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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 20:58:31 +09:00
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30b7f4d69d858c8f892ad9271761e3a6fbe653af
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH 30b7f4d69d [Fix] (Diligent/Texture): Make multi-level textures correct.
2025-06-09 01:54:11 +08:00
..
Buffer
[Feat] (GL_Buffer.cpp): name buffers
2025-06-08 13:46:41 +08:00
Common
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
Drawing
[Fix] (Diligent/PSO): Get real stage for uniform sampler.
2025-06-09 00:26:41 +08:00
Framebuffer
[Fix] (Diligent/Framebuffer): Make sure glBlitFramebuffer is not in renderpass.
2025-06-08 22:23:12 +08:00
Getter
[Feat]: Making DiligentCore EGL init work
2025-05-18 20:51:58 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Fix]: save order of uniform names, and apply it at linking and buffer mapping
2025-06-08 20:19:06 +08:00
Texture
[Fix] (Diligent/Texture): Make multi-level textures correct.
2025-06-09 01:54:11 +08:00
VertexArray
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
2025-06-07 19:41:32 +08:00
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