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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 13:18:31 +09:00
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83cfacf94b0fd7e29af451ae221189b8f1536a11
MobileGL/MG/MG_GL/Implementations/GL
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History
BZLZHH b119c45c16 [Feat] (Diligent/Drawing): Convert Uint8 IBO into Uint16.
2025-07-10 19:45:24 +08:00
..
Buffer
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
Common
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
Drawing
[Feat] (Diligent/Drawing): Convert Uint8 IBO into Uint16.
2025-07-10 19:45:24 +08:00
Framebuffer
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
Getter
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
GLFuncsDefinitions
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
Program
[Fix] (MG_State/Program): fixing discrapencies between builtins of Vulkan and OpenGL GLSL (gl_VertexID/gl_VertexIndex)
2025-07-10 18:04:19 +08:00
Texture
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
VertexArray
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
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