Commit Graph
128 Commits
Author SHA1 Message Date
Edison Jwa 3f9ea4f7b8 refactor(audio): remove experimental iOS RemoteIO+WebRTC APM path
Delete ios_raw_unit.rs (538 lines) and all SonoraExperimental references
from the core audio crate. The experimental RemoteIO path that bypassed
Apple VPIO in favor of software WebRTC APM was never shipped and is no
longer needed. VPIO is the sole production iOS audio backend.

- Delete ios_raw_unit.rs entirely
- Remove Raw variant from IosVoiceBackend enum in engine.rs
- Remove SonoraExperimental from IosVoiceProcessingMode enum
- Simplify validate_for_ios() (single-variant enum, no mode check)
- Remove 2 SonoraExperimental validation tests
- Remove ios_raw_unit module declaration from lib.rs
- Remove include_str!-based debug_wav test for the deleted file
2026-06-10 00:47:09 +09:00
Edison Jwa 2f6d45fb04 feat(audio): desktop Silero ONNX VAD + Windows PTT modernization + MSVC CRT build fix (#37)
* feat(audio): add Silero ONNX VAD with WebRTC fallback

Introduce SileroOnnxVad and SileroOnnxVadWorker for desktop targets. The worker runs Silero v6 ONNX inference on a dedicated thread, accumulating 10 ms frames into the 512-sample 16 kHz input the model expects. Add VadOutput, VoiceActivityDetector trait, and WebRtcFallbackVad to provide a uniform VAD interface with graceful fallback when the ONNX model is unavailable. Wire the new VadBackend variants through AudioProcessingConfig and the snapshot stats so the bridge can report which detector is active.

* feat(audio): integrate desktop VAD worker into capture engine

Wire SileroOnnxVadWorker into the desktop capture path so voice activity can open the transmit gate before encoding. The capture callback now processes all audio through resample, downmix, and VAD unconditionally; transmit_active still gates Opus encoding.

Add new_desktop_audio_processing_state() to construct the config/stats/worker triple, and apply_desktop_vad_backend() to synchronously load or clear the worker on config changes. Override processing_backend to Noop for desktop so bridge diagnostics report the correct backend rather than the iOS-oriented PlatformVoiceProcessing default.

Includes review-driven cleanups: StreamConfig clone to deref per clippy, and a comment explaining why two try_lock calls on silero_vad_worker are structurally necessary (borrow checker requires the policy probe and the fallback path to not share a lock guard because mark_vad_fallback_active takes &mut self).

* fix(audio): modernize Windows PTT to current windows-rs API

Port the Raw Input plus low-level keyboard hook PTT backend to the newer windows-rs patterns: OptionalHandle, Result-returning CreateWindowExW, and None for CallNextHookEx. Replaces the old HHOOK(0) pointer casts. Add deterministic tests for mouse button 4 and 5 press and release driving the gate.

* build(windows): force MSVC release CRT for audiopus cmake builds

audiopus_sys calls cmake::build(opus_path), so downstream Cargo env cannot use cmake-rs Config::define() to override CMake's MSVC Debug CRT defaults. Point cmake-rs at a small wrapper that injects the policy and cache variables during configure while passing cmake --build, --version, and -E through unchanged. Keeps Opus Debug builds on Rust's release dynamic CRT (/MD) instead of CMake's default debug CRT (/MDd), which otherwise pulls in unresolved __imp__CrtDbgReportW symbols at test link.

Document that the iOS deployment target is intentionally absent from this file. It is enforced by tools/build-ios.sh and the Xcode project; setting it globally here would make native macOS cargo check runs try to link iPhone objects against the macOS SDK.

* build(flutter): update pubspec.lock after plugin additions

Regenerated lockfile reflecting the local_notifications and connectivity_plus plugin additions from the poke-notifications feature.

* fix(audio): address PR #37 review findings

Six fixes from independent PR review:

1. BLOCKER: Replace Windows-only cmake .cmd wrapper with cross-platform
   CMake env vars. Setting CMAKE=tools/cmake-msvc-release-crt.cmd
   globally broke non-Windows hosts because cmake-rs would try to
   execute a .cmd file on macOS/Linux. Instead, set
   CMAKE_POLICY_DEFAULT_CMP0091=NEW and CMAKE_MSVC_RUNTIME_LIBRARY=
   MultiThreadedDLL as env vars that CMake reads natively. MSVC-
   specific vars are safely ignored by GCC/Clang toolchains. Delete
   the now-unnecessary wrapper script.

2. IMPORTANT: Join the Silero worker thread in Drop instead of
   detaching it. The old code dropped the JoinHandle which detaches
   the thread; the new code calls handle.join() after closing the
   channel, ensuring the ONNX session is cleaned up before the
   worker is replaced during config changes.

3. IMPORTANT: Single-try_lock refactor of the capture VAD callback.
   The double try_lock (policy probe + send) is replaced by a single
   scoped try_lock that both probes availability and sends the frame.
   The guard is dropped before the fallback path, which needs &mut
   self for mark_vad_fallback_active. This also eliminates the
   VadWorkerPolicy enum and callback_vad_worker_policy function,
   whose behavior is now inlined into the callback.

4. IMPORTANT: Remove tracing from the realtime capture callback.
   mark_vad_fallback_active and sync_vad_backend emitted info!/warn!
   from the audio thread. Replace with silent atomic state
   publishing via SharedAudioProcessingStats; the bridge stats
   stream already exposes vad_fallback_active for diagnostics.

