[Fix] (MG_IntegrationTest/Scenarios): re-encode a GBK section sign as UTF-8

This commit is contained in:
2026-10-15 10:15:38 -04:00
parent f9c5e0adbc
commit eb0830dfeb
@@ -236,7 +236,7 @@ void main() { oColor = uColor; }
EXPECT_EQ(FirstGLError(), 0u);
}
// A detach takes effect for every query at once (GL 4.6 ¡ì7.3), even though the program keeps
// A detach takes effect for every query at once (GL 4.6 §7.3), even though the program keeps
// the shader for its current executable until the next link: a second detach is
// INVALID_OPERATION, and attaching it again before that link is legal and lists it once.
TEST_F(ArbShaderObjectsScenario, ADetachIsVisibleAtOnceAndAReattachWithdrawsIt) {