Commit Graph
2209 Commits
Author SHA1 Message Date
swung0x48 96646df12e [Fix] (MG_Backend/DirectVulkan): review round - failure diagnostics take MGLOG_E, the once-per-patch-size success note takes MGLOG_D, and the per-draw refusal stays latched 2026-08-13 01:34:57 -04:00
swung0x48 f20b20e643 [Fix, Feat, Test] (MG_Backend/DirectVulkan, MG_Test): synthesize the pass-through tessellation control stage GL gives an evaluation-only program, and refuse the half-tessellated pipeline Mali dereferences null inside 2026-08-13 01:28:35 -04:00
swung0x48 2587814970 Merge branch "feat/cts-image-format-qualifier" into dev 2026-08-12 19:23:51 -04:00
swung0x48 43398e33e8 [Fix, Test] (MG_Util, MG_IntegrationTest): review round - anchor a clone only behind a real definition, decline the atomic-image shape, and say what the software lanes cannot falsify 2026-08-12 19:12:39 -04:00
swung0x48 b7557d6615 [Feat, Fix, Test] (MG_Util, MG_Backend/DirectGLES, MG_IntegrationTest): bake the bound image format into the ESSL a format-less image declaration needs 2026-08-12 18:56:31 -04:00
swung0x48 bce34d7fac Merge branch "feat/cts-followup-fp64-ds-imgbuf" into dev 2026-08-12 17:56:13 -04:00
swung0x48 f91857266f [Fix, Test] (MG_Backend/DirectGLES, MG_Test): the tessellation stages never got the flat qualifier an ES linker compares across both sides of every integer interface 2026-08-12 17:50:31 -04:00
swung0x48 49cb1be0fd [Fix, Test] (MG_Backend/DirectGLES, MG_IntegrationTest): a shader writing a buffer texture through an image unit left the CPU shadow stale, so every map and readback after it saw the old bytes 2026-08-12 17:50:31 -04:00
swung0x48 a51c68bb2c [Fix, Test] (MG_Util, MG_IntegrationTest): a 64-bit float constant was read as 32 bits, so every comparison against a round double became an epsilon test against zero 2026-08-12 17:50:25 -04:00
swung0x48 1c723a6cfc Merge branch "feat/cts-image-targets" into dev 2026-08-12 16:52:34 -04:00
swung0x48 44805bfa07 [Fix, Test] (MG_Util, MG_Backend/DirectVulkan, MG_IntegrationTest): adversarial review - the rewritten 1D-array image collided with a module's own 2D-array one and left an invalid duplicate type; pin the component order, keep the subject kinds in a truncated matrix 2026-08-12 16:49:59 -04:00
swung0x48 257fcbfd0b [Fix, Test] (MG_Util, MG_Backend/DirectVulkan, MG_IntegrationTest): review round - one module parse for the shaders with no 1D-array image, per-kind values the combined case can name, and the invariants two shared buffers rest on 2026-08-12 16:43:29 -04:00
swung0x48 2b46a3db96 [Fix, Test] (MG_Util, MG_Backend/DirectGLES, MG_Backend/DirectVulkan): the two image target kinds a compute dispatch could not read - 1D-array on ES, imageBuffer on Vulkan 2026-08-12 16:11:10 -04:00
swung0x48 0b36621069 Merge branch "feat/cts-diag-wave" into dev 2026-08-12 15:33:43 -04:00
swung0x48 9ee2e0a1db [Fix] (MG_Backend/DirectGLES): re-push the texture parameters a regenerated driver texture has lost, instead of trusting caches that outlived it 2026-08-12 15:22:39 -04:00
swung0x48 6b6623ae72 [Fix, Test] (MG_Backend, MG_Impl, MG_State): advertise the uniform-block and stencil-texturing strings a 4.0 context hides behind, forward DEPTH_STENCIL_TEXTURE_MODE to both backends, and stop a reserved transform feedback name passing for an object 2026-08-12 15:12:01 -04:00
swung0x48 a6e029734b [Test, Doc] (MG_IntegrationTest, MG_Backend/DirectGLES): review wave - stop the skip paths leaking their GL objects, normalise the clip enables a neighbouring scenario leaves behind, and state what the software lanes cannot falsify 2026-08-12 13:57:32 -04:00
swung0x48 e7d6bfddac [Fix, Test] (MG_Backend/DirectGLES, MG_State, MG_Util): publish the real default framebuffer depth/stencil format, forward the clip distance enables, and stop trusting a stale format probe for non-2D depth attachments 2026-08-12 13:34:39 -04:00
swung0x48 f2c879528f Merge branch "feat/es-ds-readback" into dev 2026-08-12 12:12:49 -04:00
Swung0x48 eaba4ac1dc [Fix, Docs] (MG_Backend/DirectGLES): drain the attachment-format probe, and document the depth/stencil readback emulation switch 2026-08-12 12:09:45 -04:00
Swung0x48 ed6578954e [Feat, Fix, Test] (MG_Backend/DirectGLES, MG_IntegrationTest): emulate ES depth/stencil readback by shader sampling, and stop the replicate blit leaking its borrowed texture unit 2026-08-12 11:38:34 -04:00
swung0x48 e005c8b6cb [Test] (tools/trace_replay): drop the minecraft-26.2-main-menu fixture 2026-08-12 11:07:38 -04:00
