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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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984ae97579acbb11e7bbb8580636cb220e45fd7c
MobileGL/MobileGL
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BZLZHH 984ae97579 [Improvement] (...): Better handling for enabling/disabling attribute in VAO.
2025-11-01 21:42:05 +08:00
..
MG_Backend
[Improvement] (...): Better handling for enabling/disabling attribute in VAO.
2025-11-01 21:42:05 +08:00
MG_Benchmark
[Improvement] (...): Optimize code.
2025-10-31 13:29:48 +08:00
MG_Impl
[Improvement] (...): Better handling for enabling/disabling attribute in VAO.
2025-11-01 21:42:05 +08:00
MG_State/GLState
[Feat] (...): Handle pixel store correctly.
2025-11-01 19:52:33 +08:00
MG_Test
[Fix] (MG_Test/VertexArrayTest): Allow default VAO.
2025-10-31 15:29:25 +08:00
MG_Util
[Feat] (...): Handle pixel store correctly.
2025-11-01 19:52:33 +08:00
Config.h
[Fix] (MG_Backend): Fix RendererInfoPtr not accessible.
2025-10-31 13:44:51 +08:00
Defines.h
[Feat] (...): Implement glDrawArrays.
2025-11-01 13:06:18 +08:00
Includes.h
[Improvement] (MG_Util/Types): Use FastSTL::unordered_map as the default implementation.
2025-10-02 11:11:35 +08:00
Init.cpp
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
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