- split_log_paths.py's verify_split_arming docstring said the old count-only floor left ~117 entries unnamed; 117 is the lane's skip count, and the entries the floor left unnamed are the ones that did not arm - 155 on the last host run (1064 per-entry client logs, 909 armed), of which the 117 skips are a part
- CONTRACT-P7 §6 cited the monolith verify block by a CMakeLists line number ("约 :1715 起", with a note about an earlier wrong range); the guard `if (MOBILEGL_PIPE_VERIFY)` is the durable citation and now stands alone
- measured with one block removed at a time: without the re-applied block both server halves drop to 1 (DirectGLES 1 / DirectVulkan 1, both entries red); without the first block DirectVulkan drops to 1 (red) while DirectGLES stays at 2 (green), because the GLES backend reads the pack field twice after the neutral pack is installed (3 = the saved-pack read + 2 post-install) and DirectVulkan once (2 = 1 + 1)
- so the >= 2 requirement falsifies the re-applied block on both backends and the first block on DirectVulkan; the CI step runs both backends and needs both, which it already does
- the scenario, hook and CI comments now say exactly that, instead of "removing either block drops it to 1"
- the server reads GetPixelStoreParameters twice inside the ReadPixels window - PipeApplier::read_pixels saves the application's pack through the accessor before it installs the neutral one, and the backend's ReadPixels reads the field after - and both reads sit inside ServerReadsInsideTheNeutralPackWindow; the hook's first perturbation is what turns the saved-pack read red (past the first compare the application's pack differs from the neutral oracle on its own), and only the perturbation re-applied after the window's overwrite can turn the post-install read red, because there the stored value is the neutral pack
- so a control that accepted ONE `where=read` line was satisfied by either block alone and falsified neither: the second block, which protects the lane's post-install backend reads, had no falsifier
- CorruptedFieldIsReportedOnTheServerRead now counts the `where=read` reports for the field in the server half since its mark and requires at least two; the CI read-side step does the same with grep -c; both block comments in the hook say which read each turns red
- measured on the host: both entries green, server half DirectGLES 3 / DirectVulkan 2; removing only the second block rebuilds green and turns both entries red with exactly one report per server half (1 / 1, ctest rc 8); the file was restored byte-identical and rebuilt
- ADrawAfterTheEarlyReclaimFollowsTheNewStoreNotTheMemoizedHandle is the round-2 red-once for ID-P7-43, deterministic at every step: a draw from a 256-byte UBO store memoizes its handle; glBufferData(0) orphans it without minting; glClientWaitSync with the flush bit and a zero timeout submits the batch without waiting (the review's flush-without-wait); a glBufferSubData into the busy vertex store records a staged copy so the blocking glClientWaitSync that follows cannot take the frame-boundary drain that clears the memos; the vertex store's own glBufferData(0) is the park whose sweep destroys the dead store; a 64 KiB glBufferData through the same GL buffer mints through the freed handle value (glibc tcache, LIFO) into memory that cannot alias the 256-byte hole a 1 MiB pin store bounds; the second draw resolves the same (handle, range). The pixel must be the new store's colour; at base it is the dead store's.
- Red-once (rule J), the epoch guards removed from UniformManager.cpp and the variant built into MobileGL, MobileGLServer AND MobileGLIntegrationTest: Split and Spawn both read rgba(200,60,30,255) - the dead store's colour - against the wanted rgba(60,200,90,255); green with the guards. The integration binary links the backend statically (MobileGL_s), so a variant built into the two shared targets alone never reaches the inproc arm - the first run of this red-once read Split green for that reason, and a re-run of round 1's base variant into all three targets reproduces round 1's reds on both arms unchanged (1025 vs 4; 49,287,168 vs 9,437,184 and 49 vs 11; 3001 vs 1027).
- ManySmallRespecifyAndDrawRoundsStayUnderTheStoreCountCeiling asserts the wlivepk gauge is a reading before bounding it, as the other two cases already did: an absent gauge read -1 and passed the one-sided bound as a leak that never happened.
- Registered on the Split and Spawn Reclaim entries beside the three; spawn_lane_parity.py's MAGMA_NOT_ON_TCP names the fixture by prefix, so nothing there moves.
