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f0f6d1e5fa
[Fix] (MG_Backend/DirectVulkan): fix prerotated default framebuffer
2026-06-23 20:00:43 +08:00
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18d19a9a8b
[Fix]: fix Complementary
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- add a DirectGLES ANGLE fallback control for 8-bit SNORM texture formats
- normalize SNORM8 textures to float storage so ANGLE can render Complementary intermediate framebuffers
- reuse the normalized upload conversion path for SNORM8 and existing norm16 float fallbacks
2026-06-23 07:37:25 +08:00
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3f53041ed2
[Fix]: fix BSL
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- keep ANGLE RGBA16 textures on the native norm16 path
- add separate RGB16 and SNORM16 fallback controls for DirectGLES format normalization
- convert RGB16 fallback uploads to float when using RGB32F storage
2026-06-22 23:00:15 +08:00
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c08ac7db72
[Fix]: fix Sundial Lite
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- detach source texture from synced GLES framebuffers before mipmap generation
- bind a complete scratch framebuffer while calling glGenerateMipmap
- force ANGLE norm16 texture fallback and convert 16-bit normalized uploads
- raise Sundial Lite retrace tolerance for software DirectGLES validation
2026-06-22 22:07:06 +08:00
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7419f62159
[Fix] (trace-replay): avoid attached FBO during GLES mipmap generation
2026-06-22 19:39:25 +08:00
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252e59334d
[Fix] (trace-replay): pass ANGLE path to APK retrace
2026-06-22 12:30:10 +08:00
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565dc90bf0
[Fix] (trace-replay): use ANGLE for DirectGLES APK retrace
2026-06-22 12:18:33 +08:00
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84eddaef2f
[Fix] (ci): use software GPU for GLES APK retrace
2026-06-22 10:17:00 +08:00
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641bfb1dd9
[Docs] (trace-replay): add mismatch retrace debugging guide
2026-06-22 09:48:49 +08:00
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b87b698148
[Fix] (ci): cache native compilation
2026-06-22 09:24:21 +08:00
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dac5f8964f
[Chore] (ci): Use supported GPU settings
2026-06-22 08:49:27 +09:00
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85ffcb74d8
[Fix] (ci): ignore optional trace artifact copy failures
2026-06-21 01:58:27 +08:00
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9e719461e2
[Fix] (ci): fail fast on trace replay process exit
2026-06-21 00:59:36 +08:00
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f270988e03
[Fix] (ci): harden Android trace replay CI
2026-06-21 00:07:13 +08:00
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b4f9401395
[Fix] (ci): use ANGLE for APK retrace
2026-06-21 00:07:12 +08:00
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a1e2007b82
[Fix] (trace-replay): support alternate golden images
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- compare actual output against primary and alternate golden images
- record the matched golden path in trace replay results
- allow APK and Linux retrace fixtures to pass alternate golden paths
- keep nostalgia validation accepting both Mesa and PC goldens
2026-06-20 19:04:52 +08:00
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e92a57011f
[Fix] (ci): share AVD home across runner steps
2026-06-20 18:27:42 +08:00
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3736e1fc38
[Fix]: fix Vulkan depth mipmap fallback
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- add shader fallback for depth-only mipmap generation when format blit is unsupported
- choose native blit or shader path from Vulkan format features
- clean up temporary depth mipmap render resources per frame
2026-06-20 18:10:13 +08:00
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2660e1669c
[Fix] (ci): resolve Android SDK tools in AVD runner
2026-06-20 17:55:57 +08:00
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be6818effe
[Fix] (trace-replay): relax fixture tolerance
2026-06-20 17:15:24 +08:00
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a49a463acf
[Fix] (ci): split APK retrace AVD lifecycle
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- expose AVD create, launch, retrace, diagnostics, and stop as separate workflow steps
- add bounded waits for emulator adb connection, boot, and trace replay execution
- collect emulator diagnostics for APK retrace artifacts
2026-06-20 14:27:11 +08:00
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317b3602c3
[Fix] (ci): fix matrix retrace GLES runtime
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- install EGL/GLES development runtime in retrace matrix jobs
- assert libEGL.so and libGLESv2.so are available before running trace replay
- remove native build cache wiring from workflows
2026-06-20 12:40:43 +08:00
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b637962da0
[Chore] (ci): cache native builds
2026-06-20 12:15:34 +08:00
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44f9dcb3a2
[Feat] (trace-replay): run retrace fixtures as matrix jobs
2026-06-20 11:44:41 +08:00
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1a2b337618
