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7c26ff1b81
[Fix] (MG_Impl/GLImpl): report fragment image uniform limits
2026-07-03 01:32:59 +08:00
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d472d8c32e
[Fix] (MG_State/EGLState, MG_Impl/GLImpl): report OpenGL context flags
2026-07-03 01:10:37 +08:00
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75e5fe1dd3
[Fix] (MG_State/GLState): allow combined texture unit bindings
2026-07-03 00:19:03 +08:00
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fb1da4bbd0
[Fix] (MG_Impl/GLImpl, MG_Backend): avoid image uniform piglit traps [skip ci]
2026-07-03 00:02:11 +08:00
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ac43c0224c
[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix Vulkan depth-only fragment outputs
2026-07-02 23:46:14 +08:00
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011b2ad6f8
Revert "[Fix] (MG_Impl/GLImpl): reject default VAO draws [skip ci]"
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This reverts commit 632a4f0859 .
2026-07-02 22:50:48 +08:00
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e83e6ed76e
[Fix] (MG_State/GLState, MG_Impl/GLImpl): track immutable texture storage [skip ci]
2026-07-02 22:49:54 +08:00
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edec6e4e62
[Fix] (MG_State/GLState, MG_Util/ShaderTranspiler): validate compute local size [skip ci]
2026-07-02 22:18:56 +08:00
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cd96db7829
[Chore] (trace-replay): gate retrace jobs on prerequisites
2026-07-02 21:26:38 +08:00
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ca38d8fe86
[Chore] (trace-replay): fetch fixture from mirror
2026-07-02 21:12:56 +08:00
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f10f7df389
[Chore] (trace-replay): use manifest file to organize retrace fixtures
2026-07-02 20:51:14 +08:00
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1cd75f7f54
[Fix] (MG_Impl/GLImpl): validate named renderbuffer storage [skip ci]
2026-07-02 20:03:16 +08:00
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1c84422f8e
[Fix] (MG_Impl/GLImpl, MG_Backend/DirectVulkan): allow color renderbuffer framebuffers [skip ci]
2026-07-02 19:59:48 +08:00
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ba330cd70a
[Fix] (MG_Impl/GLImpl): validate read framebuffer buffers [skip ci]
2026-07-02 19:33:10 +08:00
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4439162fea
[Fix] (MG_Impl/GLImpl): refresh generated mipmap storage [skip ci]
2026-07-02 19:22:39 +08:00
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91120d86ba
[Fix] (MG_Backend/DirectVulkan): ignore clear buffer without target [skip ci]
2026-07-02 19:16:14 +08:00
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71f5ba9601
[Fix] (MG_Impl/GLImpl): handle program resource names [skip ci]
2026-07-02 19:10:50 +08:00
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2e14b44349
[Fix] (MG_Impl/GLImpl): validate compute program queries [skip ci]
2026-07-02 19:04:23 +08:00
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ac66ea7790
[Fix] (MG_Impl/GLImpl): validate program interface queries [skip ci]
2026-07-02 18:56:30 +08:00
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632a4f0859
[Fix] (MG_Impl/GLImpl): reject default VAO draws [skip ci]
2026-07-02 18:51:11 +08:00
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e2e4b6e579
[Fix] (MG_Impl/GLImpl): attach depth-stencil renderbuffers [skip ci]
2026-07-02 18:41:08 +08:00
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37255523b1
[Fix] (MG_Impl/GLImpl): report incomplete framebuffer attachments [skip ci]
2026-07-02 18:29:26 +08:00
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c3a830e9e6
[Fix] (MG_Impl/GLImpl): validate DSA texture unit binding [skip ci]
2026-07-02 18:05:53 +08:00
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8266376838
[Fix] (MG_Impl/GLImpl, MG_State/GLState, MG_Backend): fix DSA renderbuffer defaults [skip ci]
2026-07-02 17:55:15 +08:00
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d8e3c29744
[Fix] (MG_Impl/GLImpl): ignore legacy texture enable caps [skip ci]
2026-07-02 17:33:00 +08:00
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ef3273674b