5. IMPORTANT: Defer ONNX model load outside the worker mutex.
   apply_desktop_vad_backend_to_worker now constructs the new worker
   before taking the lock, then swaps it in under a short hold.
   This prevents the realtime callback from being blocked during
   model I/O + thread spawn.

6. MINOR: Remove unused VadBackend import from vad/mod.rs after
   deleting the policy code.

* fix(audio): address PR #37 second-pass review findings

5-agent review found 5 blocking issues. All addressed:

1. BLOCKER: CMake env vars don't reach CMake cache. Restored .cmd wrapper
   but scoped to Windows MSVC targets only via [target.x86_64-pc-windows-msvc]
   and [target.aarch64-pc-windows-msvc] in .cargo/config.toml. Non-Windows
   hosts are unaffected.

2. BLOCKER: processing_backend normalized in set_audio_processing_config
   on desktop (cfg-gated override to Noop), mirroring startup default.

3. BLOCKER: Model-path reload was already wired via reload_audio_processing_config.
   Fixed misleading doc comment in core/lib.rs.

4. BLOCKER: DEC-030 updated to reflect desktop VoiceActivity enablement.
   Traceability docs (SRS, SysDes, SAD, SDD, implementation-status) updated.

5. Silero ONNX cfg narrowed to desktop-only (excludes macOS/Android).
   Cargo.toml ort dependency target cfg narrowed similarly.

6. Realtime callback debt documented as TODO at CaptureState::ingest.

* fix(audio): exclude ort dep on Android target

ort does not provide first-class Android prebuilts in our pin, mirror the
iOS/macOS exclusion so cargo metadata succeeds for android targets.

* test(audio): fix stale select_ptt_backend import in ptt_privacy

The helper moved out of the ptt_backends submodule onto the crate root;
update the integration test imports so the test compiles again.

* build(windows): scope MSVC release CRT cmake wrapper via Cargo [env]

Cargo's [target.<triple>] table only forwards a fixed allowlist
(linker, runner, rustflags, rustdocflags, ar), so setting CMAKE there
was silently dropped and audiopus_sys kept linking the debug CRT,
producing LNK4098 'MSVCRTD conflicts' and __imp__CrtDbgReportW errors
on x86_64-pc-windows-msvc test builds.

Move the override to Cargo's [env] table using cc/cmake-rs's
target-suffixed CMAKE_<triple> lookup (force=true, relative=true) so it
applies to MSVC targets only and not to host tooling. Add stdout
markers to the wrapper so its invocation is provable in cargo -vv logs.

Verified: cargo test -p chanora_audio --target x86_64-pc-windows-msvc
--lib --no-run now links cleanly; CMakeCache.txt records
CMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL and CMP0091=NEW.

* fix(flutter): gate VoiceActivity transmit mode by platform support

VoiceActivity relies on the native VAD worker, which is only wired up
on Windows, Linux, and Android. Showing the option on iOS, macOS, or
web let users select a mode that silently never transmitted.

Add voiceActivityTransmitAvailable + transmitModeSegmentsFor() helpers
in voice_settings_controls.dart, hide the VAD row in voice_compact.dart
and drop the VAD segment from the settings dialog when unsupported.
Keep the legacy const transmitModeSegments for the existing widget test
and add two new tests covering the gated helper.
2026-06-09 20:47:16 +09:00
Edison Jwa cf64274fe6 feat(bridge): expose poke strength to Flutter 2026-06-08 22:52:33 +09:00
Edison Jwa 5c7a4b64c9 feat(core): propagate poke strength events 2026-06-08 22:52:08 +09:00
Edison Jwa 31cf45ce35 feat(protocol): classify poke notification strength 2026-06-08 22:51:41 +09:00
Edison Jwa 5a1d902795 fix(audio): migrate Android JNI paths 2026-06-08 21:24:16 +09:00
Edison Jwa 57a4d9767b refactor: align bridge state resolver metadata 2026-06-08 20:20:18 +09:00
Edison Jwa 8c4f85ee70 refactor: reuse built-ins and shared helpers 2026-06-08 20:19:17 +09:00
Edison Jwa 7c341d42e5 fix(core,protocol): bound disconnect shutdown 2026-06-08 20:15:50 +09:00
Edison Jwa 8606eb48c8 fix(audio): harden realtime callback paths 2026-06-08 19:40:03 +09:00
Edison Jwa a0ff17b935 fix(voice,ios): scope AVAudioSession VoiceChat to call lifetime (#33)
Adopt a call-scoped VoIP audio session lifecycle so other apps' audio is
not stopped while Chanora is idle and the in-call session does not get
clobbered by media-server resets unrelated to voice.

AppDelegate.swift
- Set .ambient + .mixWithOthers as the idle baseline so the app does not
  hold a VoiceChat session when no call is active.
- Switch to .playAndRecord + .voiceChat + .mixWithOthers + .duckOthers
  on demand via the new chanora/ios_audio_session MethodChannel, and
  revert to .ambient on deactivate.
- Gate the media-services-reset rebuild on voiceSessionActive so a
  stray reset during idle no longer reactivates VoiceChat.

ios_audio_session_controller.dart (new)
- Thin Dart wrapper around chanora/ios_audio_session with activate/
  deactivate; no-op on non-iOS; swallows PlatformException to keep
  audio start/stop resilient to platform-side races.

main.dart
- Activate the iOS audio session on BridgeEvent_AudioStarted, deactivate
  on BridgeEvent_AudioStopped, fire-and-forget via unawaited().

ios_voice_unit.rs
- Add the 10 local bindings required by the render-callback closure
  preamble (wav_recorder_for_render, render_recorder_active,
  render_ref_len, render_ref_accum, cb_count, last_num_frames,
  num_frames_changes, callbacks_with_audio, callbacks_with_silence)
  so the iOS target compiles cleanly with the new lifecycle wiring.

