BZLZHH
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59e0291f9e
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[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
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2025-07-10 14:01:09 +08:00 |
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swung0x48
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8c52cd34ed
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[Fix] (MG_State/Clear): set render targets before clear
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2025-07-08 16:17:47 +08:00 |
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swung0x48
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9e3a5aefad
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[Optimize] (Diligent/RenderPass): remove renderpass usage
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2025-07-06 10:21:15 +08:00 |
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swung0x48
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fa6ace0955
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[Misc]: minor fixes
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2025-06-25 23:49:43 +08:00 |
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BZLZHH
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cc2177e36c
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[Fix] (Diligent/Common): Handle renderpass in glClear.
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2025-06-20 16:39:43 +08:00 |
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BZLZHH
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f5a14c20a9
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[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
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2025-06-07 19:41:32 +08:00 |
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BZLZHH
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33e4b6d8de
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Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
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2025-05-17 11:50:47 +08:00 |
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BZLZHH
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3fa6aa660c
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[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
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2025-05-05 10:04:35 +08:00 |
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BZLZHH
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0e7483bdd4
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[Feat] (ProgramState): Implement more Global-GL-State functions.
- These functions were implemented:
- glBlendFunc
- glBlendFuncSeparate
- glClear
- glClearColor
- glClearDepth
- glColorMask
- glDepthFunc
- glDepthMask
- glDisable
- glEnable
- glViewport
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2025-05-04 02:09:25 +08:00 |
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BZLZHH
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04976daa9f
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[Refactor] (...): Optimize code file structure.
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2025-05-01 09:22:50 +08:00 |
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