Commit Graph
16 Commits
Author SHA1 Message Date
BZLZHH f5c3514dde [Fix] (Diligent/Drawing): Bind shader resources to pipeline. 2025-06-08 00:11:24 +08:00
BZLZHH f5a14c20a9 [Feat] (DiligentEngine): Implement most rendering by DiligentEngine. 2025-06-07 19:41:32 +08:00
BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00
BZLZHH 3b1ab8d9d9 Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
2025-05-17 11:13:31 +08:00
BZLZHH 7debcd7927 [Feat] (Getter): Implement GetIntegerv. 2025-05-17 10:25:58 +08:00
swung0x48 5142f3c72b [Fix] (TextureState, GL_Drawing): mark dirty textures to skip uploading unmodified ones 2025-05-08 20:57:16 +08:00
swung0x48 40cf5a1ebb [Optimization] (TextureState): block memcpy 2025-05-08 16:07:17 +08:00
swung0x48 d33fb15ada [Feat] using unordered_dense somewhere... 2025-05-08 10:00:44 +08:00
swung0x48 c68cbfa37b a bunch of junk, merging 'shitty' branch 2025-05-06 16:20:18 +08:00
BZLZHH 3fa6aa660c [Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion. 2025-05-05 10:04:35 +08:00
BZLZHH 00140d8b57 [Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State. 2025-05-03 02:26:03 +08:00
BZLZHH 33104f699a [Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions. 2025-05-01 22:20:34 +08:00
BZLZHH b4f7aefb99 [Refactor] (TextureState.*): Optimize code. 2025-05-01 10:19:50 +08:00
BZLZHH e644efbe81 [Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code. 2025-04-30 17:31:10 +08:00
BZLZHH 91fa9e2d01 [Feat] (...): Add GLES Backend. 2025-04-26 12:03:42 +08:00
BZLZHH 41fefb8e54 [Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state. 2025-04-04 23:02:59 +08:00