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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 13:18:31 +09:00
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9dc9572849046390dfb8edbd7f52ec41fe766b67
MobileGL/MG/MG_GL/State
T
History
BZLZHH 9dc9572849 [Fix] (BufferState): Convert access in AcquireBufferMemory.
2025-05-17 14:27:45 +08:00
..
Buffer
[Fix] (BufferState): Convert access in AcquireBufferMemory.
2025-05-17 14:27:45 +08:00
Common
[Feat] using unordered_dense somewhere...
2025-05-08 10:00:44 +08:00
Core
[Misc] (FramebufferState): Rename some functions.
2025-05-17 01:09:05 +08:00
Framebuffer
[Misc] (FramebufferState): Rename some functions.
2025-05-17 01:09:05 +08:00
Program
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
Texture
[Feat] (Getter): Implement GetIntegerv.
2025-05-17 10:25:58 +08:00
VertexArray
[Misc] poking around...attempting to fix vbo problem but no avail
2025-05-11 22:59:26 +08:00
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