[Fix] (trace-replay): fix APK retrace CI shell execution
2026-06-20 11:00:16 +08:00
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d219ac3f6f
[Docs] (trace-replay): add trace fixture authoring guide
2026-06-20 10:51:36 +08:00
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1a2f867ba9
[Feat] (trace-replay): run all fixtures in APK retrace CI
2026-06-20 09:40:15 +08:00
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0329f40df5
[Feat] (trace-replay): add Minecraft Sundial Lite shader fixture
2026-06-20 07:10:26 +08:00
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193204de52
[Feat] (trace-replay): add Minecraft Derivative Main shader fixture
2026-06-20 06:54:40 +08:00
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3f945dcfeb
[Feat] (trace-replay): add Minecraft Photon v1.3b shader fixture
2026-06-20 06:43:04 +08:00
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2f9ccb84d9
[Feat] (trace-replay): add Minecraft Super Duper Vanilla shader fixture
2026-06-20 06:32:25 +08:00
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f10ea4ebcd
[Chore] (trace-replay): remove local progress notes
2026-06-20 06:08:18 +08:00
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ada6923039
[Fix] (trace-replay): fix Nostalgia golden alpha
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- strip alpha from the Linux Mesa golden image
2026-06-20 05:59:43 +08:00
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f4cf398651
[Feat] (trace-replay): validate remaining Minecraft shader fixtures
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- register Chocapic with a Linux Mesa golden
- register Nostalgia with a Linux Mesa golden
- register Photon shader fixture
2026-06-20 05:44:43 +08:00
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84dba77275
[Fix]: fix Bliss
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- enable glslang NaN min/max/clamp semantics
- register Bliss retrace fixture
- track remaining fixture validation queue
2026-06-19 21:20:02 +08:00
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19e4ba386d
[Fix]: fix Chocapic V6 Lite
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- prune unused SPIR-V interface variables before GLES transpilation
- remap shader varyings through glslang IO resolver bindings
- initialize opaque uniforms from explicit sampler bindings only
- avoid side effects in texture binding assertions
- register Chocapic V6 Lite retrace fixture
2026-06-19 18:42:32 +08:00
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7d101182cd
[Feat] (trace-replay): validate Minecraft Complementary Unbound shader fixture
2026-06-19 10:50:40 +08:00
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e60b044ff7
[Fix] (trace-replay): validate Complementary Reimagined shader fixture
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- clear stale temporary framebuffer attachments before DirectGLES color/depth blits
- add Complementary Reimagined in-world trace to retrace validation
2026-06-19 10:28:47 +08:00
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4366909cf0
[Feat] (trace-replay): validate Minecraft iterationT no-DSA shader fixture
2026-06-19 09:25:20 +08:00
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7b1d8ce9dd
[Feat] (trace-replay): validate Minecraft iterationT shader fixture
2026-06-19 09:14:33 +08:00
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94fdeb633f
[Fix] (trace-replay): relax Minecraft BSL tolerance
2026-06-19 08:21:50 +08:00
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50eda634e0
[Fix]: fix iterationT
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- implement glCopyImageSubData frontend export and backend dispatch
- add DirectGLES depth-only CopyImageSubData via framebuffer depth blit
- add DirectGLES R32F CopyImageSubData fallback for GLES drivers rejecting native copy
- allocate DirectGLES generated mipmap storage for depth-only and R11FG11FB10F manual generation
- generate DirectGLES depth-only mipmaps with explicit depth blits
- generate DirectGLES R11FG11FB10F mipmaps with explicit color blits
- add DirectVulkan CopyImageSubData with explicit image copy and layout transitions
- use native Vulkan blit for depth-only mipmap generation
- remove unused Vulkan depth mipmap shader fallback path
2026-06-19 08:14:57 +08:00
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2bf75537d8
[Feat] (trace-replay): add Minecraft iterationT no-DSA shader fixture
2026-06-18 21:09:23 +08:00
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f780736f29
[Feat] (trace-replay): add Minecraft Nostalgia shader fixture
2026-06-18 08:04:22 +08:00
swung0x48
85e71622f8
[Feat] (trace-replay): add Minecraft Complementary Unbound shader fixture
2026-06-18 07:29:10 +08:00
swung0x48
ea02a2fac9
[Feat] (trace-replay): add Minecraft Complementary Reimagined shader fixture
2026-06-18 07:01:26 +08:00
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8368901bf9
[Feat] (trace-replay): add Minecraft Chocapic shader fixture
2026-06-18 06:30:36 +08:00
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a18170cdb1
[Feat] (trace-replay): add Minecraft Bliss shader fixture
2026-06-18 06:24:07 +08:00
swung0x48
e70fb39cb9
[Feat] (trace-replay): add Minecraft Photon shader fixture
2026-06-18 06:13:22 +08:00
swung0x48
e7ba689ca2
[Feat] (trace-replay): add Minecraft iterationT shader fixture
2026-06-18 05:42:48 +08:00