mirror of
https://github.com/MobileGL-Dev/MobileGL
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66b47a101bd1c5823e64f69cf1b5e1929438b2a9
68
Commits
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66b47a101b | [Fix] (Remote): glFinish waits for the GPU, Magma bounds unsubmitted clear objects, ES contexts advertise OES_mapbuffer/rgb8_rgba8/depth24 | ||
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4f6f4125ac | [Fix] (EGL, SharedImage): real EGL native fences publish a dma-buf producer's writes, so Chrome's GPU process frames reach the compositor. | ||
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cf763b4081 | [Fix] (EGL, Remote): a thread that released a lost context keeps reporting the reset until it binds another. | ||
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90e63c9e2a | [Feature] (EGL+GL): advertise EGL_EXT_create_context_robustness and GL robustness, with per-context reset notification and a pid-targeted device-loss knob. | ||
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7823bcd987 | [Fix] (Client): recover a fresh server session after a device loss so applications can recreate their contexts | ||
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d03fe4c9dd | [Fix] (Client): drop the late reply of a timed-out surface op instead of reading it as the next op's | ||
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38842985f8 | [Feature] (SharedImage): server-allocated AHB images over a shared_image pipe verb, with dma-buf fds on the aux socket | ||
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b32140e614 | [Feat] (MG_Remote, P11 B2): T0 is the default - an unset MOBILEGL_IPC_ADOPT_TIER asks T0 (ask 0x80) and falls back to T2 quietly (MGLOG_D, still counted: client T0Fallbacks, server T0Refusals), while an explicit 0 keeps every named line; revision 5's schema comment and pin fixed up | ||
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590d74525d | [Feat] (MG_Remote, P11 B2): T0 behind MOBILEGL_IPC_ADOPT_TIER - control revision 5 (LinkTerms.adoptTier ask), kCapAdoptT0 granted at the first native bind after the backend's POST, the AHardwareBuffer Offer on the aux socket matched to its map_persistent record by seq, named T2 fallbacks instead of A1's handshake Fatal, the server allow switch, done-no-bytes CPU reads | ||
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578795c84d | [Feat] (MG_Remote, P11 B1): pairing at hand-off - the fd: endpoint presents no PairBind when MOBILEGL_IPC_FD_PAIRED=1 says the broker did, names the server's refusal when its own PairBinds arrive too late, and a paired unix session waits for its Hello until EOF instead of 10 s | ||
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53098bc57f | [Feat] (MG_Remote, P11 B1): the fd:<control>,<aux> client endpoint - adopt two connected unix sockets a broker opened for this process, refuse by name anything that is not a distinct connected AF_UNIX stream pair, and present the client's own PairBind pair before the Hello, over shared segments | ||
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3c72e5c637 | [Fix] (P11 A1): settle MOBILEGL_IPC_ADOPT_TIER at the handshake from the data plane - a stream refuses T0/T1 by name and runs T2 on either side, a client over shared segments dies by name before any record, the at-use check trusts the settlement; unit gates on a real tcp session and a real inproc handshake | ||
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bcff9b00cc | [Feat] (MG_Remote): fence polls are answered from the server's reports - the apply thread posts kEventFenceSignaled as the GPU finishes each client fence (and submits and re-checks while idle), glClientWaitSync(0) / glGetSynciv answer locally, and only every MOBILEGL_IPC_POLL_ESCALATE-th unanswered poll crosses | ||
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f2ad2fae9b | [Fix] (MG_Remote): once the device-lost latch has spoken, declined verbs no longer log one ERROR line each - an FCL game wrote 113,080 of them in 48 s | ||
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35dddc0c89 |
[Fix] (MG_Remote): the socket-io stats are LinkMetrics free functions, not StreamLink members
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6bccf98d7f | [Perf] (MG_Remote): Frame time is accounted on both sides, down to the socket reads and the client's waits. | ||
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3a2555805a |
[Perf] (P12): the create window lands as the default - declared-answer retention replaces the ring, and the load frame goes 28.66 s -> 16.52 s (11.02 s at window 4)
The three things that made the deferral inert are all fixed, in the order they were
found: the reply ring could not hold an answer across the ~1,000 records between two
creates; a residency budget could not help because what displaces an answer is what
the SERVER sends, not what the client emits; and so the mechanism had to be retention.
WHAT LANDED
* ILink::DeclareReplyRead + LinkCapabilities::RetainsReplies. The wire declares a
seq will be read BEFORE it publishes, so the declaration cannot race its own
answer; a link with the capability false ignores it, and the window does not
defer on one (CreateWindowEffective() is gated on it).
* StreamLink's ring of the last 8 answers becomes a declared-answer store: a
monotone whitelist plus a cursor, answers kept until their reader TAKES them
(take-and-delete under one lock, bytes swapped into the scratch), and a capacity
of 24 that is FATAL to exceed rather than evicting. An evicted wanted answer is
unrecoverable - re-latching by sending another create wipes the server's record
(PipeApply.cpp:2033) and its PendingUploads (PipeApply.h:332) while the client
cleared its dirty flags at emission (PipeApply.h:298-304) - so the capacity is
sized so it cannot be reached and reaching it says its own name.
* An answer nobody declared is DROPPED, which is what keeps the store bounded by the
client's deferral depth instead of by the server's answer rate. Retain-on-arrival
grows ~11.3 entries per create against a server that ignores the no-reply bit.
* A read that fails after WaitForApplied has returned Reached is now Fatal{ReplyMissing}
naming the seq: on the stream arm the reply frame strictly precedes the progress
frame that publishes appliedSeq, so that combination is a broken invariant, and
retrying it (what the row used to do) wedges the window for the rest of the
process while leaving every deferred object latched on a provisional accept.
* The residency budget is deleted (WireTables.cpp keeps its history), the window
retirement branch drains once before falling back - it could otherwise strand the
answers it was holding - and Detach clears the store.
MEASURED ON THE DEVICE, load frame, both ends rebuilt, frame-sent identical per op
(create 4,536, records 103,097) throughout:
window 1 (R-5's shape) 4,536 takes 28.66 s
window 2 explicit 2,500 17.27 s
window 2 AS THE SHIPPED DEFAULT 2,563 16.52 s
window 4 1,644 11.02 s
window 2 against an OLD SERVER 2,663 16.38 s (zero Fatals)
The last row is the version-skew case the design review named as a must: a server
built before the no-reply bit answers ~55,903 records a frame, the whitelist drops
every answer nobody declared, and the deferral still reads its own back.
GATES (172 + 15 green), and the important one is proved to go red:
* ADeclaredAnswerSurvivesFarMoreInterveningAnswersThanAnyFixedBuffer - reverting the
store to "keep the last 8 arrivals" fails it immediately with "the declared answer
did not survive 64 intervening ones". That is the line between the ring-1024
stand-in and a bounded mechanism.
* AnAnswerNobodyDeclaredIsNotKeptAtAll - red if everything is retained.
* TheWindowRefusesToDeferOnALinkThatCannotRetainAnswers - on the in-process (ShmLink)
arm the knob at 4 must still block every create, red if the capability gate goes.
* The refused-create case now reads the repair that exists on THAT arm (the latch),
and asserts the window's own books are empty there.
NOT DONE, and named: the window has no unit gate on the STREAM arm yet - only the
device runs. Three rounds of this feature were green in the lanes while inert on the
device because the lanes and the device run different transports; the transport-level
retention gates close that for the store, and the window-level one should be built on
StreamClientPublicationTest's real stream session next.
