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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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f6f84267b67ba6f6015ad82eb07e6736b3c6eb4e
MobileGL/MobileGL/MG_State/GLState
T
History
BZLZHH a109675f1f [Feat] (MG_State/RenderState): Support indexed blend states.
2026-02-06 00:41:30 +08:00
..
BufferState
[Feat|Perf] (*/BufferState): Improve dirty mark for Buffer.
2026-02-02 02:25:41 +08:00
ErrorState
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
FramebufferState
[Fix] (*/Texture*): Correctly handle the format in CopyTexImage2D.
2026-02-05 21:50:14 +08:00
ProgramState
[Feat|Perf] (*/BufferState): Improve dirty mark for Buffer.
2026-02-02 02:25:41 +08:00
RenderbufferState
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
RenderState
[Feat] (MG_State/RenderState): Support indexed blend states.
2026-02-06 00:41:30 +08:00
SamplerState
[Perf] (MG_State|MG_Util): Do not bump resource version when nothing changes.
2026-02-03 02:17:09 +08:00
TextureState
Revert "[Optimize] (MG_Backend/DirectGLES): Texture object mipmap dirty bit"
2026-02-04 22:56:28 +08:00
VertexArrayState
[Fix] (MG_Backend/DirectGLES): Always bind VBO before glVertexAttribPointer.
2026-02-03 02:38:50 +08:00
Core.cpp
[Feat] (MG_State/RenderState): Support indexed blend states.
2026-02-06 00:41:30 +08:00
Core.h
[Feat] (MG_State/RenderState): Support indexed blend states.
2026-02-06 00:41:30 +08:00
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