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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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120 Commits 28 Branches 0 Tags
4dfbc014791181c2c3047f3a8f74ba0f3f1a2f2e
Commit Graph
7 Commits
Author SHA1 Message Date
BZLZHH ca5c1a123b Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent 2025-06-05 14:03:41 +08:00
BZLZHH 47cd496e6d [Fix] (Init): Refactor MG_Initialize/MG_Destroy for multi-platform compatibility. 2025-06-05 07:57:07 +08:00
swung0x48 604482d55c [Feat]: Making DiligentCore EGL init work 2025-05-18 20:51:58 +08:00
BZLZHH 91fa9e2d01 [Feat] (...): Add GLES Backend. 2025-04-26 12:03:42 +08:00
BZLZHH 41fefb8e54 [Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state. 2025-04-04 23:02:59 +08:00
BZLZHH a60bc2644d [Improvement] (...): Log more info.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-15 20:49:39 +08:00
BZLZHH e9d5caab2a Initial Commit: MobileGL
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-15 19:30:03 +08:00
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