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b1ef484116 |
[Perf] (MG_Remote): the residency budget does not make the window usable either - the answer is gone before the client next looks, so a deferral needs RETENTION, not a budget
Steps 1 and 2 of the plan the design review set out, landed and measured on the
device. Step 1 answers the question step 2 depended on; step 2 answers the one the
whole line depended on, and the answer is that the window's shape is wrong.
STEP 1 - CAN AN ANSWER BE LOST IN DELIVERY? NO. ReplyPool now counts what the link
took (PostedReplies) and what it refused (FailedReplies), and a non-OK result is
NAMED instead of swallowed: it checked only BUFFER_TOO_SMALL and let
TRANSPORT_CLOSED vanish with no line and no counter, so "the server never sent it"
and "it was sent and the buffer overwrote it" were the same symptom with opposite
fixes. Measured: posted=4501 failed=0. The twenty-answer gap between the server's
tally and the client's was a sampling difference, not a drop - and the server's
m_answered counts ATTEMPTS (incremented before PostReply), which is why it could
never have settled it.
STEP 2 - DOES A RESIDENCY BUDGET FIX THE WINDOW? NO.
Wire_ResourceCreate now measures how many reply-owning records the client has
emitted since the oldest window entry was pushed (ClientSession::ReplyPostings, a
new clock) and takes the oldest answer back as soon as that approaches the reply
buffer's depth, instead of deferring past the point where the answer can still
exist. On the device:
P12win call=4501 cfg=2 eff=2 pending=2 taken=63 pushed=65 blocked=4435
budget=4451 readfail=8872 posts=54377
kind=frame-op frame=14 wait_replies=9078 by_op=2=9071 wall 27.87 s
budget=4451: it fires on essentially EVERY create, the window stops deferring
(pushed=65), and the drain still reads nothing back. THE REASON IS STRUCTURAL, not
a constant:
* the window only gets control WHEN A CREATE ARRIVES. Between two creates this
client emits on the order of a thousand records - at the FIRST failed read the
reply ring already spanned [1175..1504] while the head was seq 310 - and nothing
looks at the window in that gap;
* what displaces a deferred answer is not what this client emits, it is WHAT THE
SERVER ANSWERS. The server is the one behind (one answer per ~5 ms wakeup while
the client runs ahead), so the replies arriving during the gap are its LATE
ANSWERS TO THE EARLIER CREATES - they fill the 8 slots first;
* so the check fires too late by construction. Tightening it does not fix that; it
only removes the deferral entirely, which is what pushed=65 is.
WHAT THAT LEAVES. A deferral is readable only if the client KEEPS the answers it
deferred. The buffer is bounded by COUNT and the client cannot bound how many
answers the server will post between two of its creates, so hoping the buffer still
holds one is a race the client loses - which is also why the earlier two diagnoses
(reply-pool churn, then FIFO-with-no-way-out) were both describing symptoms of the
same thing. The shape that can work is retention: the reader keeps the answers for
the seqs still outstanding (a handful), drops them when read, and reports a LOSS
when a read asks for one it no longer has. That is a transport change - StreamLink's
ring becomes a retention map with a cap and a lost counter - and it is the next step.
BOTH STEPS STAY: step 1 is a net gain on its own, and step 2 is the safe direction
(it can only degrade the window to no-deferral, i.e. the pre-window shape) and its
clock is the one the retention design needs. MOBILEGL_IPC_CREATE_WINDOW stays at 1.
172/172 and 13/13 after the probes were removed. The measurements and the revised
conclusion are in notes/p12/CREATE-WINDOW-MEASURED.md section 9.
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4e48702f26 |
[Feat] (MG_Remote): a record can tell the server its answer will never be read - the bit works and cuts a frame's replies by 92%, and it proves the window's real blocker is the FIFO drain, not the pool depth
The create window could not collect its deferred answers. The previous commit
diagnosed that as the reply pool being 8 slots deep against 55,903 replies in one
frame, and left a no-reply bit as the way out. This lands that bit, measures it on
the device, and reports that the diagnosis was half wrong.
WHAT LANDED. ClientSession::EmitAndWaitTails takes a second question beside
wantReply: willReadReply. They are not the same question and the window is the case
that separates them - it emits with wantReply=false and READS the answer later, so
its records must still be answered. kRecNoReply (RingRecordFlags bit 5, which
aliases kOptional in the call-flag space; the flag-space asserts were extended and
the alias named) is stamped when willReadReply is false, and the decoder skips
PostReply while keeping every acceptance counter - "nobody reads the answer" is not
"nothing happened". The two illegal combinations are Fatal by name.
Three call sites say it: SetTextureParams for a confirmed object, the respecify
row's fire-and-forget half, and sub-data where MGPipeSubDataWantsItsReply decides.
MEASURED ON THE DEVICE (aikjs4s8cys8ba7l, rebuilt APK + client, both halves new):
server: skipped=50,001 answered=4,521 (a frame's replies: 55,903 -> 4,543)
client: Reply frames received seen=4,501, latest seq=97,181
frame-sent: identical per op, records untouched
create row: by_op 2 = 9,070 (was 4,536) - because the drain's blocking take is
now counted, so the row's number stays honest instead of reading as
"create stopped waiting" while the waiting merely moved
AND THE WINDOW STILL READ BACK NOTHING: readfail 8,951 -> 8,872, i.e. -0.9%.
THE REAL CAUSE, from the miss probe:
P12miss n=1 want=310 replySeq=1504 ring=[1175..1504]
P12miss n=9001 want=310 replySeq=102915 ring=[102866..102915]
want=310 every time. The drain is STRICTLY FIFO and a failed read has no way out -
it retries the same head for ever. Any reply buffer is bounded by design (8 pool
slots, or the 8-frame ring the stream link now keeps), so with 4,536 deferred
answers at least one is overwritten before it is read, and that one wedges the
window permanently. Cutting the churn by two orders of magnitude does not help: it
turns a certainty into a certainty. That is the constraint, not the depth.
THE FIX IS NAMED AND NOT TAKEN (the goal this work ran under stops here on purpose).
On a failed read of the head, abandon it: MGPipeNoteHandleUnpublished +
NoteCreateSuspect + pop - the DECLINE path reused for "unknown". The window then
self-heals through the blocking path and the object merely gets slower. It needs its
own gate: a failed read must let the window ADVANCE.
Gates, all green (172 + 13 + 22 + 103):
PipeWireCodecTest.TheNoReplyBitSkipsTheAnswerAndKeepsTheAcceptanceRecord - the skip,
the kept tally, the answered/skipped split, and the negative control that a record
WITHOUT the bit is still answered (a server that stopped answering everything
would otherwise pass)
RemoteClientControls.ACreateWindowDefersTheAnswersAndTheWindowOffDoesNot - now also
asserts the answers CAME BACK (answers_taken=11, outstanding=1, fallbacks=0 against
12 records). RED-ONCE PROVED: giving the window's creates the literal
"fire-and-forget => skip" predicate makes this case fail.
RingTest - the sixth and last flag alias, and the hand-written exhaustiveness list
extended (with a note that it is only as exhaustive as that list).
Server side: AnsweredRecords()/SkippedAnswers() - the number that made this
debuggable, since a wire change whose effect is invisible is undebuggable.
Client-first is safe: an old server ignores bit 5 and replies as before, so the two
cross-version directions degrade to today's behaviour - this is "both ends must
upgrade to take EFFECT", not "to avoid breaking". Hit that in practice first.