swung0x48 535b5e3095 Merge branch "feat/cts-xfb-respec-compressed" into dev 2026-08-12 10:35:09 -04:00
swung0x48 1b05a84928 [Fix, Test] (MG_State, MG_Backend, MG_Impl, MG_Test): review wave - hand the mapping back instead of renewing it, retire an immutable ES store on respecify, and tag glTexStorage2D levels too 2026-08-12 10:32:39 -04:00
swung0x48 7ccb762936 [Fix, Test] (MG_Impl, MG_Test): a persistently mapped unpack buffer is a legal source for the compressed uploads too 2026-08-12 09:24:57 -04:00
swung0x48 442e7eec1c [Docs] (MG_IntegrationTest): the capture-buffer note described a bug that is fixed and pinned elsewhere now 2026-08-12 09:22:17 -04:00
swung0x48 2787d15706 [Fix] (MG_Impl): the compressed sub-image bounds check added two application-supplied ints 2026-08-12 09:19:50 -04:00
swung0x48 74ce58a6c7 [Fix] (MG_Backend/DirectGLES): a declined map renewal left the respecify pointing at immutable storage 2026-08-12 09:17:54 -04:00
swung0x48 bb122ebd4f [Test] (MG_IntegrationTest): the DSA enable-disable-attributes case, reassembled where it can be stepped through 2026-08-12 08:56:13 -04:00
swung0x48 9b0ed5b3af [Fix, Feat, Test] (MG_Impl, MG_Test): a specific compressed internalformat now tags the level it defines, and the compressed sub-image entry points stopped being stubs 2026-08-12 08:52:01 -04:00
swung0x48 0e31c1481b [Fix, Test] (MG_State, MG_Backend/DirectVulkan, MG_Backend/DirectGLES, MG_IntegrationTest): a respecified capture buffer left the transform feedback writing one store and the readback reading another 2026-08-12 08:42:45 -04:00
swung0x48 811f32760e [CI] (test): gate the retrace pipeline on the integration lane - build-retrace and trace-cases now need it 2026-08-12 08:41:19 -04:00
swung0x48 01381a0404 Merge branch "feat/cts-baseinstance-dsa-bufstorage" into dev 2026-08-12 08:23:57 -04:00
swung0x48 0f02b0fdb1 [Fix] (MG_Util): the POST base-instance row described an emulation that no longer exists 2026-08-12 08:22:26 -04:00
swung0x48 3be02abf47 [Fix] (MG_Impl): multisample renderbuffers ignored the integer formats own sample limit 2026-08-12 08:17:11 -04:00
swung0x48 f91d6b676c [Fix] (MG_Impl): the per-stage atomic-counter-buffer limits answered GL_INVALID_ENUM instead of their zero 2026-08-12 08:12:32 -04:00
swung0x48 1ebf191f94 [Fix, Test] (MG_Backend/DirectGLES, MG_Util): baseInstance reached the shader but never the vertex fetch 2026-08-12 08:12:27 -04:00
swung0x48 ccad803023 Merge branch "feat/cts-vab-current-attrib" into dev 2026-08-12 07:40:47 -04:00
swung0x48 21159caf31 [Fix, Test] (MG_Util, MG_Backend/DirectGLES): transform feedback captured nothing at all from an interface block 2026-08-12 07:38:50 -04:00
swung0x48 ea4819a21d [Fix, Test] (MG_State, MG_IntegrationTest): an array vertex input occupies one location per element, not one location in total 2026-08-12 07:36:12 -04:00
swung0x48 6b882b3ccf Merge branch "feat/fp64-demote-to-fp32" into dev 2026-08-12 06:42:23 -04:00
swung0x48 96bd36c50b [Docs] (README): the MOBILEGL_ADVERTISE_FP64 switch 2026-08-12 06:41:54 -04:00
swung0x48 46fbd837b3 [Fix, Test] (MG_State, MG_Impl, MG_IntegrationTest): a double uniform initializer no longer reads zero 2026-08-12 06:41:54 -04:00
swung0x48 796a57a115 [Feat, Test] (MG_Backend, MG_Util, MG_Impl): report the fp64 tier at startup, decline 64-bit vertex formats everywhere, advertise GL_ARB_gpu_shader_fp64 only on request 2026-08-12 06:25:35 -04:00
swung0x48 62a2dae5ba [Fix, Test] (MG_Impl, MG_State, MG_IntegrationTest): glUniform*d stores what the demoted shader reads 2026-08-12 06:20:11 -04:00
swung0x48 532836c058 [Feat, Test] (MG_Util): demote every 64-bit float in a shader to 32 bits, with the block layout re-derived 2026-08-12 06:11:50 -04:00
swung0x48 2fced2241b [Fix, Test] (MG_Util, MG_State, MG_Backend): the GL 4.3 vertex binding model - array vertex inputs, zero binding strides, instance divisors, and formats ES refuses 2026-08-12 05:36:00 -04:00
swung0x48 21b5fc2d92 Merge branch 'feat/cts-draw-parameters' into dev 2026-08-12 04:24:54 -04:00
swung0x48 1f753ab5fa [Test] (MG_IntegrationTest): the draw-parameter builtins, read back out of the shader the draw produced 2026-08-12 04:18:08 -04:00
swung0x48 3ed9501be5 [Fix, Feat, Test] (MG_Backend/DirectGLES, MG_Test): the draw-parameter builtins never reached the draws that carry them, and glMultiDrawArraysIndirectCount had no backend at all 2026-08-12 04:18:08 -04:00