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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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accfaab72018e6bf637f1af0187474e5cec4a64f
MobileGL/MobileGL
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swung0x48 accfaab720 [Refactor] (MG_Backend/DirectVulkan): get rid of junk, and rename some symbols
2026-03-24 14:20:21 +08:00
..
MG_Backend
[Refactor] (MG_Backend/DirectVulkan): get rid of junk, and rename some symbols
2026-03-24 14:20:21 +08:00
MG_Benchmark
[Fix] (MG_Test|MG_Bench): Fix compilation.
2026-02-21 22:25:59 +08:00
MG_Impl
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-03-08 10:31:44 +08:00
MG_State
[Chore] (MG_State/VertexArrayState): add const getter to index buffer binding slot
2026-03-17 15:55:16 +08:00
MG_Test
[Fix] (MG_Test/ProgramTest): fix wrong decomp source output
2026-03-21 23:07:27 +08:00
MG_Util
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-03-08 10:31:44 +08:00
Config.h
[Chore] (Config): Bump version to 26.03
2026-03-03 10:50:24 +08:00
ConfigLoader.cpp
[Fix] (ConfigLoader): still defaults to DirectGLES backend
2026-03-02 08:58:15 +08:00
Defines.h
[Feat] (MG_Backend/DirectVulkan): VkBufferManager
2026-03-19 17:44:35 +08:00
GlobalObjects.cpp
[Feat] (Core): Add env config loader and refactor initialization entrypoints.
2026-02-21 22:08:55 +08:00
Includes.h
[Fix] (Includes.h): preprocessor hack to get rid of annoying gl.h
2026-02-18 08:17:23 +08:00
Init.cpp
[Perf|Improvement] (All): Improve performance & optimize code.
2026-02-23 16:00:38 +08:00
Init.h
[Feat] (Core): Add env config loader and refactor initialization entrypoints.
2026-02-21 22:08:55 +08:00
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