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fa8b500ba8 |
[Perf] (MG_Remote/Transport): the reply-wait metric gains a per-op tally, and the measurement says which rows actually buy the waits
- The handoff measured the total (55,428 reply waits in one Minecraft frame) and left "which rows" open: a total is the same number whether the waits are uploads, creates or parameter sets, and those three have different fixes - so knowing the split is what says whether P12 item B is the whole story or a fraction of one. - LinkMetricsBeginReply now takes the op and Window carries a per-op tally, so LinkMetricsReplyWaitsFor(op) reads back what the P65LinkMetrics line prints as `wait_replies` split by row. Same activation as everything else in that file (MOBILEGL_PIPE_STATS=1), one array in the window, and a value past the table lands on the last slot so the per-op numbers still SUM to the total. - RemoteClientControls.ReplyWaitsByOpForAnAtlasShapedLoad drives the two shapes a stitcher produces and prints the table: an atlas stitch (64 glTexSubImage2D into one level) goes from 64 reply waits to ZERO, and a texture per sprite (64 textures, 256 glTexParameteri) from 384 to 320 with the remainder all ResourceCreate 76 / ResourceRespecify 130 / SetTextureParams 130. - It prints before it asserts: the table is the point of the case, and a gate that fired first would hide the numbers on exactly the run that needs them - the red one. The assertions are the structural ones that can be wrong about the mechanism (upload rows zero, the other rows not, the per-op tally summing to the total); the numbers themselves are recorded, not gated. - The A/B is a real run: with the wire-arm arm test removed the case goes red with the full table, which is where the 64 and 384 above come from. |
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29a82617e0 |
[MG_Remote, MG_Backend] (P12 review): a server-owned surface resizes the server's window and reports its real size, every server-owned surface keeps its geometry, and Espryt reports a window's extent only for the server's own window
- Client resize: eglResize on a headless client's server-owned surface only rewrote the backend's record of the window - the phone's SurfaceView kept its size - and the client's EGL state answered the size it asked for. The server now recognises the surface as its own (ServerLoop::m_serverOwnedSurfaces, per session) and resizes it as a geometry request (the lease re-taken by its holder, the display waited for), resizes the backend surface to the window's real extent and replies with it; BackendObject_Remote adopts that extent (ServerResizeServerOwnedWindowSurface). - Size tracking: the client held ONE server-owned surface, so a second one took the first's geometry updates and releasing it left the first with none. ClientSession now tracks every server-owned surface and applies an extent to all of them (they share the server's one window). - Size reports without the knob: Espryt's new extent publish fired for every window surface of a spawn/tcp session, including windows a client named itself without MOBILEGL_IPC_SURFACE=server, switching their consumer to the reallocating arm. ServerLoop now names its own leased window to the backend (MGPipeServerSetOwnedWindow, split-only) and Espryt publishes the extent only for that window. |
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d481393f8f | [MG_Remote, MG_Impl, MG_State, Config] (P12): MOBILEGL_IPC_SURFACE=server - headless window surfaces (NULL accepted), one ServerOwned CreateWindowSurface and no SetWindowHandle, the server's geometry into the EGL state before the create returns, and every refusal named on the client | ||
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cfe830cf44 | [MG_Remote, MG_Test, MG_IntegrationTest, scripts] (P7): a spawned server reports SurfaceProgress while its apply thread runs a surface op, so the client's reply budget bounds silence and a cold bring-up past 20 s is waited for | ||
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2ab757792c | [MG_Remote, MG_IntegrationTest] (P7): surface ops that may bring the spawned server's backend up wait a cold-start reply budget | ||
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20ab14daf8 | [MG_Remote, MG_Test, ci] (P7): a TCP session's data connection is bound to its authenticated control connection by a 128-bit Welcome.dataNonce instead of by arrival order, so a reordered or stale data connection is refused by name and the wire fingerprint moves with the control schema | ||
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df17c416c0 |
[MobileGL, MG_Backend, MG_Remote, scripts] (P7): the split wire comes up before the first frontend object, and the caps mirror stops deciding a family's fate from a placeholder
F1. `MG_State::Init()` runs before `MG_Backend::Init()`, and the second is what
starts the session - so `GLContext`'s `TextureState` constructor materialised its
eleven default texture objects, each of them emitted `resource_create` through
`FamilyIsLive`, and `CapsMirror::ServerConsumes(0x400)` answered every one of them
from a generation-0 placeholder with `callMask=0`. All eleven records were dropped
and the whole event was one WARN line:
MG_Remote client: the server does not consume MGPipe subsystem 0x400 - this
family emits NOTHING and the legacy pull path runs for it (R-8). callMask=0x0,
caps generation 0
It is NOT a race. The line reproduces byte-for-byte on lavapipe and on the Adreno
830, because the two Init calls are two statements on one thread. And "the legacy
pull path runs for it" is false on the client under split: there is no pull path
on this side of the wire, so withholding is not a fallback, it is a drop that only
a later respecify's self-healing create ever undoes.
Two of the three options the brief offered do not apply, and both facts are worth
recording. (b) "extend the P6.5 fix to inproc" is already the tree: `FinishStartup`
step 7 is the one funnel every transport reaches and it will not return without a
real snapshot. (a) "a bounded wait in Consumes()" cannot work alone and would
deadlock: at `MG_State::Init()` no handshake is in flight, and the one that will
land is started later BY THE SAME THREAD.
So the fix is the ORDER, with the rule behind it as the gate:
* `MobileGL::Initialize` calls `MG_Backend::InitSplitRolesBeforeState()` before
`MG_State::Init()`. `Init()`'s split arm becomes one body, `InitSplitBackend()`,
shared with the direct callers that still reach `Init()`; the monolith arm keeps
its place after `MG_State::Init()`, because moving it would move pull `.text`.
* `CapsMirror::ServerConsumes()` refuses to answer from a placeholder. It waits,
bounded, when a bring-up is genuinely in flight on ANOTHER thread, and otherwise
dies as `Fatal{CapsBeforeFirstSnapshot, "<family>"}` through `SessionFail` -
a new family word, one row in `FatalFamilies.def`, no new abort site.
* Two arms are exempt and say why in place: the server arm (`MGPipeServerArm()` -
the apply thread and the spawn server, where the client's mirror is the wrong
object rather than a late one), and a process whose own configuration never
asked for a split transport (`MG_Config::SplitTransportRequestedByConfig`, set
by `MG_ConfigLoader::InitTransport`, which is what tells a real run apart from a
fixture that assigns `MG_Config::Transport` by hand).
The read accessors keep P5's ruling untouched: `LogBackendInfo` reads
`GetRendererInfo()` during `MG_Backend::Init()` and an abort there is a process that
cannot start. Only the DECISION changed. The warning was not made quieter and the
callMask was not defaulted to all-ones.
`MOBILEGL_TEST_DELAY_FIRST_CAPS_MS` (server side, disaggregated builds, inert unless
set) holds back the FIRST CapsSnapshot. On spawn/tcp that is a genuinely late
snapshot in another process and it exercises the client's step-7 wait; on inproc it
only makes `Start` slower, which is itself the proof that the only window a client
can read a placeholder in is the one before `Start` is called.
G1: `.text` 0xa52203 and the 30570-symbol list identical to p7-before/pull-syms.txt.
Census: 79 abort sites unchanged, 44 family words (was 43). Link ratchet: 186,
unchanged.
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fe28bdb5f3 | [MG_Remote, MG_Pipe, MG_Test, CI, tools, docs] (P6.5): the first wave completed and reviewed - archive v2, publication boundary, half-close, AcceptPair/role fixes, device re-validation | ||
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018fab0f5b | [WIP] (MG_Remote): implement P6.5 TCP and stream transport | ||
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b46da7002c |
[MG_Remote] (P6/dl): a dying session names itself to the peer
Step three of CONTRACT-P6 5.2, the funnel's whole point: instead of the peer
reading a bare EOF and guessing, the session publishes a SessionFault frame
that names the family before it aborts.
