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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 20:28:32 +09:00
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8a0d00f94bccee5606a82cf8d679c4b9e0431f68
MobileGL
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MG
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MG_GL
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swung0x48
8a0d00f94b
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
..
EGL
[Feat] (Diligent/EGL_Init, MG_State/Getter): separates engine init and swapchain creation
2025-06-27 13:47:43 +08:00
GL
[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
2025-06-29 01:02:00 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00