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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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ef6ef0fc31ac0f1eddf6eab95e12c82ff1e9f84a
MobileGL/MobileGL/MG_Impl/GLImpl
T
History
swung0x48 fb9a32c224 [Fix] (MG_Util/ShaderTranspiler): maxFragmentUniformVectors increase to 256
2025-11-17 22:18:51 +08:00
..
Buffer
[Chore] (GLImpl/GL_Buffer): add some log
2025-11-06 00:02:02 +08:00
Drawing
[Feat] (MG_Impl/Drawing): Export glDrawElementsBaseVertex.
2025-11-15 14:16:40 +08:00
Exporting
[Feat] (MG_Impl/Sampler): Implement full sampler object frontend.
2025-11-16 00:36:21 +08:00
Framebuffer
[Feat] (MG_Backend/DirectGLES): implement glGenerateMipmap
2025-11-17 17:36:42 +08:00
Getter
[Fix] (MG_Util/ShaderTranspiler): maxFragmentUniformVectors increase to 256
2025-11-17 22:18:51 +08:00
Program
[Fix] (MG_Backend/DirectGLES|MG_Impl/Program): Correct UBO binding.
2025-11-15 21:37:08 +08:00
RenderState
[Feat] (...): Implement scissor box in frontend and backend.
2025-11-01 16:40:38 +08:00
Sampler
[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
2025-11-17 13:40:34 +08:00
Sync
[Fix] (MG_Impl/GL_Sync): fix compilation error on msvc
2025-11-10 15:49:26 +08:00
Texture
[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
2025-11-17 13:40:34 +08:00
VertexArray
[Feat] (MG_Impl/VertexArrayState): Allow VAO at index 0.
2025-10-31 14:40:47 +08:00
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