2ef77 [Fix] (Getter): answer the GL 4.6 limit surface honestly - tess/cull/subroutine pnames, TBuiltInResource drift, 84 UBO binding points, 64-bit GL_MAX_ELEMENT_INDEX, per-category sample truth 2026-08-27 03:47:16 -04:00
swung0x48 acf86d1fb6 [Feat] (RenderState): implement glMinSampleShading and the GL_SAMPLE_SHADING enable on both backends 2026-08-27 03:35:55 -04:00
swung0x48 07a0408a28 [Fix] (ShaderTranspiler): lower gl_NumSamples onto a reserved global-UBO uniform, restore ES preamble extension macros, tolerate a repeated #version 2026-08-27 03:35:47 -04:00
Swung0x48 2635fe84b6 [Fix] (Tessellation): compare the default patch levels by bit pattern, so a NaN level stops re-linking the program on every draw 2026-08-27 03:18:13 -04:00
Swung0x48 e3163233a5 [Fix] (Framebuffer): apply the glFramebufferTexture error conditions to the 2D/3D/Layer attach paths and bound a view by its own level count 2026-08-27 03:18:12 -04:00
Swung0x48 e69e939d1a [Fix] (ProgramLink): fail the link when a tessellation control stage declares more output vertices than GL_MAX_PATCH_VERTICES 2026-08-27 02:11:23 -04:00
Swung0x48 d5286e69b6 [Feat] (Tessellation): implement glPatchParameterfv and bake the default levels into both pass-through control stages 2026-08-27 02:11:19 -04:00
swung0x48 6b25e7a7e3 [Fix] (GLState): report the storage flags glBufferData implies 2026-08-22 21:45:13 -04:00
swung0x48 0eb5d54bb8 [Fix, Test] (GLState, ShaderTranspiler): report GL's default binding of zero for an unqualified uniform block 2026-08-22 12:41:18 -04:00
swung0x48 473d9951b7 [Fix, Test] (DirectVulkan, GLState): apply a texture view level and layer window at every subresource boundary 2026-08-22 11:17:09 -04:00
swung0x48 6162603072 [Feature, Fix, Test] (GLState, GLImpl, DirectVulkan, DirectGLES): implement glTextureView over shared texture storage 2026-08-22 10:41:52 -04:00
swung0x48 1ebe9d11c5 [Fix, Test] (GLState, DirectGLES): stop calling a multisample texture filter-incomplete so it still binds 2026-08-22 07:18:11 -04:00
swung0x48 d4247db6c3 [Fix, Test] (ShaderTranspiler, GLImpl, ProgramState, DirectVulkan): keep fp64 where the backend consumes it natively 2026-08-22 00:57:06 -04:00
swung0x48 51b4abd801 [Docs] (ShaderTranspiler, GLState): retire the comments that still describe the lexical side channels 2026-08-21 13:53:17 -04:00
swung0x48 cbb616093b [Refactor, Test] (ShaderTranspiler, GLState): take what the relaxed parse destroys from glslang instead of scanning the source 2026-08-21 13:51:22 -04:00
swung0x48 6e2a3b3496 [Fix, Test] (GLState): stop enumerating buffer variables as GL uniforms 2026-08-21 11:55:29 -04:00
swung0x48 f5a0779385 [Fix, Test] (GLState): keep the atomic-counter and storage blocks out of the GL uniform-block list 2026-08-21 11:54:45 -04:00
swung0x48 fdbe0b3117 [Fix, Test] (DirectGLES, DirectVulkan, GLImpl, GLState): ask the last link, not the live attach list, what stages a program has 2026-08-21 08:01:48 -04:00
swung0x48 3cc6b88767 [Fix, Test] (GLState): keep named-block members out of the GL uniform location pool 2026-08-21 06:36:47 -04:00
swung0x48 0cef345d61 [Fix, Test] (GLState): give an atomic counter array its packed stride of four 2026-08-21 06:10:47 -04:00
swung0x48 d9def5c1bb [Fix, Test] (GLImpl, GLState): give a storage block with no binding qualifier GL's default binding of zero 2026-08-21 05:13:58 -04:00
swung0x48 4b41f01b68 [Merge] (DirectGLES, GLState, ShaderTranspiler): land GL43 wave5 with its two new passes inside the L2 boundary 2026-08-21 00:43:39 -04:00