THE WIRE CHANGE IS D2's, exactly: `table Fatal` appends `family: string`,
append-only, so an older peer still reads `code` and `message`. `code` stays
the coarse seven-value projection; `family` carries the full word.
SessionFail publishes it before the abort, on whichever session's control
plane is active - the client has a ClientSession, the server a ServerSession,
so under spawn the frame reaches the far side whichever role is dying. Under
inproc both exist and it goes to an in-process transport the aborting process
will never read, which is harmless and cheaper than a special case that would
then be the untested one. Best-effort by nature: this thread is about to die,
so a send that blocks or fails changes nothing.
seq/op from the prose are NOT threaded through the 90 sites: the message
already names the op where it matters, so the frame carries what it can name
honestly (code, family, message) rather than a field that is always zero.
The client recognizes it: RunRemoteSurfaceControlFrame's reply loop, which
already demuxes CapsSnapshot from SurfaceReply, gains a Fatal arm that logs the
family and detail, latches device-lost from it, and returns transport-closed.
A server that DETECTS a fatal condition and aborts itself now tells the client
why; a kill -9 still bypasses abort entirely and is caught by dl's hangup
witness instead - the two cover the two ways a server can die.
The census learns SessionFail: a SessionFail call, like a WireLogFatal call,
must carry a Fatal{ word in its string, so the enum and the string cannot
disagree. FatalFunnel.{h,cpp} join the funnel exemption. Baseline is 4 aborts.
FatalFamilyTest gains the wire round-trip: every family's frame carries its
word and its projected code across encode/verify/decode.
G1 re-measured after the schema change: 0 symbol diff, .text unchanged at
0xa52203. Unit 2359 (one pre-existing environmental failure), integration-split
186/186, integration-spawn 102/102, retrace 6/6, census 0 unmarked.
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4bb4d4fa4f |
[MG_Remote] (P6/dl): every session death goes through one funnel
Step two of CONTRACT-P6 5.2. The ~90 scattered `MGLOG_F("...Fatal{...}"); std::abort();`
pairs under MG_Remote/ become one call each to SessionFail(MGFatalFamily, fmt, ...),
which logs, echoes to stderr, counts, and aborts in one place. a6's census
found no single chokepoint existed; now there is one, and step three hangs the
SessionFault-to-peer publish off it.
THE MESSAGE STRING IS PASSED VERBATIM. The contract requires the log lines, the
CI greps and every red-once byte-identical, so SessionFail does not compose the
line from the family - it takes the SAME string the site handed MGLOG_F and
forwards it unchanged. The family enum rides alongside, redundantly, so the
funnel has the coarse wire FatalCode without parsing the string. The census now
checks that redundancy the way it checks WireLogFatal: every SessionFail call's
string must carry a Fatal{ word, so the enum and the string cannot silently
disagree.
The conversion was mechanical - 89 sites by a transform that injects the family
as MGLOG_F's new first argument and drops the trailing abort - with three sites
fixed by hand that the transform would have broken: a stub macro, and two
if/else-then-shared-abort blocks (PersistentMapTracker's adopt-tier and
SurfaceOpCodec's three surface-error branches) where a naive rewrite stole the
abort from the earlier branches and would have let them fall through. The
death tests are the safety net for byte-identity, and every one stayed green.
Four std::abort() remain under MG_Remote/, all inside the two funnels
(WireLog.cpp, FatalFunnel.cpp); the census exempts both files because their
callers carry the family word, and its baseline drops from 93 aborts to 4.
SessionFaultCount() is the one telemetry point S8 will assert zero over a good
run.
G1 re-measured: 0 symbol diff, .text unchanged at 0xa52203 (FatalFunnel and
FatalFamily live under MG_Remote/, compiled only in the disaggregated build).
Unit 2358 (one pre-existing environmental failure), integration-split 186/186,
integration-spawn 102/102, retrace 6/6, census 0 unmarked.
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e3bb6d8b82 |
[MG_Pipe, MG_Backend, MG_Impl] (P6/sm, P6/st): four guards that were compiled in and could never arm, and the crash behind one of them
CONTRACT-P6 3.2 (D1c), 3.3 (D13) and 3.4 (D10).
Every guard below asked a question a SERVER PROCESS answers wrongly - "is a
ClientSession active" (never, there) or "am I on the apply thread" (every
thread is, there) - so all four were present, compiled, and permanently
disarmed in the one shape they exist for. That is worse than absent: it reads
as coverage.
D13 FIRST, THEN THE WIDENING. MGPipeRoleSplitActive() meant "the REHEARSAL
knob is on AND the transport is real", so widening it in place would have left
a narrow name describing a wide predicate. It is renamed to
MGPipeRoleSplitRehearsalActive() across its 12 sites - including the
DualBlockScenario assertion message that embeds it - and the wider predicate
is introduced BESIDE it.
MGPipeBlocksAreDistinct() IS TRUE FOR TWO DIFFERENT REASONS, which is the
whole point: under the rehearsal the two blocks are distinct objects in one
process; under SPAWN they are distinct because they are in different ADDRESS
SPACES, and no knob is involved. The spawn retrace runs with
role-split-state=0 - measured off the lane's own log - so every guard gated on
the rehearsal was off there.
THE CRASH. MGPipeServerBlockNoteIdentity early-returned on the rehearsal, so a
spawn server's gPipeInputs.ContextIdentity() stayed nullptr for the life of the
process. DirectGLES' framebuffer binding-slot memo compares that identity FIRST
and with NO generation, against a cache variable that also starts nullptr - so
nullptr == nullptr reads as a CACHE HIT and the function returns a slot pointer
nothing ever filled. `sm` widens the gate; `st` lands the named Fatal
PipeInputs.h had already asked for, so a reopening says which memo and which
identity instead of corrupting memory three frames later. Guarded on
MOBILEGL_PIPE_PUSH: in a pull build that identity is the live GLContext's
address and is never null, so the test would be dead code and G1 measures that.
DISJUNCTS, NOT SUBSTITUTIONS - and this was measured the hard way. The first
attempt REPLACED OnApplyThread() with MGPipeServerArm() and
ClientSession::Active() with MGPipeSessionLive(). 14 RemoteGuards and
RemoteClientControls cases went green by omission: a ServerLoop fixture with no
client session has only the original facts, so swapping them out disarmed every
test that drives the apply thread directly. The originals stay; the new
predicates are added beside them.
AND THE PROBE HAD TO BE THE RIGHT ONE. Installing
ClientSession::ApplyThreadIsInsideApplier as the apply-thread probe made every
GL-thread call a role violation whenever the applier happened to be busy - the
inproc retrace died on Fatal{RoleViolation, "MGPipeSlots"} raised from the GL
thread. "Am I the apply thread" and "is the apply thread inside the applier"
are different questions; the second is R-1's mutual-exclusion probe and is
about another thread entirely. ServerLoop::OnApplyThread is the one the guards
mean.
Three of D1c's six predicates land here, the three the four guards need. The
other three (MGPipeSplitActive, MGPipeShouldDial, MGPipeBackendIsLocal) have no
D10 site and are not added as dead code; their call sites are ContextEpoch and
ActiveXfbState, which this commit does not touch.
D14 holds: the non-disaggregated build gets constexpr false definitions, not
runtime-false predicates, so every consult folds at compile time. G1
re-measured - 0 symbol diff, .text unchanged at 0xa52203.
