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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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e3a25c6274fa1bed2a3b862eaa412f938cf4ee3e
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH e3a25c6274 [Feat] (ShittilyDrawing): Implement more Drawing functions. Make uniform correct.
2025-05-16 23:40:32 +08:00
..
Buffer
[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
2025-05-16 23:23:16 +08:00
Common
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Drawing
[Feat] (ShittilyDrawing): Implement more Drawing functions. Make uniform correct.
2025-05-16 23:40:32 +08:00
Framebuffer
[Fix] some format quirk
2025-05-07 17:15:50 +08:00
Getter
[Misc] (Getter): Add a space character of GL_RENDERER.
2025-05-16 16:55:49 +08:00
GLFuncsDefinitions
[Feat] (ShittilyDrawing): Implement more Drawing functions. Make uniform correct.
2025-05-16 23:40:32 +08:00
Program
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
Texture
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
VertexArray
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
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