Tests
- 5 unit tests in test/services/ios_audio_session_controller_test.dart
  cover activate/deactivate on iOS, no-op on non-iOS, and graceful
  PlatformException handling.

Docs
- SRS SRS-110 expanded to cover the call-scoped lifecycle invariant.
- SysDes mobile-voice row updated to reflect the MethodChannel and
  .ambient idle baseline.
- implementation-status-2026-05-28 voiceChat row flipped to done.

Verification
- flutter analyze: No issues found (2.8s)
- flutter test: 195 passed / 2 skipped / 0 failed
- cargo build -p chanora_audio --target aarch64-apple-ios: clean
- cargo build -p chanora_audio (macOS host): clean

Device QA matrix (Spotify-keeps-playing-while-idle, mix-during-call,
revert-on-call-end, media-services-reset-during-idle) remains pending
on physical hardware.
2026-06-08 06:02:12 +09:00
Edison Jwa dad633e381 fix(ui): address PR #30 review findings
- ViewportInfo.updateShouldNotify: compare layoutClass only
  (not width/height), avoiding unnecessary rebuilds on every
  resize frame within the same layout class.
- ChatPanel: use BorderDirectional(start:) for RTL support.
- ChatPanel: localize 'Close chat' tooltip via AppL10n.chatCloseAction.
- Inline panel snackbar: localize via AppL10n.chatPanelCollapsedHint.
  New en/zh ARB entries added.
- _saveCurrentDraft(): removed — it was a self-assignment no-op.
  Draft persistence relies on ChatDetailView's didUpdateWidget
  (fires onDraftChanged on target switch) and dispose (fires on
  panel tear-down), both of which already populate _chatDrafts
  correctly without an explicit save call.
- _handleInlineChatViewport layout snackbar: use AppL10n.
- Audio level-meter: switch from callback-count (% 3) to time-based
  gating (std::time::Duration::from_millis(33)), robust to cpal
  buffer-size or sample-rate changes. Remove level_decimation_counter.
- chat_panel_test.dart: add AppL10n.localizationsDelegates so the
  test resolves l10n keys.

Tests: 183 passed, 2 skipped. Dart analyze clean.
cargo test -p chanora_audio --lib: 125 passed.
2026-06-07 23:30:00 +09:00
Edison Jwa c40705790a fix(audio,macos): address PR #27 review findings
- ios_voice_unit.rs: add producer_shutdown AtomicBool flag (macOS only).
  The macOS start path spawns a tokio producer task that holds clones
  of Arc<Mutex<AudioHandler>>, Arc<ArrayQueue<f32>>, and the output
  gain/muted atomics, then loops on a 20 ms tokio interval. Without
  a shutdown signal the task runs forever on engine stop/restart and
  leaks all four Arcs every cycle. Drop now stores 'true' on the
  flag; the producer checks it at the top of each tick and exits,
  releasing its clones within at most one 20 ms tick.

- macos/Runner/Release.entitlements: strengthen the existing
  justification comment for com.apple.security.network.server.
  Document the specific failure mode (tokio::net::UdpSocket::bind
  -> sandbox 'network-outbound deny' -> EPERM) and explain why
  network.client alone does not cover bind()-then-sendto. The
  entitlement is required, not over-broad.

cargo check (host + aarch64-apple-darwin): clean
cargo test -p chanora_audio --lib: 133 passed
flutter test: 186 passed, 2 skipped
dart analyze: clean
2026-06-07 23:27:46 +09:00
Edison Jwa 76fe8faa94 fix(audio,ios): gate output_underrun on !muted in refactored render callback
The PR #27 refactor moved the iOS render callback to a direct-fill
path with its own peak_i16 == 0 check, dropping the !muted gate
that PR #28 added to the pre-refactor callback. Without this
gate, every muted callback fires a false-positive
increment_output_underrun() because the downmix helper writes
silence (peak_i16 = 0) by design when muted.

Re-apply PR #28's gate to the refactored iOS path so this PR does
not silently reintroduce the bug PR #28 was opened to fix.

Verified:
- cargo test -p chanora_audio --lib: 133 passed, 0 failed
- cargo build -p chanora_audio --target aarch64-apple-ios: clean
2026-06-07 23:27:46 +09:00
Edison Jwa d59da05f93 refactor(audio): share AudioHandler between iOS and macOS, bump deps
crates/chanora_audio/src/engine.rs: drop the macOS-specific event-queue producer/consumer path; macOS now uses the iOS-style direct AudioHandler::fill_buffer in the VPIO render callback. The shared AudioHandler is an Arc<Mutex<...>>; the realtime callback uses try_lock so it never blocks on the tokio decode task (see ios_voice_unit.rs render callback).

crates/chanora_audio/src/mobile_voice_backend.rs: update VoiceAudioParams cfg gates — handler is now the iOS/macOS/desktop shape (Arc<Mutex<AudioHandler<SessionAudioId>>>), event_producer is Android-only.

crates/chanora_audio/src/lib.rs: widen the audio_event_queue module visibility to test so the macOS-specific path can be exercised by the unit test suite.