- review round 4 nit: the second gate of the flipped multisample resolve case read `!SplitLane::IsSplitLane() && !PeekSplitRuntime().transportResolved`; the marker term is dead - with the marker set and no transport resolved, the fixture's SetUp already skipped through SplitLane::SkipReasonForSplitOnlyAssertions() -> SplitRuntimeSkipReason(), so Ready() is false and the gate is never reached; in every reachable state it equals `!PeekSplitRuntime().transportResolved`, which is what it now says (the SplitLane.h include goes with it), and the comment no longer describes an unreachable branch; behaviour unchanged - monolith entries still Skipped with the same text, the Full entries still Passed
- review round 4 nit: magma-b2.md §6 items 1, 2, 3 cited WireFramebuffer.inc by line numbers that round 3 had already moved; they now name the arm inside BlitWireFramebuffers's `blit` lambda and the MGLOG_E_ONCE / RecordTextureCopyError text, and the monolith cross-reference names VulkanRenderer::BlitFramebuffer's vkCmdResolveImage + vkCmdBlitImage instead of pipe line numbers
- §2.11 records the round: the should-fix (window primed magenta/0.625, the one-shot wrong-surface demonstration and its readings), the two nits, and a round 4 line under §7 with this tree's readings
- test and docs only; no backend source touched (G1 unaffected)
- review round 4 should-fix: round 3 primed the window blue at depth 0.5, the same colour and depth the user framebuffer `resolved.fbo` was primed with and still held after its own declined blit, so a glBindFramebuffer(GL_FRAMEBUFFER, 0) that landed on the user framebuffer, or a default-framebuffer readback that resolved the wrong surface, read the priming it was meant to reject and the leg passed vacuously
- the window is now primed magenta at depth 0.625 - the user framebuffer is blue at 0.5, the source red/green at 0.25/0.75 - and the three probes expect exactly that
- shown once and restored: with the probes pointed at `resolved.fbo` instead of 0, all three arms (`DirectVulkan.{Split,Spawn,Tcp}.MsFlip.`) fail on both aspects at (1, 1): colour reads {0,0,255,255} against {255,0,255,255} ("must not have written its colour at (1, 1)"), depth reads 0.5 against 0.625 ("must have left its depth alone at (1, 1)"); under round 3's priming the same probes on that surface were green
- test only; no backend source touched (G1 unaffected)
Measured on bsl-esc-menu-854 (spawn, lavapipe) with the byte watermark alone: the dead VkBuffers
at the end fell from 25,935 to 32, but one stretch with no submission still parked 12,498 stores
in 39.5 MB - under 64 MiB, so nothing forced a sync. A fixed ceiling
(VkBufferManager::kWireDeferredCountCeiling = 1024, not a knob) now rides the same
WaitForSubmitIndex call; MOBILEGL_IPC_WIRE_DEFERRED_MB=0 still turns both triggers off.
MagmaWireReclaimScenario gains the case: 3000 respecify-and-draw rounds of a 256-byte store in one
frame (750 KB, far below the lane's 8 MiB). Red before this commit on inproc and spawn (live peak
3001 vs a bound of 1027), green after (1025, two forced syncs).
Rule J's red-once for M2. The server role's VkBufferManager publishes four PipeStats gauges
(push builds only, so the pull image is untouched): wire buffer records alive, and the run
maxima of live wire VkBuffers and of parked bytes, plus the watermark's forced-sync count -
maxima because the defect lived inside one frame and a swap-time sample reads after the frame
boundary's own sweep. Two cases, each inside a single frame: 1024 undrawn respecifies of one
4 KiB buffer (live peak <= 4 x wire buffers), and 48 respecify-and-draw rounds of a 1 MiB store
under the lane's MOBILEGL_IPC_WIRE_DEFERRED_MB=8 (parked peak <= budget + one store, every strip
its own colour). Red at base (ec46a550's defer path, counted): 1025 vs 4 live, 49,287,168 vs
9,437,184 bytes and 49 vs 11 live, on both arms; green after: 1 live, 9,437,184 bytes / 9 live
with 5 forced syncs. The knob's negative control (=0) reds the second case with the same
49,287,168 bytes. Inproc and spawn only: the tcp server is the lane-wide fixture supervisor,
whose environment and log the entry cannot reach - named in spawn_lane_parity.py as
MAGMA_NOT_ON_TCP (the ID-P7-14 shape), and PipeStatsTest pins the four short names.
- BlitWireFramebuffers' round-2 pre-pass left a default DRAW framebuffer to the per-aspect lambdas on the belief that a default draw behind a multisample read was ResolveWireDepthStencil's region Fatal whatever the shape. It is not: that arm calls DeclineWireDepthStencilResolveShape BEFORE its destination.isDefault region check, so a scaled (or X-mirrored) COLOR|DEPTH blit out of a multisample framebuffer onto the window ran the colour lambda first (BlitWireColorToDefault wrote the swapchain image) and then recorded INVALID_OPERATION on its depth - the partial effect magma-b2.md §2.9 item 3 declared closed.
- The guard drops !draw->IsDefault, and the pre-pass resolves both sides as READS (isWriteTarget=false): only their format and samples are consulted, and DefaultFramebufferReadIndex is const, so nothing re-points the default framebuffer at the acquired image before a write.
- The flipped-resolve case gains a leg: the window is primed blue at depth 0.5, the multisample source (red below, green above) is blown up over the whole of it with COLOR|DEPTH, the call must be INVALID_OPERATION, and three probes (corner, centre, far corner) must read the priming on both aspects through glReadPixels - the only way the harness's pbuffer default framebuffer can be looked at.
- Red-once (split + spawn, restored): the round-2 guard (&& !draw->IsDefault) put back -> DirectVulkan.{Split,Spawn}.MsFlip. fail "the declined COLOR|DEPTH scale onto the window must not have written its colour at (1, 1)" reading {255,0,0,255} (the source's bottom band), and {0,255,0,255} at (64, 48) and (126, 94), for {0,0,255,255}; the INVALID_OPERATION assertion still held, which is the partial effect exactly.
