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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 12:48:32 +09:00
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13abb24324c075506c429fc31e4943e5b24e2bab
MobileGL/MobileGL/MG_Util
T
History
BZLZHH 1da2550774 [Chore] (...): Use Calender Versioning.
2025-12-07 09:41:25 +08:00
..
BackendLoaders/OpenGL
[Feat] (MG_Util/BackendLoaders): Detect buffer storage extension.
2025-11-29 14:26:01 +08:00
Classifiers
[Chore] (...): Format code.
2025-11-28 15:17:50 +08:00
Converters
[Feat] (MG_State/TextureState): Add GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
2025-11-30 11:42:20 +08:00
Debug
[Fix]: fix crash on shader compile
2025-11-22 08:44:04 +08:00
Math
[Feat] (MG_Util/Math): Enhance vector types.
2025-09-06 09:36:19 +08:00
Metrics
[Fix] (MG_Util/Metrics): Handle TextureInternalFormat::Red
2025-11-30 10:13:31 +08:00
Miscellany
[Chore] (...): Use Calender Versioning.
2025-12-07 09:41:25 +08:00
ShaderTranspiler
[Chore] (...): Format code.
2025-11-28 15:17:50 +08:00
Texture
[Feat] (...): Handle pixel store correctly.
2025-11-01 19:52:33 +08:00
GLExtensions.h
[Misc] (All): Run format_code.sh
2025-10-02 15:11:38 +08:00
PlatformStubs.h
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
Types.h
[Chore] (...): Use Calender Versioning.
2025-12-07 09:41:25 +08:00
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