Cargo.toml: bump cpal 0.17.3 -> 0.18.0, jni 0.21 -> 0.22.4, windows 0.54 -> 0.62, criterion 0.5 -> 0.8. Cargo.lock follows.
2026-06-07 23:27:46 +09:00
Edison Jwa 74951dd7b4 fix(audio,macos): render-path peak limiter
voice_render.rs: new limit_peak_inplace helper (single-pass, allocation-free peak scaler) with 4 unit tests. Applied in both the macOS and iOS render callbacks before the i16 conversion to prevent hard clipping on multi-client mixes that sum past 0 dBFS. Threshold 0.99 keeps the limiter transparent for normal voice levels (sub-millisecond per-frame latency at 48 kHz; pumping risk negligible for speech).

ios_voice_unit.rs: limit_peak_inplace call sites added to the macOS producer/ring render callback (per-frame, 2-element stack array) and the iOS direct-fill_buffer render callback (per-callback, on the scratch_stereo buffer); the downmix helper's hard-clamp is kept as defense-in-depth and is not expected to engage in the integrated flow.
2026-06-07 23:27:46 +09:00
Edison Jwa ebae1274d6 fix(audio,ui): address PR #27 review findings
- ios_voice_unit.rs:856-868: Revert iOS render callback from blocking
  lock() back to try_lock() with silence-on-contention (WouldBlock
  branch increments callback_xrun stat and returns the pre-zeroed
  scratch buffer). Blocking lock() inside the CoreAudio HAL render
  callback can stall the realtime IO thread when the decode task on
  engine.rs:1309 holds the same AudioHandler Mutex, re-introducing
  the underrun pattern this codebase already fixed elsewhere.

- ios_voice_unit.rs:782: Preallocate scratch_stereo to Apple's VPIO
  MaximumFramesPerSlice (4096 frames * 2 channels = 8192 f32) at
  setup time, so the realtime render callback never grows the Vec
  via resize(). The defensive 'len() < needed' branch is kept for
  the (impossible) case that the audio unit later raises max frames.

- main.dart:52-56: Gate _showAudioDebugOverlay behind kDebugMode &&
  _isMacOS so the internal audio stats panel does not ship in
  release builds. kDebugMode is a Dart compile-time const, so the
  overlay subtree is tree-shaken out of release/profile binaries.

- Rebuilt macOS chanora_bridge.framework binary (universal arm64 +
  x86_64) from the fixed source with the new CARGO_PROFILE_RELEASE_*
  env vars (DWARF preserved for dsymutil). install_name patched back
  to @rpath/chanora_bridge.framework/Versions/A/chanora_bridge.

  Verified:
    cargo test -p chanora_audio --lib: 129 passed, 0 failed
    cargo check -p chanora_audio --target aarch64-apple-ios: clean
    dart analyze lib/main.dart: no issues
    xcrun lipo -archs: x86_64 arm64
    xcrun otool -D: @rpath install_name preserved
2026-06-07 23:27:46 +09:00
Edison Jwa 23bfddb6b4 feat(macos): lock-free audio event queue and channel-aware render downmix
macOS realtime audio was suffering buffer underruns on CoreAudio's VPIO
output callback. Root cause was twofold: AudioHandler was decoded under
a Mutex held across the realtime callback, and the render path
hard-coded mono i16 output regardless of the channel count the
callback actually exposed (CoreAudio occasionally hands the callback
stereo or quad output buffers, in which case writing only every Nth
sample produced silence + clicks).

This change brings macOS in line with the lock-free Android audio
architecture introduced for output stutter elimination:

* chanora_audio: AudioPacket / AudioCommand / AudioEventQueue
  (previously gated to `target_os = "android"`) are now compiled on
  macOS too. The decode loop in AudioEngine pushes inbound packets
  into the queue; the VPIO render callback owns AudioHandler outright
  and drains the queue, so the realtime thread never blocks on a
  cross-thread mutex. set_client_volume also routes through the
  command queue on macOS instead of locking the handler.

* voice_render.rs: new downmix_stereo_f32_to_interleaved_i16 helper
  downmixes stereo f32 from AudioHandler to mono i16 and replicates
  that mono sample across every output channel the callback exposes.
  The existing downmix_stereo_f32_to_mono_i16 helper is retained for
  iOS, where VPIO is reliably configured for single-channel output
  via the AudioUnit stream format we pin at unit-create time.
  Compile-gated to ios + test so the macos build doesn't warn on
  dead code.

* ios_voice_unit.rs: render callback reads data.channels from the
  args struct and forwards it to the new interleaved helper, so the
  macOS path tolerates whatever channel count CoreAudio assigns. A
  level decimation counter avoids running sqrt+log10 on every
  callback (~93 Hz) when the Flutter consumer only reads at 30 Hz;
  same regression class as the capture-side fix already in engine.rs.

* mobile_voice_backend.rs: VoiceAudioParams now carries
  event_producer on macOS, and the AudioHandler is no longer wrapped
  in Arc<Mutex<…>> on macOS because ownership moves into the render
  callback. iOS keeps Arc<Mutex<…>> because its callback design
  shares the handler with the decode task.