- Verified: the 107 multisample blit/resolve and depth/stencil readback entries on the three wire arms (MsFlip/MsFlip1/MsBlit/MsResolve0/1, Full x3 for both readback scenarios) and the monolith DirectVulkan.DepthStencilReadback* entries pass, pre-existing skips unchanged.
- MGITEST_SPLIT_LANE marks the CURATED split lanes, not the transport: DirectVulkan.{Split,Spawn,Tcp}.Full. (and the VerifySplit. lane where it is registered) run inproc/spawn/tcp WITHOUT it on purpose, and the round-2 marker gate skipped the case there with a message about a monolith arm that was not running - before round 2 it ran and passed on them.
- The gate is now the process's resolved transport (PeekSplitRuntime().transportResolved, i.e. MG_Config::Transport != Monolith), which is the very fork VulkanRenderer::BlitFramebuffer takes to reach BlitWireFramebuffers; the marker on its own still keeps a curated lane running the case, and its fixture's arming assertion says whether that lane got the transport it asked for.
- Verified on build-split: DirectVulkan.DepthStencilReadbackMatrixScenario.AFlipped… still Skipped ("the monolith DirectVulkan transport … refuses a flipped depth blit …"); DirectGLES.{,ForcedDepthStencilEmulation.}…AFlipped… still Skipped (Espryt reason); DirectVulkan.{Split,Spawn,Tcp}.Full.…AFlipped… Passed (all three were Skipped before); DirectVulkan.{Split,Spawn}.{MsFlip,MsFlip1}. and Tcp.MsFlip. Passed.
- the first class said its 22 names were "the same 13 entries per backend that tier 3 measured as reds", which is wrong twice: 13 was the whole count, not a per-backend one, and those 13 (AdvertisedLimitsScenario x8, SpirvShaderBinaryScenario x4, ProgramPipelineScenario's reserved name) are spread across this class and the next
- the sentence now says what tier 3 actually measured and why it is the same property seen from the other side
- the verify-split block and notes/p7/verify-split.md 3.3 both said the spawn server runs no compare "because MG_Impl is not in it", which is false and sent a reader looking for a link-time gap: MobileGLServer is an executable over ServerEntry.cpp linked against the WHOLE library (top-level CMakeLists.txt), PipeFill.cpp included, so MGPipeVerifyReadHook is present and is called on every backend read
- the true mechanism: the server image's main reaches MG_Backend::InitServerRoleForSpawn() and never MG_State::Init(), so MG_State::pGLContext is null and the hook returns at its ctx == nullptr line before comparing anything
- the inproc-only conclusion is unchanged; what changes is the shape of the fix, which is a cross-process compare rather than a link edit
- CONTRACT-P7 12 records that debt by name, and the note's 6 cites it
- the landing shape was a count - at least 850 armed of at least 1000 client logs - which leaves the remaining 155 unnamed: the lane could lose fifty arms, gain fifty skips, and the floor would not move
- the rule is now per entry and two-sided, the one dualblock-expected-fatals.txt already rides: each client log must carry the arming line, or belong to an entry ctest reported SKIPPED, or be named in the new Harness/verify-split-unarmed-expected.txt
- a gtest skip is the recognised no-verb marker and is NOT named, because the skip set moves with the driver - naming it would ratchet on lavapipe rather than on the comparator
- both other directions fail: a listed entry that armed, and a listed name with no client log in this run
- split_log_paths.py gains the verify-split-arming mode; the lane step gains --output-junit so a skip can be told from a pass; test_split_log_paths.py gains six controls covering the four ways the census can be wrong
- measured on the host over 1064 private client logs: 909 armed, 99 unarmed and skipped, 56 unarmed and named in five classes - caps/limits/extension advertisement 22, shader and program object surfaces 16, object state written and read back or a call rejected before it becomes a verb 14, framebuffer completeness queries 2 (DirectGLES only; DirectVulkan skips both), the poison parent that only forks 2
- ReadChildLog concatenated the child's two role halves and the assertion searched the union, so VerifySplitPoisonOmitted. would have been just as green if the stamp the knob withheld had been the CLIENT's - which is the case it exists to rule out, the mechanism under test being the server-side verb stamp honouring MOBILEGL_PIPE_POISON_OMIT
- kOmittedPairs carries FiresOnTheServer; ReadChildLogHalves keeps Client, Server and the union apart; the split pair now asserts the Fatal in the child's SERVER half under MOBILEGL_BUILD_DISAGGREGATED, the monolith pair keeps the union because it has one role
- measured on both backends: client half 0 Fatal{UnmigratedPipeInput lines, server half 1 each - the union search could not tell them apart
- monolith PoisonOmitted. entries stay green (2/2), split VerifySplitPoisonOmitted. stay green (2/2)
- MGPipeVerifyReadHook honours MOBILEGL_PIPE_VERIFY_CORRUPT: it perturbs the ORACLE after CopyField, and AGAIN after the ID-49 neutral-pack overwrite, because that overwrite replaces the pack half wholesale and CorruptStorage perturbs an array's element 0 - which is the pack half
- until now the knob only ever reached EntryCompare, so every red it could produce was the client thread's where=entry and the hook that runs on the server's apply thread at every backend read had no falsifier at all
- new entry per backend, DirectGLES/DirectVulkan.VerifySplitReadCorrupted., with CORRUPT=GetPixelStoreParameters and VERIFY_FATAL=0 - the field is in the kReadback fill mask, so the client entry compare would otherwise abort the process before the server reached the read
- the case reads the SERVER role's half of its private log alone: with the knob armed a union search over both halves would be satisfied by the arm that is not under test
- PipeStatsWindow.h gains ReadServerLogSince for that
- test.yml grows the matching control step - run the two entries, then re-read both server halves from outside for the where=read report
- measured: 2/2 green, server halves 3 and 2 lines, client halves 0 lines; revert-and-run with the two corruption blocks removed gives 2/2 red and both server halves 0 lines
- the lane goes 1070 to 1072
- BlitWireFramebuffers runs colour first. A scaled COLOR|DEPTH blit out of a multisample framebuffer scaled and wrote its colour and then recorded INVALID_OPERATION on its depth, and an X-mirrored one mirrored its colour and left its depth alone - partial effects GL 18.3.1 does not allow. The shape decline (scale, X mirror, cross-format Y mirror) moves into DeclineWireDepthStencilResolveShape, which BlitWireFramebuffers asks for every depth/stencil aspect that would take the multisample resolve arm before any aspect runs; ResolveWireDepthStencil asks it too for any other caller. Default read/draw framebuffers are left to the lambda (a default read is never multisampled; a default draw behind one is the region Fatal, and resolving it early would move its write index).
