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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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c82062a51bdb9bd5d39a4a0d53b65d10240b64c1
MobileGL/MobileGL
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swung0x48 c82062a51b [Fix] (MobileGL): restore default log level
2026-06-17 13:50:48 +08:00
..
MG_Backend
[Fix] (MG_Backend/DirectVulkan): support Sundial Lite shader pack
2026-06-17 11:39:20 +08:00
MG_Benchmark
[Fix] (MG_Test|MG_Bench): Fix compilation.
2026-02-21 22:25:59 +08:00
MG_Impl
[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
2026-06-17 10:58:12 +08:00
MG_State
[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
2026-06-17 10:58:12 +08:00
MG_Test
[Fix] (MG_Backend/DirectVulkan): support Sundial Lite shader pack
2026-06-17 11:39:20 +08:00
MG_Util
[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
2026-06-17 10:58:12 +08:00
Config.h
[Chore]: bump version to 26.06
2026-06-08 14:11:20 +08:00
ConfigLoader.cpp
[Fix]: fix compilation on Linux
2026-06-06 23:18:27 +08:00
Defines.h
[Fix] (MobileGL): restore default log level
2026-06-17 13:50:48 +08:00
GlobalObjects.cpp
[Feat] (Core): Add env config loader and refactor initialization entrypoints.
2026-02-21 22:08:55 +08:00
Includes.h
[Fix] (MG_Backend/DirectVulkan): make glmark2 work on Magma
2026-06-07 16:24:30 +08:00
Init.cpp
[Feat] (trace-replay): add Minecraft in-world fixture
2026-06-17 00:05:09 +08:00
Init.h
[Feat] (Core): Add env config loader and refactor initialization entrypoints.
2026-02-21 22:08:55 +08:00
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