* lib.rs: audio_event_queue module is now compiled on macOS in
  addition to android.

apps/chanora_flutter/lib/main.dart wraps the home tree in a Stack and
overlays AudioDebugStatsPanel on macOS so the live engine counters
(callback rate, drift, queue depth) used to diagnose the underrun are
visible while iterating on this code. iOS and other platforms are
unaffected.

apps/chanora_flutter/macos/Frameworks/chanora_bridge.framework binary
is rebuilt with these changes so flutter run on macOS picks up the new
realtime path without requiring developers to rebuild the Rust crate
locally. cargo check -p chanora_audio passes on macOS host.
2026-06-07 23:27:46 +09:00
Edison Jwa 5e8b7915db feat(ui): adaptive 3-panel layout, chat panel switching, audio metering fix
- Add responsive breakpoints (compact <600, medium 600-1023, expanded >=1024)
- Add ViewportInfo InheritedWidget for layout-aware descendants
- Add inline ChatPanel (380dp right column) for expanded desktop layout
- Add channel right-click context menu with Chat option for in-place switching
- Add per-target draft persistence via restoredDraft/onDraftChanged callbacks
- Fix header chat button to switch to current voice channel when panel open
- Fix close = dismiss (preserves last target and draft for reopen)
- Add unread dot indicator on channel tiles when chat is closed
- Fix audio regression: decimate dBFS computation to every 3rd callback (~31 Hz)
  to avoid buffer underruns on macOS CoreAudio real-time thread
- Add tools/build-macos.sh release build script (7-step process)
- Add chat panel switching implementation plan and 3-panel design spec

Tests: 183 passed, 2 skipped. Flutter analyze clean.
2026-06-07 23:12:07 +09:00
Edison Jwa 957d68f39d fix(audio,ios): gate output_underrun on !muted
ios_voice_unit.rs:1033: change the condition from `mix_stats.peak_i16 == 0` to `mix_stats.peak_i16 == 0 && !muted`. When the user mutes the channel via output_muted, the downmix helper fills the output buffer with silence (peak = 0), which previously falsely incremented the output_underrun counter. The mute toggle is intentional silence, not a real underrun.

Note: this does not address the separate false positive where peak_i16 == 0 with output unmuted but no audio incoming (e.g., just joined a channel with no remote speaking). A complete fix would require tracking whether the audio handler actually produced data; deferred to a follow-up.
2026-06-07 23:11:12 +09:00
Edison Jwa 5f1423c349 feat(voice): unified mobile voice bar with gesture-isolated PTT row (#22)
* feat(voice): unified mobile voice bar with gesture-isolated PTT row

Replace separate VoiceStatusChip + VoicePttButton with a single
CompactVoiceBar widget that combines both into a two-row layout:

- Control row (tap): status text, mute, deafen, settings chevron
- PTT row (hold): full-width hold-to-talk, shown only in PTT mode

Gesture isolation prevents mis-touch between rows: the control row
uses tap-only InkWell/IconButton while the PTT row uses a raw
Listener for pointer-down/up events.

Key changes:
- Add CompactVoiceBar widget with state-colored container (normal,
  muted, talk-power-blocked)
- Remove mute/deafen IconButtons from AppBar headerActions
- Restructure voice details sheet into primary section + collapsible
  ExpansionTiles (audio processing, PTT capability, debug)
- Optimistic state updates for mute/deafen to eliminate tap delay
- Instant PTT visual feedback (no AnimatedContainer fade)
- Constant geometry across all states (no layout shift on toggle)

* fix(voice): preserve current PTT button format

* feat(voice): move mute/deafen controls into VoiceStatusChip

* fix(voice): ensure consistent chip height across mute states

Remove isSelected/selectedIcon from IconButtons inside VoiceStatusChip.
Material 3 toggle IconButtons (_SelectableIconButton) can vary in height
when the selected state changes due to tap target sizing. Use simple
conditional icons instead and set shrinkWrap tap target size with tight
constraints for stable 40x40 buttons regardless of state.

* fix(voice): remove leftover duplicate mute/deafen buttons in VoiceStatusChip

* fix(voice): replace unsafe stereo cast with bytemuck and localise talk-power tooltip

Replace the raw-pointer `&mut [(f32, f32)]` to `&mut [f32]` cast in
the oboe output callback with `bytemuck::cast_slice_mut`, eliminating
the unsafe block and relying on bytemuck compile-time NoUninit
verification instead.

Add voiceTalkPowerBlocked l10n key (en + zh) and replace the only
remaining hard-coded English tooltip in VoiceStatusChip with it.
2026-06-05 20:58:16 +09:00
Edison Jwa 82441f3d97 feat(voice): real-time mic input level metering at 30 Hz (#25)
* feat(voice): add real-time mic input level metering at 30 Hz

Expose input RMS from the audio engine through the bridge as a
dedicated Rust→Dart Stream<double>, replacing the binary on/off
indicator with a proportional dBFS level meter.

Rust side:
- chanora_audio: add set_input_dbfs/input_dbfs accessors to
  SharedAudioProcessingStats; restructure CaptureState::ingest()
  to compute dBFS from mono buffer before the PTT guard so the
  meter shows mic activity even when not transmitting.
- chanora_core: widen audio_stats() return to include f32 input
  level.
- chanora_bridge: add input_level: f32 to BridgeAudioStats and
  new input_level_stream(sink: StreamSink<f32>) that pushes at
  ~30 Hz via tokio interval task.
- Update frb_generated.rs serialization for the new field.

Flutter side:
- VoiceLevelMeter: accept optional double level (dBFS), map
  -60..0 dBFS to 0..1 fill fraction, animate with
  TweenAnimationBuilder for smooth transitions.
- voice_compact.dart: subscribe to inputLevelStream in the voice
  details sheet for 30 Hz meter updates, keeping 250 ms poll for
  TX/RX counters.
- voice_bar.dart: accept optional inputLevel from the stream.
- main.dart: subscribe to inputLevelStream, pass to VoiceBar.