- The X decline and the cross-format Y decline get their own MGLOG_E_ONCE sites; one site used to cover both, so after the first X decline a cross-format Y decline logged nothing.
- An empty rectangle on one side only (64x48 onto 0x48) is a size mismatch and now takes the scale decline (INVALID_OPERATION) instead of returning silently; empty on both sides stays a silent no-op.
- DirectVulkan.{Split,Spawn}.MsFlip1. forces MGITEST_MAGMA_FORCE_SHADER_DEPTH_RESOLVE=1, so the shader arm min-corner rectangle under a flip runs on this host; split+spawn only and named in MAGMA_SERVER_ENV_KNOB_NO_TCP.
- spawn_lane_parity.py: every server-env-knob tail must match exactly one split key, so a dead or over-broad tail fails the gate instead of riding silently.
- The flipped-resolve case gains a COLOR|DEPTH scale leg (error, colour untouched, depth untouched) and an empty-destination leg (error, depth untouched).
- Red-once, each on split + spawn (+ tcp MsFlip.) and restored: pre-pass disabled -> all five MsFlip/MsFlip1 entries fail "the declined COLOR|DEPTH scale must not have written its colour either" (read {255,0,0,255}, want {0,0,255,255}); round-1 silent empty-side return -> all five fail the empty-destination leg (error 0, want 1282); shader arm handed sx0/sy0 instead of the min corner -> MsFlip1 fails on both arms ("768 of 768 depth values differ from 0.75", "928 of 3072 stencil values are wrong; first at (20, 4): got 255, want 99") while MsFlip. stays green; a dead ".MsFlip2." tail -> parity rc 1 "matches 0 split entrie(s)".
- The split once-sites have no lane red-once: the cross-format Y decline needs a device whose renderbuffer and texture D24S8 map to different VkFormats, which lavapipe is not.
- ResolveWireDepthStencil moved the resolved aspect through a tightly packed buffer and, for a vertical mirror, started one region per row at row * width * texelSize. A depth/stencil buffer->image copy needs every bufferOffset on a multiple of 4 (VUID-vkCmdCopyBufferToImage-dstImage-07978), so a stencil aspect (1-byte texel) whose width is not a multiple of 4, or a D16 aspect with an odd width, was illegal on every row after the first; scissor clipping produces such widths.
- paddedWidth = width rounded up to 4 / texelSize texels; the buffer is paddedWidth * height * texelSize, both copies name it as bufferRowLength, and each row region starts at row * paddedWidth * texelSize.
- The flipped-resolve case gains a stencil leg: stencil bands 11/99 in the multisample source, a 29x32 flipped STENCIL_BUFFER_BIT blit from (5,8) to (20,4), and every stencil value of the destination checked against the mirrored band or the untouched prime.
- Red-once (split + spawn, under VK_LOADER_LAYERS_ENABLE=*khronos_validation): lavapipe does not enforce the VU and the stencil bytes came back right on the unpadded code, so the red is the validation layer: 10 x "pRegions[1].bufferOffset (29) must be a multiple 4 if using a depth/stencil format (VK_FORMAT_D24_UNORM_S8_UINT)" on each arm before, 0 validation errors of any kind after.
- The suite is discovered whole on the monolith DirectVulkan arm and on every DirectGLES arm, and the case was red on all of them: the monolith refuses a flipped depth blit and scales a multisample one GL calls INVALID_OPERATION, and Espryt writes nothing for the flip and raises nothing for the scale.
- A backend gate first (Gl().BackendName() != "DirectVulkan", Espryt reason, P3b/P4b), then the lane marker (SplitLane::IsSplitLane(), monolith reason, P13/G1-bound), so a DirectGLES entry names the backend that owes the fix whichever lane it sits in.
