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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-09 04:38:30 +09:00
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83cfacf94b0fd7e29af451ae221189b8f1536a11
MobileGL
/
MG
T
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BZLZHH
83cfacf94b
[Fix] (MG_State/Buffer): Prevent crashing when buffer obj is not created but is going to be deleted.
2025-07-10 23:08:38 +08:00
..
MG_GL
[Fix] (MG_State/Buffer): Prevent crashing when buffer obj is not created but is going to be deleted.
2025-07-10 23:08:38 +08:00
MG_Include
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
MG_RHI/GLES
/Test
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
MG_UTIL
[Fix] (MG_Util/GLSL): Enhance BindInputLayoutLocationsForGLSL.
2025-07-10 23:07:44 +08:00
Constants.h
[Optimization] (MG_Constant): use vector instead of unordered_set to improve performance
2025-07-08 12:39:39 +08:00
Global.h
[Chore] (DEBUG): Enable debug.
2025-07-09 18:17:10 +08:00
Includes.h
[Improvement] (HeaderSystem): Optimize header system, highly improving performance.
2025-07-10 14:01:09 +08:00
Init.cpp
Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent
2025-06-05 14:03:41 +08:00