* chore: sync Flutter build config and dependency updates

- Add Flutter migrator flags to gradle.properties (builtInKotlin, newDsl)
- Add FlutterGeneratedPluginSwiftPackage to iOS/macOS Xcode projects
- Update meta 1.17→1.18, test_api 0.7.10→0.7.11
- Rebuild chanora_bridge framework for macOS
- Update Podfile.lock for iOS and macOS

* fix(voice): correct meter animation, pre-gain dBFS, stream lifecycle, and protocol warnings

B1: Convert VoiceLevelMeter to StatefulWidget tracking previous fill
     as Tween begin so the meter animates smoothly instead of resetting
     to zero on every frame.

B2: Compute dBFS from pre-gain mono samples in CaptureState::ingest()
     so the level meter reflects raw mic input, matching mobile paths.

B4: End input_level_stream after 10 consecutive session errors instead
     of emitting -120 dBFS forever when the session is gone.

Also fixes all 13 clippy warnings in chanora_protocol: collapsed
nested if-let patterns, replaced .ok() + Some matching with Ok, used
? operator, and introduced EventChannels struct to reduce the four
helper functions below the 7-argument threshold.

* fix(voice): use MissedTickBehavior::Skip for level meter stream and align dBFS doc

Set MissedTickBehavior::Skip on the input_level_stream tokio interval
so slow audio_stats() calls skip missed ticks instead of bursting,
preventing CPU spikes on the UI meter thread.

Align VoiceLevelMeter class doc: the mapping floors at -60 dBFS
(via dbfsToFraction), not the full -120 range.
2026-06-05 20:57:16 +09:00
Edison Jwa 2902a8bcd5 fix(audio): eliminate Android output stutter via Oboe config + lock-free callback (#20)
* fix(audio): eliminate Android output stutter via Oboe config + lock-free callback

Phase 1 — Oboe configuration:
- Change output stream from Usage::VoiceCommunication to Usage::Game with
  ContentType::Sonification to avoid forcing the Legacy (OpenSL ES) data
  path on most devices (Oboe issue #2075)
- Switch output format from i16 Mono to f32 Stereo, matching Qint's proven
  configuration and eliminating per-callback downmix conversion
- Set buffer size to 2x burst after stream open, reducing default buffer
  from 8-20x burst to 2x burst for lower latency
- Remove scratch Mutex<Vec<f32>>; callback writes directly to Oboe buffer

Phase 2 — Lock-free output callback:
- Add audio_event_queue.rs: lock-free SPSC bridge using crossbeam ArrayQueue
  with separate packet (lossy) and control (reliable) channels
- OutputCallback now owns AudioHandler directly (no Arc<Mutex<>> on Android)
- Inbound forwarder pushes packets via AudioEventProducer (no mutex)
- set_client_volume pushes control commands via event queue on Android
- iOS/desktop Arc<Mutex<AudioHandler>> path unchanged

* fix(audio): address PR #20 review findings

- Store AudioEventConsumer directly in OutputCallback to eliminate
  per-callback Arc clone on the real-time audio thread
- Add SAFETY comment for the unsafe from_raw_parts_mut transmute
- Bound set_client_volume spin-loop to 64 retries with warn log
- Remove redundant crossbeam-utils direct dependency
- Regenerate license inventory for new crossbeam deps (CI fix)

* fix(audio): use ASCII TODO punctuation
2026-06-05 13:57:53 +09:00
Edison Jwa fb2a8e0a80 docs(rust): add doc comments to delta enums and fix dead_code warnings (#24)
* docs(rust): add doc comments to delta enums and fix dead_code warnings

Add missing documentation to ProtocolDelta, CoreDelta, and BridgeDelta
enum variants and their struct fields across the protocol, core, and
bridge crates. Document the ChannelId::ROOT constant and the
take_delta_rx adapter method.

Fix dead_code warnings:
- keyring_disabled: add #[cfg] gate matching its callers
- snapshot_signature: add #[cfg(test)] for future test use

* fix(rust): correct `order` field docs to predecessor channel ID, narrow audio engine cfg gates

- Correct `order` field documentation in ProtocolDelta, SessionEvent,
  and BridgeEvent from 'sort order' to 'predecessor channel ID
  (TeamSpeak linked-list ordering hint)' per Copilot review feedback.
- Narrow AudioEngine voice_out_tx, voice_activity_selector, and mic_gain
  cfg gates from ios+macos+android to android-only, since these fields
  are only read from self in android_restart_voice_unit. On iOS/macOS the
  values are passed directly to the voice backend at construction time.
2026-06-05 11:54:59 +09:00
Edison Jwa 29afbb5e97 fix: address post-event-driven issues and client info parity (#16)
* fix(ui): restore speaking status indicators

Speaking state (isSpeaking) is computed from voice activity timestamps
in the protocol layer and cannot be represented as a discrete delta.
The event-driven refactor removed periodic snapshot refreshes, causing
speaking indicators to go stale.

Adds a 750ms periodic snapshot refresh (matching SPEAKING_ACTIVITY_WINDOW)
while the audio stats timer is active (in-channel only). Structural
changes (moves, joins, leaves) are still handled by instant deltas.

* fix(ui): hide server query clients from delta joins

When a ServerQuery client sends a message, a ClientJoined delta fires.
Before PR#15 the periodic snapshot rebuild would include the SQ client
but the snapshot_view filter hid it. With deltas, the client persisted
in the local snapshot. Now ClientJoined deltas skip SQ clients entirely.