- DirectVulkan.{Split,Spawn,Tcp}.MsFlip. stay armed (all carry MGITEST_SPLIT_LANE=1) and pass.
- Verified: DirectVulkan.DepthStencilReadbackMatrixScenario.AFlipped* and DirectGLES.{,ForcedDepthStencilEmulation.}DepthStencilReadbackMatrixScenario.AFlipped* report Skipped with those reasons.
Review ID-P7-34, item 3. 02bb5789 presented the submission term as the fix
and still carried the every-8th-drain mechanism that magma-b3.md §2.4
refutes (the probe saw one successful drain and zero boundary works across
the OpenRA replay). The term is not sound alone: lastUseSubmitIndex is
stamped at AcquireWireSlice, but a mid-draw flush (BindProgramUniformBuffers
-> SyncWireTextureShape's preserve path -> FlushWirePendingCommandsFor-
TextureUpdate) can submit the stamped index without the draw, so the stamp
names S1 while the draw rides S2. The guarantee is the floor in
OnSubmitsCompletedUpTo; the term is a defence and a device probe.
- WriteWireBuffer's block comment, the WireBufferResource field comment,
the AcquireWireSlice stamp comment, the StreamedBufferSubData CMake
comment and the F1WireScenario case comment are rewritten on that
footing; the drain story is gone. The drain probe's comment now says it
refuted the drain as the mechanism.
- WaitForWireBufferHostAccess's early return also requires the submission
term complete, so a caller with the serial term idle cannot skip a wait
the term demands.
- ReadWireBuffer re-stamps lastUseSubmitIndex beside lastUseSerial after
its wait, preserving the pending draw's reservation in both halves.
All disaggregated-only code. OpenRA DirectVulkan SPLIT / SPAWN retraces
ssim 1.000000, 0 px, zero MGWIRE-FLOOR lines; integration-magma-split 90/90,
-spawn 69/69, -tcp 70/70.
MGITEST_MAGMA_FORCE_STALE_BUFFER_SERIAL is read by the server. The tcp
arm's server is the lane fixture (scripts/ci/tcp_server_fixture.py),
started once from its own environment, so an entry-level ENVIRONMENT never
reaches it: DirectVulkan.Tcp.StaleSerial.* ran the unforced case under a
name that claimed the knob and could never red (review ID-P7-34, item 1).
The entry is now registered only when the arm is Split or Spawn, and
spawn_lane_parity.py grows a second named asymmetry beside
MAGMA_INPROC_ONLY: MAGMA_NOT_OVER_TCP, key prefixes the reference arm has
and the tcp arm does not by name. It comes off the reference for the tcp
arm alone, so the same entry missing from spawn is still an error. B2 adds
its own knob entries to the same tuple in its tree.
integration-magma-tcp 71 -> 70 entries (68 cases + the two fixture
entries); split 90, spawn 69 unchanged. spawn_lane_parity.py build-split
rc 0; tcp_lane_tools_test.py 6/6.
Integrator merge onto pipe: B2's round-1 mechanism (`mglItestServerEnvKnobArm` in
CMake, `compare_arms(no_tcp=)` in the parity script) already covers this shape, so
`.StaleSerial.` joins MAGMA_SERVER_ENV_KNOB_NO_TCP instead of the separate
MAGMA_NOT_OVER_TCP the package tree introduced.
ID-P7-31 review, should-fix 2.
ResolveWireDepthStencil required sx1 > sx0, sy1 > sy0 and identical signed spans, and
took the session with Magma:multisample-depth-resolve-region otherwise - so
glBlitFramebuffer(0, h, w, 0, 0, 0, w, h, COLOR|DEPTH) out of a multisample framebuffer
resolved its colour correctly and then died on its depth. GL 4.6 core 18.3.1 asks for
identical DIMENSIONS, not identical corners.
* spans are signed; everything downstream (renderArea, the shader arm's rectangle, the
buffer copy offsets, BlitDepthAcrossFormats' corners) works off the min corner;
* a SCALE is INVALID_OPERATION in 18.3.1 and now declines by rule I (a) with the colour
arm's three lines (MGLOG_E_ONCE, RecordTextureCopyError, return);
* a same-format Y mirror is done in the copy-out: one VkBufferImageCopy per row,
buffer row r written to destination row dyMin + height - 1 - r;
* an X mirror (a region per texel is not a copy) and a Y mirror across two formats
(BlitDepthAcrossFormats, shared with the monolith, has no flip) decline by name.
The region Fatal stays for a rectangle outside either image.
Scenario DepthStencilReadbackMatrixScenario.AFlippedMultisampleResolveMirrorsTheBandsAnd-
AScaleDeclines, registered as MsFlip. on all three magma arms (no knob): unequal depth
bands, COLOR|DEPTH in one flipped call with colour and depth asserted the same way up,
then a scaled depth blit that must be INVALID_OPERATION and leave the destination alone.
