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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
Code Issues Packages Projects Releases Wiki Activity
131 Commits 28 Branches 0 Tags
2fb069080481bfbdb3383f616dbc7784d0a123d7
Commit Graph
11 Commits
Author SHA1 Message Date
swung0x48 9640e167df [Feat] (GL_Buffer.cpp): name buffers 2025-06-08 13:46:41 +08:00
BZLZHH 292c7eeecf [Fix] (Diligent/Buffer): Create dynamic buffer in glDraw*. 2025-06-08 13:35:32 +08:00
BZLZHH f5a14c20a9 [Feat] (DiligentEngine): Implement most rendering by DiligentEngine. 2025-06-07 19:41:32 +08:00
BZLZHH 19e2a5dec2 [Feat] (BufferState): Implement BufferSubData. 2025-05-17 00:19:40 +08:00
BZLZHH 6901e9584f [Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData. 2025-05-16 23:23:16 +08:00
BZLZHH 9a692a7845 [Feat] (BufferState): Implement glDeleteBuffers. 2025-05-16 13:34:24 +08:00
swung0x48 7fdf31c782 [Misc] poking around...attempting to fix vbo problem but no avail 2025-05-11 22:59:26 +08:00
swung0x48 f98f877e07 [Fix] (GL_Drawing.cpp): realize glBindAttribLocation, and other misc fixes 2025-05-07 23:25:46 +08:00
swung0x48 6c1d1e0e7a [Feat] implement renaming for buffer 2025-05-07 15:38:30 +08:00
BZLZHH 33104f699a [Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions. 2025-05-01 22:20:34 +08:00
BZLZHH 04976daa9f [Refactor] (...): Optimize code file structure. 2025-05-01 09:22:50 +08:00
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