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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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210 Commits 28 Branches 0 Tags
8a0d00f94bccee5606a82cf8d679c4b9e0431f68
Commit Graph
6 Commits
Author SHA1 Message Date
swung0x48 bf8aaaa9c1 [Fix] (MG_State/VertexArray): use array to save attribs to maintain order and optimize performance 2025-06-25 16:22:16 +08:00
swung0x48 7fdf31c782 [Misc] poking around...attempting to fix vbo problem but no avail 2025-05-11 22:59:26 +08:00
BZLZHH d0b8777249 [Feat] (VertexArray): Implement renaming for VAO. 2025-05-11 09:32:11 +08:00
BZLZHH 31d2d62a59 [Fix] (VertexArrayState): Fix the absence of attrib enabling state after SetAttribPointer. 2025-05-05 02:25:16 +08:00
BZLZHH 0c7a2eff3a [Improvement] (VertexArrayState.cpp): Text "buffer"->"vertex array". 2025-05-02 02:56:40 +08:00
BZLZHH 33104f699a [Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions. 2025-05-01 22:20:34 +08:00
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