Red once (R-16, executed and reverted, split and spawn each):
* the old guard restored -> both arms die by
Fatal{UnmigratedVerb, "Magma:multisample-depth-resolve-region"};
* the scale decline turned back into that Fatal -> the flip half passes, both arms die
at the scale;
* the per-row copy-out bypassed (if (!mirrorY) forced true) -> both arms live and fail
"flipped resolve: the destination's bottom band: 768 of 768 depth values differ from
0.75; first bad value 0.25" (and the top band the other way).
ID-P7-31 review, should-fix 1.
Every MGITEST_MAGMA_FORCE_* knob is read BY THE SERVER (the getenv readers in
WireFramebuffer.inc run on the apply thread), and a ctest ENVIRONMENT property only
reaches the process ctest starts - the client. Inproc runs the server in that process
and ServerSpawn.cpp copies ::environ into the spawned child, so both arms see the knob;
the tcp arm's server is the lane-wide TcpServer.Start fixture, started once from
scripts/ci/tcp_server_fixture.py's own os.environ, and nothing a per-case property says
reaches it. The tcp copy of each knob=1 entry ran the DEFAULT arm under a name claiming
otherwise.
Measured, not deduced: a temporary fatal in each of the three readers killed all five
knob=1 entries on split and on spawn and left all five green on tcp.
So ShaderMip1, ShaderMip2, DepthMip, DefaultBlitShape1 and MsResolve1 are registered on
split+spawn only (the first four are package B's pre-existing vacuity of the same
shape). The knob=0 twins DefaultBlitShape0 / MsResolve0 keep their tcp entries: zero is
the default and means the same thing on every arm.
spawn_lane_parity.py names the exception, following ID-P7-14's MAGMA_INPROC_ONLY:
MAGMA_SERVER_ENV_KNOB_NO_TCP, applied through a new compare_arms(no_tcp=) that drops the
keys from the tcp comparison ONLY - folding them into inproc_only would stop requiring
them on spawn, which is where they do most of their work.
F1WireScenario.StreamedBufferSubDataBeforeEachDrawIsOrdered is OpenRA's frame reduced to four
quads: one GL_DYNAMIC_DRAW VBO that is never orphaned, four batches written over the SAME
offset-0 range and each drawn immediately, each in its own two-pixel column and its own colour.
The case asserts PIXELS, because this path has no GL error and no log line to assert - a draw
that read another batch's bytes still executes and still reports success.
Two entries per arm. The plain Fm. entry is a regression gate that runs on every driver. The
StaleSerial. entry carries MGITEST_MAGMA_FORCE_STALE_BUFFER_SERIAL=1 and is the rule-J red-once:
on integration-magma-spawn, at the package base, batches 0..2 lose their own vertices and batch 3
- the last write - keeps them, which is the mechanism spelled out in pixels. Its own ENVIRONMENT
rather than a lane-wide flip, for the reason the ShaderMip pair gives: the knob changes how every
streamed write in the process is answered.
CONTRACT-P7 §3.2's `multisample-blit-aspect@P7`, the last `@P7` refusal in the tree.
Two halves again, and neither is the other's fallback.
THE HALF WITH AN ARM. vkCmdResolveImage is COLOUR ONLY. The one way Vulkan
resolves a depth or stencil aspect without a shader is a render pass with a
depth/stencil resolve attachment, which needs VK_KHR_create_renderpass2 and
VK_KHR_depth_stencil_resolve - and a device with neither ended the session at
`Magma:multisample-depth-resolve-capability` on the first
glBlitFramebuffer(GL_DEPTH_BUFFER_BIT) out of a multisampled read framebuffer,
which is what every multisample depth resolve in GL is. §3.2 names the second arm
and this is it: WireMultisampleResolve.inc, three baked modules (one vertex stage,
one fragment stage per aspect), fetching SAMPLE ZERO - the same sample
VK_RESOLVE_MODE_SAMPLE_ZERO_BIT picks, so the two arms answer identically and the
lane can assert that.
The pass carries nothing: the scratch has the source's extent and coordinate
space, so the fragment stage indexes by gl_FragCoord and the rectangle is the
scissor. No push constants, no varyings, no frontend object. The stencil half
needs VK_EXT_shader_stencil_export to exist at all (a fragment shader cannot write
the stencil aspect otherwise); where it is absent the arm declines stencil rather
than leaving the aspect undefined, and the module is not even created, because
handing vkCreateShaderModule SPIR-V with an unsupported capability is undefined
rather than an error.
The two capability tests are deliberately not the same test: the subpass resolves
every aspect the FORMAT has and needs a mode for each, while the pass writes only
the aspect this blit asked for - which is safe because the copy-out reads exactly
that aspect.
THE HALF WITH NO ARM. Sample counts that differ with the DESTINATION multisampled:
one sample fanned out to N, or N reduced to M. vkCmdResolveImage only ever writes
a single-sample destination, vkCmdBlitImage refuses a multisampled side, and
vkCmdCopyImage needs the counts equal. Rule I (a): name both counts, record
INVALID_OPERATION, leave the destination alone.
