BZLZHH
4532cae175
[Feat] (MG_Impl, MG_Util): STENCIL_INDEX8 renderbuffers; report distinct D/S renderbuffers unsupported
...
GL_STENCIL_INDEX8 becomes a first-class internal format (VK_FORMAT_S8_UINT
backing, metrics, classifiers, converters), so glRenderbufferStorage
accepts it instead of leaving GL_INVALID_ENUM behind. Framebuffer
completeness now also mirrors the renderer's gate for renderbuffers:
distinct depth/stencil renderbuffer attachments (or a renderbuffer
paired with a texture) report GL_FRAMEBUFFER_UNSUPPORTED - the spec only
requires the same-image case - instead of passing completeness and then
failing at draw/clear (verify_mixed_attachments.* now passes).
2026-08-01 01:50:34 -04:00
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1cefb9780b
[Feat] (MG_State, MG_Util, MG_Impl/GLImpl, MG_Backend/DirectGLES): desktop-GL single-channel client formats GL_GREEN/GL_BLUE/GL_ALPHA and _INTEGER variants - validate and readback via wide-RGBA channel extraction (GL CTS packed_pixels rgba8_format_green/blue read with them), unpack GREEN/BLUE(_INTEGER) TexImage uploads into the named channel with 0/1 defaults per table 3.3; GL_ALPHA keeps the legacy Red upload mapping (R8 storage + 000R swizzle), its readback corrected at the backend to source channel 3
2026-07-16 06:47:33 -04:00
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e7bb46e819
[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
2026-06-17 10:58:12 +08:00
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f60a3002e9
[Fix] (MG_State/Texture): add missing RGB16 format
2026-01-18 18:50:54 +08:00
BZLZHH
20fbfc2956
[Chore] (LICENSE): Switch project license to LGPLv3.
2026-01-18 09:33:33 +08:00
BZLZHH
b68d2859e8
[Feat] (MG_Util|MG_State/TextureState): Add TexturePixelDataType::HalfFloat and TexturePixelDataType::UnsignedInt248. Handle TexturePixelDataType::Float32UnsignedInt248Rev.
2026-01-01 13:17:25 +08:00
BZLZHH
3714e275ab
[Chore] (All): Update copyright year in source code files.
2026-01-01 00:42:06 +08:00
BZLZHH
e7d9da42dc
[Chore] (All): Adjust copyright declaration.
2025-12-31 21:49:54 +08:00
BZLZHH
8ed8efe347
[Chore] (All): Add standardized source file header and update script.
2025-12-31 15:45:34 +08:00
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eb705c53bf
[Chore] (MG_State/Texture): explicitly specify value for enums
2025-12-10 15:29:59 +08:00
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cb4e6b5f19
[Feat] (MG_State/Texture, MG_Impl/Texture): glTexBuffer (and implement TextureObjectBuffer accordingly)
2025-12-09 21:20:39 +08:00
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0a89ad4f30
[Feat] (MG_State/Texture): separate mipmap from TextureObjectBase
2025-12-09 10:57:10 +08:00
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ab6d9f60e7
[Refactor] (MG_State/Texture): decouple texture object and mipmap storage
2025-12-06 22:24:30 +08:00
BZLZHH
6293f3f0ab
[Feat] (MG_State/TextureState): Add GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
2025-11-30 11:42:20 +08:00
BZLZHH
e72bdb67b5
[Feat] (MG_State/TextureState): Add more TextureUploadTarget.
2025-11-28 21:37:47 +08:00
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4d44dda117
[Chore] (MG_State/TextureObject): separate TextureObjectWithOneMipmap
2025-11-25 21:52:01 +08:00
swung0x48
352df37b91
[Feat] (MG_State/TextureObject): implement GetIndexOfTextureUploadTarget()
2025-11-25 14:14:05 +08:00
swung0x48
419a67cd08
[Feat] (MG_State/TextureState): refractor mipmap (TextureStorage)
2025-11-25 00:10:13 +08:00