* fix(proto): log getconnectioninfo errors instead of silently discarding

Ping and packet loss showing 'Unknown' in the client info sheet is
caused by getconnectioninfo failures being silently swallowed. Now
logs the error with the client_id so the root cause can be diagnosed
(e.g. missing b_client_connectioninfo_view permission on the server).

Also logs clientgetvariables failures.

* fix(proto): refresh non-self client profiles before mapping

* feat(protocol): add ping deviation to client profiles

* chore(ui): regenerate Flutter bridge bindings for ping deviation

* fix(l10n): add ping deviation labels to client info

* feat(ui): show ping deviation in client info sheet
2026-06-03 18:26:29 +09:00
Edison Jwa 808324f374 feat: event-driven UI updates for instant channel switching (#15)
* chore: regenerate Cargo.lock after rebase

* fix(ui): add 1s cool-down to prevent double-tap channel join

voiceJoin returns instantly (fire-and-forget protocol), so the
pending-join guard clears before a second tap lands. The cool-down
prevents the rapid channel oscillation and ClientIsFlooding (524)
that results from double-tapping.

* fix(ui): handle ChannelAlreadyIn as success, ClientIsFlooding with backoff

- ChannelAlreadyIn (0x0302): treat as silent success, update UI state
- ClientIsFlooding (0x020c): show localized snackbar, extend cooldown 5s
- Add l10n strings for flooding error (en + zh)

* fix(proto): use Windows TS3 client version for broadest compatibility

Matches Qint's default (Windows_3_X_X__1). Avoids server-side
behavioral differences with TS5 version strings.

* fix(proto): patch tsproto-types to handle short P-256 coordinates

BigInt::to_bytes_be() strips leading zeros, causing WrongPublicKeyLength
when a server's ephemeral key coordinate starts with 0x00. Patch from
EdisonJwa/tsclientlib fix/p256-short-coordinate-pad branch left-pads
coordinates to the P-256 field size instead of rejecting them.

* refactor(core): stop watchdog from emitting SnapshotChanged

The watchdog now serves only as a liveness probe (miss counting for
reconnection). UI updates are handled entirely by the event-driven
delta path (ProtocolDelta → SessionEvent → BridgeEvent → Flutter).

Removes signature tracking and SnapshotChanged emission from the
supervisor loop. The initial snapshot is still fetched via the
Connected event handler in Flutter.

* refactor(ui): remove channel-join cooldown guard

With event-driven deltas the UI updates instantly on channel moves,
so the 1-second cooldown is no longer needed. Double-taps are handled
by the server (ChannelAlreadyIn → success) and the pending-channel-id
guard prevents overlapping requests.

Also removes the _lastJoinCompletedAt field entirely.

* fix(core): reattach event forwarders after reconnect

The reconnect path swapped in a new ProtocolClient but never took
chat_rx, activity_rx, or delta_rx from it. After the first reconnect,
the event-driven UI pipeline was dead.

Fix by extracting spawn_event_forwarders() helper called on both
initial connect and reconnect. Also replaces lossy try_recv+sleep
polling with proper recv().await for push-based delivery.

* feat(protocol): enrich delta schema with all snapshot-visible fields

ClientJoined now carries input_muted, output_muted, is_server_query,
talk_power, talk_power_granted. ChannelAdded/ChannelUpdated now carry
has_password and needed_talk_power. ClientUpdated also carries
is_server_query, talk_power, talk_power_granted.

This prevents local snapshot drift where fabricated defaults could
hide password requirements, talk-power restrictions, or client type.

* refactor: remove dead SnapshotChanged variant end-to-end

SnapshotChanged is no longer emitted since the watchdog was refactored
to liveness-only. Removes the variant from SessionEvent, BridgeEvent,
and the Flutter switch statement. FRB bindings regenerated.

* fix(ci): regenerate license inventory and fix iOS submodule fetch

- Regenerate docs/security/license-inventory.md to match current lockfile
- Remove submodules: true from checkout (causes hard fail on private submodule)
- Add explicit git submodule update --init --depth=1 with || true fallback
- Check silero-coreml/Package.swift instead of directory existence
2026-06-03 18:20:33 +09:00
Edison Jwa 2c3c3873dc fix(diag): record bridge and audio interruption diagnostics (#18)
* fix(diag): record bridge events in diagnostics page

Connection lost/reconnecting/disconnected and iOS audio interruption
events now appear in the diagnostics dialog alongside existing error
snackbar entries.

* fix(diag): reduce audio callback sample verbosity to debug

The render callback diagnostic sample logged every 100 callbacks
(~2s) at INFO level, flooding the 256-entry release log buffer and
pushing out useful events. Changed to DEBUG so it only appears in
debug builds with the larger 4096-entry buffer.

