BZLZHH
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19e2a5dec2
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[Feat] (BufferState): Implement BufferSubData.
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2025-05-17 00:19:40 +08:00 |
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BZLZHH
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354d0882eb
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[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
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2025-05-16 23:35:44 +08:00 |
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BZLZHH
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6901e9584f
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[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
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2025-05-16 23:23:16 +08:00 |
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BZLZHH
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9a692a7845
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[Feat] (BufferState): Implement glDeleteBuffers.
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2025-05-16 13:34:24 +08:00 |
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swung0x48
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7fdf31c782
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[Misc] poking around...attempting to fix vbo problem but no avail
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2025-05-11 22:59:26 +08:00 |
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swung0x48
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614c5f7324
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[Fix] (BufferState, GL_Drawing): mark dirty buffers
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2025-05-08 21:40:48 +08:00 |
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swung0x48
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6c1d1e0e7a
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[Feat] implement renaming for buffer
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2025-05-07 15:38:30 +08:00 |
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BZLZHH
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33104f699a
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[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
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2025-05-01 22:20:34 +08:00 |
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