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[Fix, Feat, Test] (MG_Util, MG_Backend, MG_Impl, MG_State): correct the log severity ordering and unwind the diagnostics it silenced
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2026-08-13 02:02:49 -04:00 |
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1c5744f2be
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[Fix] (MobileGL, Build): drop the __ANDROID_API__ source pin; hold API 26 in CMake instead
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2026-08-11 21:58:30 -04:00 |
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0827d7a539
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[Fix] (MobileGL): define the numeric log levels in Defines.h - the MOBILEGL_ASSERT gate compared undefined tokens in TUs that never include Log.h
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2026-08-10 13:00:10 -04:00 |
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c4254c4bbd
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[Feat] (WGL): add Windows host layer - drop-in opengl32.dll with WGL over EGLImpl, Win32 window backend plumbing for both backends, ANGLE loader path, and leak-at-exit process teardown
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2026-07-26 06:46:29 -04:00 |
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f121aeb57f
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[Feat] (MG_Impl): add macOS CGL and NSOpenGL frontends
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2026-06-28 20:33:14 +08:00 |
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c82062a51b
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[Fix] (MobileGL): restore default log level
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2026-06-17 13:50:48 +08:00 |
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e7bb46e819
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[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
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2026-06-17 10:58:12 +08:00 |
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BZLZHH
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d3a2e2e666
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[Chore] (...): Disable debug log.
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2026-06-10 09:52:30 +08:00 |
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482b6d7bbf
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[CI] (android-plugin): specify MOBILEGL_LOG_ACTIVE_LEVEL=MOBILEGL_LOG_LEVEL_INFO define
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2026-05-24 08:45:02 +08:00 |
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e13b5d0618
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[Chore] (MG_Backend/DirectVulkan): make Photon fix a SPIR-V patch rather than source-level
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2026-05-09 17:46:16 +08:00 |
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c5bf0dc07d
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[Chore] (MG_Backend/DirectVulkan): exclude some validation logic from release build
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2026-05-09 13:45:19 +08:00 |
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f2ab50b84e
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[Feat] (MG_Backend/DirectVulkan): VkBufferManager
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2026-03-19 17:44:35 +08:00 |
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BZLZHH
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9e90d9508b
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[Feat] (Core): Add env config loader and refactor initialization entrypoints.
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2026-02-21 22:08:55 +08:00 |
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BZLZHH
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7f9953fdee
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[Fix] (MG_Backend/DirectVulkan): Handle shader position transform.
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2026-02-21 15:36:28 +08:00 |
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BZLZHH
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ccd51bf2d3
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Merge branch 'dev' into Feat/Backend-Direct-Vulkan
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2026-02-21 15:02:59 +08:00 |
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BZLZHH
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8413874e82
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[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
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2026-02-18 10:36:56 +08:00 |
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6b7de70bf3
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[Fix] (MG_Test/Backend/DirectVulkan): encapsulate FrameContext
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2026-02-16 11:06:04 +08:00 |
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BZLZHH
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85f7c8f4a6
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[Feat] (MG_Backend/DirectVulkan): Add DirectVulkan backend.
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2026-01-31 16:44:08 +08:00 |
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197fdb972b
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[Chore] (Defines): shouldn't enable scope marker by default
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2026-01-29 22:57:25 +08:00 |
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BZLZHH
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20fbfc2956
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[Chore] (LICENSE): Switch project license to LGPLv3.
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2026-01-18 09:33:33 +08:00 |
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3b807f6275
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[Chore] (Defines): MOBILEGL_LOG_ACTIVE_LEVEL defaults to MOBILEGL_LOG_LEVEL_INFO
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2026-01-10 13:43:59 +08:00 |
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27ed4cd30b
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[Feat] (MG_Backend/DirectGLES): OpenGL scope marker
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2026-01-09 16:23:30 +08:00 |
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0a1e85e9e6
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[Fix] (MG_Util/Debug/Log): force turn off stacktrace
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2026-01-05 15:33:15 +08:00 |
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5e9844a4e5
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[Chore] (MG_Util/Debug/Log): give up on stacktrace
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2026-01-05 10:03:14 +08:00 |
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c6443e5039
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[Fix] (CMake): make MSVC properly report __cplusplus macro
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2026-01-05 09:46:38 +08:00 |
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BZLZHH
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28c15148f2
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[Fix] (...): Some fix for TexSubImage2D(MG_Impl) and ...
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2026-01-02 19:40:05 +08:00 |
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BZLZHH
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3714e275ab
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[Chore] (All): Update copyright year in source code files.
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2026-01-01 00:42:06 +08:00 |
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BZLZHH
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e7d9da42dc
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[Chore] (All): Adjust copyright declaration.
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2025-12-31 21:49:54 +08:00 |
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BZLZHH
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58b620dee3
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[Feat] (MG_Backend|MG_State/ProgramState): Add default fragment shader if missing for backends requiring FS.
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2025-12-31 21:09:19 +08:00 |
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BZLZHH
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8ed8efe347
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[Chore] (All): Add standardized source file header and update script.
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2025-12-31 15:45:34 +08:00 |
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0e9bca40f3
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[Chore] (CMake): use set() instead of option()
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2025-12-11 16:29:03 +08:00 |
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1e64a85bcd
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[Fix] (Defines.h): include mingw as Windows platform
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2025-12-11 15:14:07 +08:00 |
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BZLZHH
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a6b34ee5bf
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[Chore] (...): Format code.
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2025-11-28 15:17:50 +08:00 |
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45ae87c017
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[Chore]: fix compilation in gcc
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2025-11-25 14:22:28 +08:00 |
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1a997ae8d4
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[Feat]: more refined MOBILEGL_ASSERT() macro
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2025-11-25 14:12:46 +08:00 |
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BZLZHH
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9cd749b707
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[Improvement] (All): Better assertion.
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2025-11-23 10:27:01 +08:00 |
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[Chore] (Defines): use DEBUG log level
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2025-11-13 14:45:57 +08:00 |
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BZLZHH
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e8d6cd4b31
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[Feat] (...): Implement glDrawArrays.
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2025-11-01 13:06:18 +08:00 |
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BZLZHH
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e37dedb72d
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[Feat] (...): Basic ability to load GLES/EGL.
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2025-10-06 11:47:27 +08:00 |
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BZLZHH
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bcb02fe5e6
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[Chore] (MG_Backend/Backends): Add DirectGLES and use. Rename renderer names of Diligent ones.
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2025-10-06 01:06:50 +08:00 |
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BZLZHH
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ee971306ca
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[Misc] (All): Run format_code.sh
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2025-10-02 15:11:38 +08:00 |
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12335da41b
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[Chore] (MG_Test): add missing includes in tests
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2025-08-09 23:53:02 +08:00 |
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BZLZHH
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93ca669929
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[Refactor] (All): Restructure include system.
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2025-08-09 23:10:34 +08:00 |
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