* fix(diag): add timestamps to Rust diagnostic log entries
2026-06-03 18:09:25 +09:00
Edison Jwa dab90852a3 Merge pull request #13 from EdisonJwa/feat/apple-coreml-vad
Add Apple CoreML Silero VAD
2026-06-02 20:14:17 +09:00
Edison Jwa 1813bbaa0c fix(ci): keep benchmark advisory non-blocking 2026-06-02 20:01:58 +09:00
Edison Jwa ddf858cc6c fix(audio): address CoreML VAD review feedback 2026-06-02 19:39:11 +09:00
Edison Jwa 7d47a1e14b chore(prefetch): rename workspace crate 2026-06-02 13:33:41 +09:00
Edison Jwa 813a38e92b feat(audio): add Apple CoreML Silero VAD 2026-06-02 01:52:08 +09:00
Edison Jwa 25e6a16eb1 Merge pull request #10 from EdisonJwa/fix/ios-audio-lifecycle-lag
fix(ios): stabilize audio lifecycle startup
2026-05-31 23:43:32 +09:00
Edison Jwa ecb9ae9636 fix(audio): restart iOS voice unit in place 2026-05-31 22:30:56 +09:00
Edison Jwa 6f7063971d fix(audio): use WebRTC VAD on iOS 2026-05-31 22:30:28 +09:00
Edison Jwa c02d4e6df3 fix(bridge): serialize iOS audio lifecycle events 2026-05-31 22:29:38 +09:00
Edison Jwa 681f3b636f test(storage): isolate temp directories in tests 2026-05-29 19:19:20 +09:00
Edison Jwa fe6e07353e chore: restore product scaffold to rollback baseline 2026-05-29 14:02:04 +09:00
Edison Jwa 2896f14ec9 fix: show one linux audio backend 2026-05-25 18:31:20 +09:00
Edison Jwa d03ea937e6 fix: refine linux voice runtime behavior 2026-05-25 18:26:49 +09:00
Edison Jwa a2d686d9d0 feat: promote linux native audio path 2026-05-25 17:42:06 +09:00
Edison Jwa b8df25a195 Reduce Linux setup ambiguity and surface desktop input/message failures honestly
Clarify ONNX Runtime guidance with direct-open install hints, restore desktop WebRTC VAD visibility, map mouse side buttons through focused PTT capture/runtime paths, and wait for server acks before showing chat sends as successful.

Constraint: Linux release UX must stay functional when ONNX Runtime is optional and GNOME portal availability varies
Rejected: Keep desktop VAD locked to Silero only | misleads users when ONNX Runtime is skipped
Confidence: medium
Scope-risk: moderate
Directive: Preserve the protocol send-ack wait path for chat so UI success always tracks real server acceptance
Tested: flutter analyze lib/main.dart lib/widgets/chat_views.dart lib/widgets/input_dialogs.dart lib/widgets/startup_dependency_screen.dart; flutter test test/widgets/input_dialogs_test.dart test/widgets/chat_views_test.dart test/services/startup_dependency_check_test.dart test/widgets/startup_dependency_screen_test.dart test/widgets/voice_settings_controls_test.dart test/widgets/audio_processing_config_state_test.dart; cargo test -p chanora_protocol --lib; cargo test -p chanora_audio ptt_backends --lib
Not-tested: Live manual GNOME portal rebind/global PTT on a real desktop session; observer-bot chat against a live server after the sender-name fallback change
2026-05-25 11:55:10 +09:00
Edison Jwa 0648203100 build: lock resolver dependencies 2026-05-25 02:58:53 +09:00
Edison Jwa 6f64062fd8 chore: clean Android voice build warnings 2026-05-25 01:27:28 +09:00
Edison Jwa 5515ff6643 feat: stabilize voice activity and audio routing 2026-05-25 01:19:09 +09:00
Edison Jwa eb9014cd81 feat: add TeamSpeak address resolver 2026-05-25 01:12:50 +09:00
Edison Jwa 7d5d8c2c90 feat: integrate chat voice and diagnostics client 2026-05-23 06:51:55 +09:00
Edison Jwa bf284018e6 feat: Android Oboe voice backend — WebRTC APM, VAD, HW/SW toggle, BBCode welcome, link trust, foreground task
Audio engine (Rust):
- Android Oboe: WebRTC APM (AEC/NS/AGC/HPF) + TEN/Silero ONNX VAD
- Hardware effects (JNI) with software fallback per-effect
- Render reference buffer for AEC between output/capture callbacks
- Voice activity gate: suppress transmission when speaker muted (all platforms)
- Audio focus (SDD-109) + Bluetooth SCO (SDD-110) via JNI
- ONNX Runtime 1.26 via ort 2.0.0-rc.12 (down from rc.10, ndarray 0.17)
- VAD worker channel capacity 8→32, initial seq u64::MAX (warm-up fix)
- TEN VAD default backend (was Silero)
- Platform→WebrtcApm resolution after hardware binding
- oboe-rs edisonjwa fork with get_raw_session_id()

Android Kotlin:
- AndroidAudioFocusController + AndroidBluetoothScoController
- AndroidAudioLifecycleController (route changes to Flutter)
- ProGuard rules for new controllers

Flutter UI:
- VoiceSettings: Android HW/SW toggle (Platform auto / WebRTC APM)
- VoiceStatusChip: mute warning border + Speaker muted label
- BBCode welcome message parser (BbCodeText, case-insensitive)
- Welcome message foldable (expanded by default)
- Link trust dialog (domain wildcards, SharedPreferences)
- HapticFeedback on voice sheet opener
- Server name in AppBar, version v0.1.0
- Default channel (id=1) visible, serverquery clients hidden
- flutter_foreground_task integration

Config:
- ort load-dynamic on all non-iOS (Android/Linux/Windows)
- ONNX Runtime AAR 1.26.0
- ndarray moved to common deps (was Apple-only)
2026-05-22 09:29:57 +09:00
Edison Jwa 6af4ecab0f feat(voice): add iOS VAD runtime support 2026-05-21 20:51:45 +09:00
Edison Jwa b65cedfa95 fix(android): recover from input stream failures 2026-05-20 14:52:34 +09:00