Two test names added, both falsifiable by construction: the spawn case asserts
the blocks are distinct with the rehearsal knob OFF, and the monolith case
asserts the predicate is not simply a constant. Unit suite 2353 tests, one
pre-existing environmental failure. All six OpenRA arms green.
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90f9a79058 |
[MG_Remote] (P6/hs): the build stamp that was silently empty, and two asymmetries the handshake never checked
CONTRACT-P6 4.2 and 4.3. Three defects, all of them things the handshake
believed it was checking and was not.
1. THE BUILD STAMP WAS "" AND NOTHING SAID SO. CMakeLists took the git hash
through an execute_process with NO RESULT_VARIABLE, so a failed
`git rev-parse` yielded the empty string. Verified live rather than
inferred: this worktree's `.git` is a file holding a WINDOWS path, WSL's
git answers `fatal: not a git repository`, result 128 - and every WSL build
mixed "" into its ABI fingerprint. Two builds from different commits then
agreed exactly, which is the one thing the stamp exists to prevent. The
already-failing SessionHandshakeTest was reporting this the whole time.
The fix may NOT touch GIT_COMMIT_HASH_SHORT: it is baked into
glGetString(GL_VERSION), so redefining it changes an application-visible GL
string and the pull build's .rodata - a behaviour leak and a G1 break at
once. MGGitHash.h.in gains a SECOND pair instead, consumed only by the
fingerprint, plus -DMOBILEGL_BUILD_STAMP for trees git cannot read (CI has
${GITHUB_SHA} in hand). A stampless build is now a configure-time WARNING
naming the consequence, not silence.
MOBILEGL_BUILD_STAMP_PRESENT IS MIXED AS ITS OWN FIELD. "this build cannot
name its commit" and "this build's commit is the empty string" are different
claims, and collapsing them is how every stampless build in the world agreed
with every other. The test asserts the flag moves the fingerprint in EITHER
build state, and the `BuildStamp = ""` perturbation is now guarded - in a
stampless build production's value already IS "", so that assertion was
passing while proving nothing.
2. THE CLIENT NEVER READ abiMajor/abiMinor. Hello has carried them since P5
and the SERVER checks them; the client compared only the fingerprint. The
fingerprint mixes AbiVersion so a mismatch would fire anyway - but as
"struct shapes", which sends the reader looking for a layout change that is
not there. Under spawn the peer is a SEPARATE IMAGE the operator chose with
MOBILEGL_IPC_SERVER_PATH, so this is exactly the failure that needs its own
sentence. Both handshake sites call one helper; there are two sites, and
only one of them was reachable before `sm`, which is how the gap survived.
3. Hello::pid WAS 0 AND Welcome::serverPid ECHOED IT. So both were always 0 and
neither named anything, while §9.5's arm-proof gate wants exactly the child
pid. Both now carry real ids, and the pair is the cheapest arm proof in the
protocol: under spawn they MUST differ, and a same-process session cannot
produce two different values. The client keeps what the server STATED -
local launcher knowledge is a different fact from one that crossed the wire,
and only the second can be asserted from the server's own mouth.
R-16 both ways: revert serverPid to echoing hello->pid() and the new test reds
on both halves, naming 4.3. G1 re-measured after the CMake and header changes:
0 symbol diff, .text unchanged at 0xa52203.
Unit suite goes from two long-standing failures to one - the remaining
PipeCatalogue.FrontendNeverTakesAnApplierAddress is an environmental path
problem in this tree, unrelated. All six OpenRA arms still green.
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8b13d8a84c |
[MG_Remote, MG_Impl] (P6/dl): the device-lost latch, taken from a descriptor and never from a deadline
Before this, CONTRACT-P6 5.3's own sentence held: "a dead server leaves the
client silently DECLINE-ing every verb forever with glGetError clean".
FatalCode::DeviceLost had zero producers and zero consumers and
glGetGraphicsResetStatus returned GL_NO_ERROR unconditionally, so an
application had no way to learn that the process holding its GPU objects was
gone. Measured cost of that: a server killed on its first Clear left the
client waiting out the full 120 s barrier and reporting Fatal{BarrierTimeout}
- the wrong diagnosis, two minutes late. It now notices in 0.01 s.
THE MACHINERY WAS ALREADY THERE. Doorbell::Wait breaks out on Dead(),
SessionProducer::Park turns that into SessionWait::ShutDown, and ClientSession
already had the named DECLINED path. What did not exist was the death FACT:
D5c's finding is that the client parks on clientBell[0] and rings ITSELF
through clientBell[1], holding both ends, so EOF can never arrive on the one
descriptor it watches. A bell that can wake itself cannot hear a death.
SetDeathWitness(fd) fixes that with no new descriptor: the control socket's
far end is held only by the server. The subtlety is that the bell must watch a
socket it must NEVER read - the transport's reassembler owns those bytes and a
control reply is not a death. So the witness enters the poll set with
`events = POLLRDHUP` and nothing else: POLLHUP/POLLERR/POLLNVAL arrive in
revents unrequested, so the hangup is seen while POLLIN never is. Nothing is
recv'd from it and its ownership stays with SocketTransport.
Dead() AND PeerHungUp() ARE TWO FACTS. Park sets m_dead for POLLERR, POLLNVAL
and unrecognised revents too - each a fault in THIS process's descriptor - and
CondVarDoorbell::Kill() sets it on every orderly Stop(). A latch taken from
Dead() would report a lost GPU for a local fd bug and a context reset for
every clean exit, so only PeerHungUp() arms it.
GL_UNKNOWN_CONTEXT_RESET, not GUILTY or INNOCENT: those assign blame, and the
server died for a reason that never crossed the wire.
D5b, in the control-reply wait, which had the right comment and no code: EOF
on the control stream is device loss; a TIMEOUT with the socket still open is
"ALIVE BUT SILENT" and says so by name. 5.4 forbids calling a frozen or merely
slow peer dead, and under P5e run-ahead a server one frame behind is the
INTENDED steady state - a latch armed by a deadline would fire on a healthy
session under load.
MOBILEGL_IPC_RESPAWN is now a NAMED REFUSAL rather than a variable nothing
reads. The latch is one-way on purpose: every handle this client minted names
an object inside the server process, so recovery means re-pushing the world.
THREE TEST NAMES ADDED, none renamed (G14), and R-16 run both ways:
* remove the witness -> AKilledServerLatchesDeviceLostFromTheHangupAndNot-
ADeadline goes red, takes 2 s instead of 0.01 s, and names D5c.
* collapse PeerHungUp() into Dead() -> ADeadBellIsNotAlwaysAHungUpPeer goes
red naming the local-fd-bug consequence.
* AnOrderlyStopIsNotADeviceLoss stays GREEN under that collapse, and its
comment now says so. The first draft claimed it was the control for it;
running the falsification proved otherwise - under spawn the self bell is a
SocketDoorbell and Stop() never kills one. The comment was corrected rather
than the claim quietly kept.
G1 RE-MEASURED, NOT ASSUMED: 0 symbol diff against the c6 baseline and .text
unchanged at 0xa52203. That measurement earned its keep - it caught a 16-byte
drift that had nothing to do with dl: P6's O_APPEND log-sink fix was compiling
into the PULL build, where a second process can never exist. Now guarded, and
.text is back to the baseline exactly.
Full unit suite: 2350 tests, the same two pre-existing environmental failures
and no others. All six OpenRA arms (2 backends x monolith/inproc/spawn) green.
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7c8120cc49 |
[MG_Remote, android-plugin] (P6): a real phone retraces a real trace across two processes
OpenRA.DirectGLES, transport=spawn, on a Redmi: ssim=1.000000,
mismatchPixels=0, zero Fatal{ lines, three runs for three. The server is a
process the client launched out of the APK's lib/arm64/, and the client's own
log names its pid.
