BZLZHH
|
59e0291f9e
|
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
|
2025-07-10 14:01:09 +08:00 |
|
swung0x48
|
e3765f1f50
|
[Optimization] (MG_Constant): use vector instead of unordered_set to improve performance
|
2025-07-08 12:39:39 +08:00 |
|
swung0x48
|
fa657fbf0b
|
[Misc] (Diligent/Texture): Log unhandled texture state
|
2025-06-22 22:00:17 +08:00 |
|
BZLZHH
|
3fa6aa660c
|
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
|
2025-05-05 10:04:35 +08:00 |
|
BZLZHH
|
0e7483bdd4
|
[Feat] (ProgramState): Implement more Global-GL-State functions.
- These functions were implemented:
- glBlendFunc
- glBlendFuncSeparate
- glClear
- glClearColor
- glClearDepth
- glColorMask
- glDepthFunc
- glDepthMask
- glDisable
- glEnable
- glViewport
|
2025-05-04 02:09:25 +08:00 |
|
BZLZHH
|
00140d8b57
|
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
|
2025-05-03 02:26:03 +08:00 |
|
BZLZHH
|
e644efbe81
|
[Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code.
|
2025-04-30 17:31:10 +08:00 |
|