Lanes. DepthStencilReadbackMatrixScenario.AResolvedMultisampleDepth… is PROMOTED
from the informational tier into the three gated Magma arms - it already owns the
observable (clear a 4x DEPTH24_STENCIL8, resolve with glBlitFramebuffer, read both
aspects back, check that a depth-only resolve left the destination's stencil alone
and vice versa), it just had no gated entry. Two entries over it per arm: plain,
and under MGITEST_MAGMA_FORCE_SHADER_DEPTH_RESOLVE, which is the only way the new
arm is reachable here at all - lavapipe carries BOTH resolve extensions, so the
extension arm answers every resolve on this host. The new F1 case is the decline.
It does NOT skip on this host: the shader arm resolves depth and stencil, because
lavapipe also carries VK_EXT_shader_stencil_export.
Three rows join MOBILEGL_BAKED_INTERNAL_SHADERS (8 -> 11).
Red once (R-16, executed and reverted), three times:
* restore MagmaWireFatal("multisample-depth-resolve-capability") for the
non-extension arm -> DirectVulkan.Split.MsResolve1.… dies by that name while
MsResolve0 stays green, which is also the proof that the knob routes;
* restore MagmaWireFatal("multisample-blit-aspect@P7") ->
DirectVulkan.Split.MsBlit.…FromASingleSampleSourceDeclines… dies by that name;
* fetch sample 1 instead of 0 in WireMultisampleStencilResolve.frag (no rebuild -
the gate reads the source at run time) -> WireMultisampleStencilResolveFragment
reds at word 158, naming the symbol, the header and the regeneration command.
Reverted, 15/15 green on the three arms and 11/11 on the freshness gate.
`grep -rn "@P7" MobileGL/ --include=*.cpp --include=*.inc --include=*.h` now
returns COMMENTS ONLY - 19 lines, every one of them prose about a retirement or a
red-once. No refusal in the tree carries the mark any more.
Gates: integration-magma-split 93 (+3), -spawn 72 (+3), -tcp 74 (+3),
integration-magma-full-split 524 (+1), ctest -L unit 2423 (+3), all green;
bake_internal_shaders.py --check reports all five headers fresh; fatal_census 79
abort sites / 44 family words / 0 unmarked; link_ratchet --assert-monotone
unchanged at 186; G1 pull .text 0xa52203, nm --defined-only identical to
p7-before/pull-syms.txt (30570 lines, 0 diffs) - every line lives under
`#if MOBILEGL_BUILD_DISAGGREGATED` or in the test tree.
Device debt: the shader arm is the arm the PHONE takes wherever
VK_KHR_depth_stencil_resolve is missing, and this host can only reach it through
the knob. Its geometry needs one look on the Redmi.
CONTRACT-P7 §3.2's `multisample-blit-shape@P7`. The name covered two halves that
are not the same question.
The half with an arm: a multisample colour blit whose destination rectangle is a
different size from its source. vkCmdResolveImage carries one extent and one
offset per side, so it can express neither the scale nor the flip - which is why
this arm already resolved into a single-sample scratch at raw offsets and blitted
THAT for the flip. The two `width != |dx1-dx0|` clauses were the only thing
keeping the scale out of the same route, and the monolith arm reaches it the same
way (VulkanRenderer.cpp's `regionWasTransformed` branch). They are gone; the
scratch is still sized by the SOURCE rect, so only the second leg sees the scale.
The filter only started mattering with that scale - at 1:1 LINEAR and NEAREST read
the same texel - so the second leg now asks whether the format can be filtered
before it passes VK_FILTER_LINEAR, which is undefined behaviour on a format whose
optimalTilingFeatures lack SAMPLED_IMAGE_FILTER_LINEAR. GL ignores filter for a
multisample resolve anyway, so the fallback is NEAREST and not a refusal.
The half with no arm: a MULTISAMPLE DESTINATION. vkCmdCopyImage is the only
command that writes one, it takes a single extent, and GL 4.6 core 18.3.1 makes a
blit whose rectangles differ in size INVALID_OPERATION when either framebuffer is
multisampled. There is no picture to get right, so rule I (a): MGLOG_E_ONCE with
both rectangles and both sample counts, the error GL names, the destination left
alone, the session kept.
Two entries on each of the three Magma arms (`MsBlit.`), split-only because the
monolith arm drops the scale (its vkCmdResolveImage lands 1:1 at the destination
offset), so an equality between the arms would assert that the wire arm is as
wrong. The scale and the flip share one case over one source: dropping the scale
lands an 8x4 band in a 4x2 attachment, dropping the flip returns the right two
colours in the wrong order, and the second blit's expectation is the first's with
the rows swapped.
Red once (R-16, executed and reverted), twice:
* restore the two size-equality clauses ->
DirectVulkan.Split.MsBlit.…ScalesAndFlipsThroughTheResolveScratch dies as
Fatal{UnmigratedVerb, "Magma:multisample-resolve-region"};
* restore MagmaWireFatal("multisample-blit-shape@P7") ->
DirectVulkan.Split.MsBlit.…DeclinesAndKeepsTheSession dies by that name.
Reverted, 6/6 green on the three arms.
Measured on the way in: the decline's GL error reaches the client with a LATER
reply, not with the blit call, so the case's glFinish is load-bearing - without it
the INVALID_OPERATION surfaced attached to the 1:1 resolve twenty lines down.