[Fix] (MG_Impl/GLImpl): validate create texture targets [skip ci]
2026-07-02 17:15:19 +08:00
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633a25b456
[Fix] (MG_Impl/GLImpl, MG_State/GLState): validate frag data link locations [skip ci]
2026-07-02 16:47:13 +08:00
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b9de562491
[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix frag data location queries [skip ci]
2026-07-02 16:20:43 +08:00
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76f5a23b7f
[Fix] (replay-trace, MG_Impl/GLImpl): fix OpenRA Android retrace
2026-07-02 16:08:43 +08:00
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4a3a226f27
[Fix] (replay-trace) document frame-based fixture trimming
2026-07-02 14:51:41 +08:00
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ced7f28898
[Fix] (MG_Impl/GLImpl, MG_State/GLState): reject unlinked empty programs [skip ci]
2026-07-02 14:37:29 +08:00
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bc2db26e07
[Fix] (MG_Backend/DirectVulkan): validate shader storage block bindings [skip ci]
2026-07-02 14:25:40 +08:00
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6649241193
[Fix] (MG_Impl/GLImpl): report compute shader minimum limits [skip ci]
2026-07-02 14:17:16 +08:00
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fea8e615f9
[Fix] (MG_Impl/GLImpl): fix indexed shader storage buffer queries [skip ci]
2026-07-02 13:44:11 +08:00
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57eb9bd415
[Fix] (MG_Impl/GLImpl): normalize integer texture border colors [skip ci]
2026-07-02 13:33:28 +08:00
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0cd236414e
[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix texture integer border color queries [skip ci]
2026-07-02 13:17:08 +08:00
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e4957e089a
[Fix] (MG_State/GLState): ignore inactive frag data bindings [skip ci]
2026-07-02 12:51:51 +08:00
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3c643d943a
[Fix] (MG_Impl/GLImpl): fix more OpenGL 3.x piglit cases
2026-07-02 12:36:58 +08:00
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9b06475811
[Fix] (replay-trace) refresh Minecraft 26.2 main menu fixture
2026-07-02 11:02:46 +08:00
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fabae2465b
[Fix] (MG_Impl/GLImpl, MG_Backend): fix OpenGL 3.1 piglit cases
2026-07-02 10:34:17 +08:00
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233277d94b
[Fix] (replay-trace) add Minecraft 26.2 vanilla fixtures
2026-07-02 09:07:20 +08:00
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59976a7f7b
[Feat] (MG_Impl/EGLImpl): expose surfaceless platform extensions
2026-07-02 08:09:56 +08:00
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4613167abb
[Fix] (replay-trace) hide removed mod cases in reports
2026-07-01 17:01:03 +08:00
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f5f63aa044
[Feat] (replay-trace): add NeoForge earlydisplay fixture
2026-07-01 15:45:37 +08:00
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6495c6dad9
[Fix] (replay-trace) fetch CI mod trace fixtures
2026-07-01 13:32:52 +08:00
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2d1b8cdd30
[Fix] (replay-trace) run normal-world mod traces in CI
2026-07-01 13:07:35 +08:00
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d2cbd2f596
[Fix] (replay-trace) recapture normal-world Fabric mod fixtures
2026-07-01 12:49:56 +08:00
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6c7c5a1bc7
[Fix] (MG_Util/ShaderTranspiler): rename "sampler" in parameter name to avoid driver compiler issues
2026-06-30 22:31:49 +08:00
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5b116696f0
[Fix] (MG_Impl/EGLImpl, MG_Backend): handle EGL current handoff for NeoForge earlydisplay
...
Treat valid-display no-surface eglMakeCurrent calls as EGL release requests, keep EGLState and backend current records consistent across threads, and rebind the native DirectGLES EGL context during attach/release.
Add EGLState coverage for cross-thread owner transfer and same-thread release/reattach behavior.
2026-06-30 16:44:38 +08:00
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2f1949e093
[Feat] (iOS): support MobileGL builds and Metal surfaces
2026-06-30 07:25:20 +08:00