Four things stood between the desktop green and the device green, and every
one of them was invisible on desktop for the same reason: a build tree is not
a deployment, and Linux is not Android.
1. THE SERVER COULD NOT LINK. It links libMobileGL.so and is EXEC'd, not
dlopen'd, so it gets a fresh linker namespace with the DEFAULT search path
- and an APK's lib/<abi>/ is not on it. `CANNOT LINK EXECUTABLE ...:
library "libMobileGL.so" not found: needed by main executable`, before a
single line of MobileGL ran. On desktop CMake had been giving the target an
absolute build-tree RPATH, so the WSL server resolved its dependency
through a path no phone has. $ORIGIN is asked for via BUILD_RPATH (a raw
-Wl,-rpath,$ORIGIN reaches the generator unquoted and the SHELL eats it -
the device linker said `normalize_path - invalid input: "$"`), and because
the NDK drops RPATH from the link anyway, the LAUNCHER states
LD_LIBRARY_PATH: it is the one component that has already resolved where
the image lives, and a pair that is not co-located is not a pair.
2. THE RENDEZVOUS NEEDED A WRITABLE DIRECTORY. An Android app has no /tmp, so
bind() in the child had nowhere to put the node and the client refused by
name 20 s later. AF_UNIX endpoints now accept the ABSTRACT namespace with a
leading '@' - the systemd/D-Bus convention - which has no filesystem
presence at all: no directory, no mode bits, and no stale node to unlink
after a crash, which is the bind() failure Listen() has been working
around. Its reach is the network namespace, which for an app is the app.
StartSpawned mints '@' names; an explicit path still works everywhere, and
that is what P12's "connect to something somebody else is listening on"
will use.
3. PBUFFER WAS A DirectGLES-ONLY KNOB. Twice over: trace-replay-ci.sh gated
`--ez use_pbuffer true` on the backend name, and the JNI demanded a native
window for DirectVulkan unconditionally. A surface SHAPE is not a backend
property, and the coupling mattered because the Android GLWS makes a window
surface whenever gNativeWindow is non-null - so handing Magma a window was
the same as asking for one. Until P12 a spawned server cannot be given a
window at all: an ANativeWindow* is a pointer into the CLIENT's process and
SetWindowHandle is refused on the way across with Fatal{UnmigratedSurface,
"AndroidNativeWindow@P12"} (Rule H). Which is exactly what happened, one op
after the server had come up green.
4. THE RUNNER LOOKED IN ONE OF THE TWO OUTPUT DIRECTORIES. assembleTraceRelease
writes apk/trace/release; CI has staged the same artifact under
apk/trace/debug. A tree that has built locally has both, and picking the
wrong one retraces last month's APK and says nothing about it. Newest of
either, now.
MEASURED AND NOT FIXED: DirectVulkan on this device diverges under BOTH split
transports and does so nondeterministically - inproc scored ssim=0.988998 /
9836 px, spawn scored 0.976494 / 14658 px and then 0.988998 / 9836 px on a
repeat, while monolith with the same pbuffer surface scores 1.000000 / 0 px.
The two transports draw from the same set of outcomes, so this is the split
path on Magma against a real GPU, not the process boundary: P6 neither caused
it nor can fix it. DirectVulkan spawn IS green on desktop (lavapipe, 1.000000).
G14: one test name added, AnAbstractEndpointNeedsNoWritableDirectoryAndLeaves-
NoFile, which pins both halves - the handshake crosses an abstract name, and
nothing is left on the filesystem. A '@' mistaken for a path would have bound
a file of that literal name, passed here, and failed on the one platform this
exists for.
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7e244b3775 |
[MG_Remote] (P6/cp): a real trace retraces across two processes, pixel-for-pixel
OpenRA.DirectGLES.SPAWN is green: ssim=1.000000, mismatchPixels=0, zero
Fatal{ lines, against a server in a process the client started by name. The
inproc SPLIT arm stays beside it as the control, so "did the transport break
it" and "did the phase break it" remain separately answerable.
Five defects stood between the handshake and that picture. Each one was
silent in its own way, and none of them looked like what it was.
1. THE DOORBELL COULD NOT WAKE ITSELF. SocketDoorbell's one-fd form sends on
the end it polls, so a write is delivered to the PEER - correct for waking
the other process, useless for waking a thread in this one. The server's
control pump posts into the apply thread's mailbox and must ring the bell
that thread parks on. Symptom: every eglInitialize crossed, landed in the
mailbox, and timed out at 5 s. The two-fd form (park on [0], notify on [1])
is restored here, and the bell handover goes from two descriptors to THREE
- the client needs the same split for the same reason. Seven offers now.
2. InitCapabilities HAD NO WIRE KIND. CONTRACT-P6 §2 predicted this exactly
("the request has a live client caller and the codec refuses to encode
it"). SurfaceOpKind gains 11, append-only; the decode range's upper bound
moves with it, or the new tag reads as out-of-range and surfaces as
Fatal{ProtocolCorruption} rather than the missing row it is. The op's name
loses its InprocOnly suffix, which stopped being true here.
3. THE CHILD LOADED NO CONFIG AT ALL. mobilegl_server_main calls
InitServerRoleForSpawn directly, and MG_ConfigLoader::Init is a step of
MobileGL::Initialize - so every MG_Config value in the server was its
static default. MOBILEGL_BACKEND_TYPE survives the launcher's scrub on
purpose and was read by nobody: a DirectVulkan session would have brought
up a DirectGLES server and then disagreed with its client about which
backend the capability mask describes.
4. AND THEREFORE Transport READ AS Monolith, which CONTRACT-P6 §3.1 (D1)
forbids in as many words. a6 measured the cost: 226 live lines test
`Transport != Monolith` to select the SERVER arm, 148 in MG_Backend.
Monolith flips all of them to frontend glue in the one process with no
frontend. Observed precisely as predicted - UnitTexturesByHandle() answered
false, Clear took the legacy arm that dereferences borrowed FRONTEND slot
pointers, and the apply thread took a SIGSEGV inside SyncNeccessaryTextures
on the first Clear record of the trace. It is pinned in-process rather than
through the environment because the environment is where it must NOT be:
LooksLikeAClientEnvironment exits 65 on a surviving MOBILEGL_TRANSPORT, and
that check is anti-recursion catch (b). Dial, not Transport, is that axis.
5. THE LOG WAS CORRUPT, NOT MERELY INTERLEAVED. Two processes opened the same
MOBILEGL_LOG_FILE_PATH with "w" and each carried its OWN file offset, so
they overwrote each other's bytes - half-lines like `ote client: CapsMirror
generation 1 adopted`, and the server's whole startup block vanishing under
the client's later writes. This cost real diagnosis time twice, because a
missing line read as a code path not taken. O_APPEND now; the client still
truncates once so a fresh run is not a pile of old ones, and the server
never does - it would delete the very startup lines a failed session needs.
run_trace_case.cmake's Fatal{ census reads exactly this file, so it was
also reading a lie.
The retrace runner's split assertions become transport-aware: one row per
transport it admits, and a transport with no row is a FATAL rather than a
fall-through, because the fall-through is the accident the block exists to
prevent. The spawn row carries a SECOND sentence and it is the stronger half
- ConfigLoader's marker proves the value RESOLVED, while `spawn ARMED - the
server role runs in pid N` is written only after the launch, the connect and
the handshake all succeeded, and carries a pid that is not this process's.
inproc resolves its own marker while running the server role on a thread
here; nothing on that path can write this one.