Gates: integration-magma-split 90 (+2), -spawn 69 (+2), -tcp 71 (+2),
integration-magma-full-split 523 (+2), ctest -L unit 2420, all green;
fatal_census 79 abort sites / 44 family words / 0 unmarked; link_ratchet
--assert-monotone unchanged at 186; G1 pull .text 0xa52203 with an nm
--defined-only list identical to p7-before/pull-syms.txt (30570 lines, 0 diffs) -
every line of this commit is inside WireFramebuffer.inc's
`#if MOBILEGL_BUILD_DISAGGREGATED` or in the test tree.
Rework round 4 of 4 after the D2 review (fable, ID-P7-8).
COUNTS. The note said 71 cases per arm where its own table sums to 72, and "+37 entries
per split arm" - a number that matched nothing. The +37 came from differencing against
~/w7/pipe/build-split, the integrator's LIVE build directory, which had already moved past
this package's base (7ed5da52 -> 8c5dd6fc). Measured against the pinned
~/w7/p7-before/ctest-names-split.txt baseline this package adds 76 DirectGLES.{Split,Spawn,Tcp}.
entries per arm: 72 census + 3 TextureViewAlias + 1 TextureUploadShape. The raw diff shows
77; the extra one is CtWireScenario's kCapResidentSubData case from b56d70177, one of the
five P7 commits between that baseline and this package's base, and no CtWire file is
touched here. Both numbers and their provenance are now in the note.
GATES. The note pointed at espryt-d2.md for readings espryt-d2.md did not carry. It now
has its own table the way espryt-d1.md does: four lane totals, G1 .text and nm, the G14
name delta, and the five CI gates.
CMAKE. Drops the MGL_SPLIT_D2_FILTER_<Scenario> indirection, which was copied from the d1
and i1 blocks but never defined for any scenario here - a branch no run takes. Every D2
scenario is registered whole because the census found no case in any of them that needs
excluding; the d1/i1 shape is what to reach for the day one does.
And records that the TcpDevice arm gets the texture-view knob on its CLIENT half only. The
loopback Tcp arm's server is started by the TcpServer.Start fixture, which this package
also gives the knob; the TcpDevice arm's server is a supervisor already running on a
device, started outside this build, whose environment nothing here can reach. If it was
started without the knob every texture-view case in that arm green-skips - exactly what
the loopback arm did before the fixture entry got it. The arm is unconfigured in this repo
(empty endpoint, so it is not created at all), so this is a note for whoever configures it.
Rework round 2 of 4 after the D2 review (fable, ID-P7-8), which found that this gate's
numbers were right and its SUBJECT was wrong.
The scatter wrote 40 2x2 rects at x=((i*7)%32)*2, y=((i*5)%32)*2 into a 64-px atlas.
Both strides are surjective onto 0..31 over 40 iterations - rect 9 lands at x=62, rect 19
at y=62 - so the rects' union box covered the WHOLE LEVEL, and the server's subRectEligible
(Managers.cpp:8486-8491) requires !dirtyRegion.CoversWholeLevel, a BOUNDING-BOX test
(MipmapStorage.h:30-33). Both scatter textures were rect-INELIGIBLE on every arm before
:8649's unpack-ring policy was ever consulted. The box-versus-rect decision the scenario
exists to pin was never reached for the two textures it scatters into, and the only
texture that could move under any red-once was the contiguous control band - which is
exactly what the old substitute red-once's box=6 rect=3 jobs=12 was.
kScatterMargin insets the scatter by one rect: same 40 writes, same coarse stride, union
box bounded at (2,2)..(62,54). The gold row is UNCHANGED at emit=9 box=9 rect=0 jobs=9 on
all four arms - but it now means what it says.
THE RED-ONCE IS NOW ZERO-PATCH, which is stronger than the throwaway source edit it
replaces: MOBILEGL_ESPRYT_DISABLE_UNPACK_RING=1 alone gives box=3 rect=6 jobs=183 with
bytes/f[tex] falling from 104448 to 9024, while all 26 pixel cases stay green. BOTH
SCATTER TEXTURES moved - box=3 is the contiguous band alone, rect=6 is the plain atlas
AND the atlas written through the glTextureView, and jobs=183 = 3 + 6x30 confirms thirty
rects per scatter emission. The same knob was green before the inset, which is the
evidence that CoversWholeLevel was short-circuiting the decision.
The three prose sites are rewritten accordingly: the scenario's gold-table rationale, the
MEASUREMENTS.md 13.1 reading and the package note's red-once section now explain
attempts 1-3 as mutations of a decision the client already makes correctly, and attempt 4
by CoversWholeLevel rather than by the ring.
Also PipeStatsWindow gains LastFrom{Client,Server}LogSince, and the gate reads its two
role windows since a mark taken before the counted workload. The server writes an EMPTY
teardown window after the counted one, so "the last line in the file" is one shutdown
away from reporting four zeroes as the workload's shape. Moving to a marked read exposed
a second latent defect in the same assertion: ASSERT_TRUE(clientWindow.found) over the
whole file was satisfied by the "counters ON" BANNER in all three split arms, claiming a
window had been read when none had. The assertion is now on the window that actually
carries the tex[] bracket.