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[Fix] (MG_IntegrationTest/Scenarios): re-encode a GBK section sign as UTF-8
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@@ -236,7 +236,7 @@ void main() { oColor = uColor; }
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EXPECT_EQ(FirstGLError(), 0u);
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}
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// A detach takes effect for every query at once (GL 4.6 ¡ì7.3), even though the program keeps
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// A detach takes effect for every query at once (GL 4.6 §7.3), even though the program keeps
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// the shader for its current executable until the next link: a second detach is
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// INVALID_OPERATION, and attaching it again before that link is legal and lists it once.
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TEST_F(ArbShaderObjectsScenario, ADetachIsVisibleAtOnceAndAReattachWithdrawsIt) {
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