G14: one test name added (TheEleventhFramedOpIsInitCapabilitiesAndItCrosses-
TheWire), none removed. The ten-op table keeps its name and its scope rather
than being renamed to eleven.
Two unit failures predate this change and are environmental in this tree:
PipeCatalogue.FrontendNeverTakesAnApplierAddress (the frontend source root
resolves empty) and SessionHandshakeTest.TheAbiFingerprintChangesWhenAnyOf-
ItsInputsDoes (GIT_COMMIT_HASH_SHORT is empty here, which a6 already recorded
as red in this configuration).
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5239ae0c19 |
[MG_Remote] (P6/cp): EGL control frames cross to the other process, and answer
An eglInitialize issued in one process is dispatched in another and its answer comes back. That is the last thing standing between the session and a native context, because the server creates its context on the apply thread when the client's first eglMakeCurrent crosses - and until now nothing crossed. ONE SEAM, NOT TWELVE. a6 row A4-13 counted twelve Server* forwarders, each ending in ServerLoopInstance().RunSurfaceControlFrame(frame) with no role branch, and concluded twelve edits. They all funnel through that one function, so the branch goes there and the forwarders are untouched. A HOOK, NOT A CALL. ServerLoop::SetRemoteControlSink takes a function pointer the client installs at handshake. The obvious alternative - the server half asking ClientSession::Active() - would have added a fifth symbol to the six MG_Remote already owes itself (a6-link-experiment §5), in the one file with a clean reason not to. The branch is BEFORE the local seq mint, deliberately. RunSurfaceControlFrame numbers unnumbered local posts; a wire request must keep the CLIENT's number all the way through dispatch and reply or its answer cannot be correlated (CONTRACT-P6 §6.3, which says the client mints, always). The client sink encodes with EncodeSurfaceOpFrame, sends, and waits for the SurfaceReply carrying its own seq - under one mutex, because the twelve forwarders are already caller-serialised on the server's m_callerMutex under inproc and two replies racing for one correlation is the same bug on either side. A CapsSnapshot arriving while it waits is ADOPTED rather than dropped: the server republishes caps from inside its MakeCurrent dispatch (a6 row A4-30) so a snapshot legitimately precedes the reply to the op that produced it. The wait is bounded and its expiry is NOT fatal - a peer that is gone is a different fact from a peer that is slow, and only the doorbell's death latch may say which. The server's pump decodes and applies through ServerApplyWireSurfaceOp, which a6 found had no production caller anywhere. It runs on ServerMain's own thread - NOT the apply thread - which is what §6.2 asks for: a control arrival must not wake the applier, and frame decode must not happen on the thread holding the native context. A frame that is not a verifiable SurfaceOp ends the session rather than being ignored, because a silent drop is the failure mode this project refuses everywhere else. THE TEST'S ASSERTION IS THE OUT-PARAMETERS, not the EGL result. A headless machine has no display to initialise, so the op is expected to be refused - and ServerInitializeEGLDisplay writes major/minor "whenever the dispatch ran, success or not" (the forwarder's own comment). They move off -1 if and only if a SurfaceReply came back from the other process; a transport failure returns before the write-back. I got this backwards first and the test said so. Gates: ServerSpawnTest 5/5; unit suite 2345 with the same two pre-existing environmental failures; G1 pull 0 added / 0 removed, .text 10822147 unchanged. Not TCP. It was considered and dropped for now: TCP has no SCM_RIGHTS, so the four segments cannot cross it, and a TCP control plane would have to refuse a data plane by name until StreamLink exists (P6.5). Recorded here so the reason is on file rather than re-derived. |
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11807ac7d0 |
[MG_Remote] (P6/sm): two INDEPENDENT processes, joined by a name, sharing memory
The cross-process session is up. A server process is started on its own with an
endpoint and nothing else, it listens; a client started separately connects to
that name; Hello crosses, Welcome comes back with four SegmentRefs, six
descriptors cross by SCM_RIGHTS, and the client maps memory another process
created. ClientSession::Active() is non-null at the end of it, which is the flag
that arms the thirty-seven wire emitters.
INDEPENDENT, NOT FORKED - and that is a correction to this package's first
shape. The version committed an hour ago forked the server and handed it fds
3..6. It worked, and it was less code, but inheritance can only ever produce a
server that is a CHILD OF ITS CLIENT, which is the one arrangement the end state
cannot use: there the server is a standing application and the client is
somewhere else entirely, possibly on another kernel. CONTRACT-P6 §3.1 called
this Dial == Connect and filed it as a later shape. It is the primary one, and
fork/execve survives only as a way to START a process - every descriptor it used
to carry is gone.
What that costs and buys, concretely: the rendezvous becomes a NAME, so
SocketTransport grows Listen/AcceptPair/ConnectTo, with a bounded connect retry
that is the CLIENT's (a launcher that waited for the server to be ready would be
coupling the two again by the back door). The bells stop being inherited fds and
are created by the server and handed over with the segments - slots 4 and 5 of
six SCM_RIGHTS offers. And the client connects TWICE to the same path: an fd
offer is a sendmsg whose ancillary data rides with specific bytes, so it may not
share a socket with the framed control stream, or the frame reassembler and the
descriptor receiver race for the same bytes.
The pieces behind it:
- SessionSegments::AdoptFromDescriptors, which is the same Adopt+Map loop
AttachInProcess has run on every inproc session since P5. That was the point
of writing the inproc attach as dup+Adopt+Map rather than as an alias: only
the origin of the descriptor is new.
- ServerSession::SetExternalDoorbells, the narrow fix for a6 row A7-1 - the
§3.9 accessors abort for every role but InProcess, so a spawn apply thread
died before popping its first record. lk deletes them; until then an injected
pair is honest about where the bells come from.
- MG_Backend::InitServerRoleForSpawn: steps 1 and 2 of the split bring-up
extracted so the server process runs the SAME code the inproc server role
runs. The capability bits are a statement about the server's own backend and
a second copy would diverge the first time a backend registers a slot.
- ClientSession::FinishStartup: everything below the attach - producer, reply
pool, event ring, segment table, encoder, first CapsSnapshot, emitter tables -
shared verbatim between inproc and spawn. Its one parameter is not a
transport question: under inproc the client starts the apply thread because
there is no server-side main; under spawn there is one, and it started the
thread before it sent the first descriptor.
G1 CAUGHT A REAL LEAK on the way: InitServerRoleForSpawn was guarded on the
inside, so the pull build still DEFINED the symbol - 2 added, 1 removed, .text
+16 bytes. The whole function and its declaration are now inside the guard.
"It returns false there" is not the same as "it is not there", and the gate is
what said so.
Gates: ServerSpawnTest 4/4; unit suite 2344 with the same two pre-existing
environmental failures; G1 pull 0 added / 0 removed, .text 10822147 unchanged.
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db62d674d0 |
[MG_Remote] (P6/lk): regroup RingControl by writer, and make the asserts that pin it falsifiable
The shared control page both roles map had a mixed-writer cache line:
{appliedSeq, submittedSeq, retiredSeq, completedFrameSerial, presentAckSerial}
sat together, but submittedSeq is producer-written (Ring.h's "THE FIVE
WATERMARKS") while the other four are consumer-written. That is why no
single-writer progress block could be aliased over it, and it is what this
package fixes: submittedSeq moves up beside cmdHead, the other thing the
producer writes, and the four that remain become a named LinkProgress member -
the struct c6 declared in ILink.h - so a data plane with no shared page can own
the same four values and every wait predicate in SessionRings.h keeps ONE
implementation at source level.
The two event flags deliberately stay in the doorbell group. Promoting them
would put the client's per-drain exchange(0) on eventRingFull (EventRing.h:200)
onto the line the client's own spin predicate reads 1e5-1e6 times a frame.
73 call sites rewritten, 15 in the library and 58 in tests. The rewrite is
receiver-scoped rather than field-scoped, because SplitRuntimePeek.h:77 has its
own struct with a field of the same name and SplitRuntimePeek.cpp:146 has both
on one line - a field-scoped rename would have silently broken the peek struct
that MagmaRunAheadScenario reads nine times.
THE ASSERTS ARE THE PART THAT NEEDED A SECOND PASS. The first revision shipped
four aggregate asserts and an adversarial review broke them by counterexample:
swapping retiredSeq and completedFrameSerial inside LinkProgress compiled
clean, passed all four, and passed the runtime layout test too - because
appliedSeq stays at offset 0. Three wire-visible offsets on a shared page were
pinned by nothing. Nothing else in the tree covers it either: the ABI
fingerprint takes no input from this page, and sizeof(RingControl) is 4096
whatever the members do, because alignas(4096) makes it so.
So the block is now per-field as CONTRACT-P6 §8.3 actually asked, plus a
standard-layout precondition, a tail bound that alignas cannot satisfy for us,
and the LinkEventFlags mirror. Each was run red: the field swap reds the
per-field asserts by name, a fifth member inside LinkProgress reds sizeof.
One of them cannot go red, and Ring.h now says so rather than implying
otherwise. A SMALL member inserted between Progress and serverEpoch lands at
offset 288, inside Progress's own line, and serverEpoch's alignas(64) absorbs
up to 32 bytes of it - so both line asserts still pass. The review's proposed
fix does not catch it either; I tried it. A gate nobody can falsify is worse
than no gate, so the limit is written down beside the asserts.
Also: RingTest.ControlPageLayoutIsTheSharedContract said nothing about the one
field this package moved, and now asserts the producer/consumer separation and
the event flags' exclusion itself rather than borrowing the claim from Ring.h.
Ring.h grew 30 lines, so the Ring.h:NN citations this package and c6 authored
are re-anchored to named blocks instead of line numbers. ARCHITECTURE.md §11.2
is updated for the new layout, and a factual error introduced in the previous
revision of that paragraph - submittedSeq annotated as releasing staging, which
retiredSeq does - is corrected.
Gates: pull 0 added / 0 removed, .text size 10822147 unchanged; split 0/0,
.text size 11681395 unchanged; unit suite 2326/2328 with the same two
pre-existing environmental failures as the baseline. The five edits behind
MGITEST_SPLIT_RUNTIME_PEEK were proven compiled by a red-once, not assumed.
Note on the .text claim: that is a SIZE, not the bytes - field offsets moved,
so immediates moved with them. And this page's layout IS observable across
binaries; what is unobservable is behaviour within one binary. The contract
already books the layout change deliberately, before spawn exists to care.
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68b55ea371 |
[MG_Remote] (Disaggregated): the inproc barrier watchdog is a deadlock detector, so its budget leaves room for a leg
lavapipe/llvmpipe stall the apply thread for tens of seconds inside texture-handle
registration (vkCreateImageView -> lvp_CreateImageView -> llvmpipe_register_texture,
a JIT/futex path): one measured stall is 29.3-39.7 s and a whole inproc retrace run
accumulates ~44.6 s of it. At a 30 s bound those runs red intermittently on
Fatal{BarrierTimeout, "ResourceRespecify"} while the same stall under monolith is
merely slow - monolith has no cap on that path. Since the monolith shares the stall,
the bound, not the workload, was the defect.
kBarrierTimeoutMs becomes 120000, >3x the largest observed stall, which still leaves
the watchdog job: a record that is never retired still terminates the run and the
Fatal still names the seq. The comment now says deadlock detector rather than
performance gate and carries the measurement.
The fake-clock case that pins the budget moves with it: FenceWaitBudgetHonorsGl-
TimeoutAndFiniteTransportChunks expected 30000/30001/90000 and now expects
120000/120001/180000, so the assertion still pins the value instead of drifting.
Texts that wrote the old number down are updated: ARCHITECTURE 17.1, CONTRACT-P5E
2.4 (which now names kBarrierTimeoutMs rather than the literal), and the two
bring-up comments in PipeRoute.h / WireTables.cpp that dated a self-wait to
"thirty seconds".
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1e7c372e6c |
[MGPipe] cut buffer content ranges at the stage segment's chunk budget
One resource_subdata record's blob is staged whole in SEG_STAGE, so a range
larger than that arena is Fatal{RingOverrun, SEG_STAGE} at the encoder rather
than a split: the CI traces abort there on a 128 MiB arena's whole-buffer
follow-up against a 32 MiB segment.
- ClientSession::StageCapacityBytes(), the twin of EventRingCapacityBytes, so
the emitter can size against the arena the codec allocates from.
- MGPipeStageChunkBytes(): clamp(segment/4, 4096, segment), 0 when there is
nothing to fit (monolith, the server role's own uploads, no session).
- PipeFill.cpp's two buffer content walks take that cap instead of the
record's own 2^32-1 bound, so an over-long range becomes several contiguous
ascending records. StagedShadowStore::Adopt already accumulates coverage.
ClientSession.h/.cpp, GpuWritePending.h/.cpp, PipeFill.cpp.
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51e61ddabe | [MG_Backend] (Disaggregated): order Magma GPU work and defer wire object retirement | ||
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35ad51d8f7 | [MG_Remote, MG_Test] (Disaggregated): P5f fs - keep applier diagnostics within each role | ||
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2d03565f87 |
[MG_Impl, MG_Remote, MG_Test] (Disaggregated): P5e ra2 - a barriered fill must be quiescent, not merely about to park
- ID-132's finding, diagnosed: with the flip thrown the 70 red lane entries are ONE race
and two debts. The race is the client's residual fill writing gPipeInputs while the apply
thread is inside an earlier UNBARRIERED record. Measured interleaving, verbatim:
`[MobileGLIntegra/ERROR] RA2-PROBE fill verb=DrawElements wireop=81 waitclass=-1
applierInside=1` then `[mgl-srv-apply/ERROR] RA2-PROBE unfresh field=IsCapabilityEnabled
verb=DrawElements serverStamped=0 ownership=RECORD-SUPPLIED` then
`[mgl-srv-apply/FATAL] MGPipe: Fatal{UnmigratedPipeInput, "IsCapabilityEnabled@DrawElements"}`.
The GL thread's MGPipeServerClearVerbBoundary withdrew the applier's own stamp mid-record.
- The marker's verb is the CLIENT's verb, which is what identifies the writer without a
probe at all: the applier can only ever put a verb of MGP_VERB_OP_LIST into the block, and
40 of the 54 unbracketed aborts named a verb that is not in it.
- A/B control on the same binary and the same records: MOBILEGL_IPC_RUN_AHEAD=0 is 8/8 green
where the default arm is 2/6 red, so the defect is in the wait rule and not in a record.
- RefusePipeInputsTouchWhileApplierOwnsIt could not fire on any of it: its run-ahead arm read
`if (isBarrieredFill) return;`, and that sentence is a claim about the FUTURE ("this thread
is about to park behind the record"). The order at the validate point is fill, then emit,
then park. So the arm now tests the fact - `isBarrieredFill && !ApplyThreadIsInsideApplier()`
- and the fill sites MAKE it true first with §2.5's forced wait (QuiesceApplierBeforeFill).
- TWICE PER VERB, because the block is written in two phases that straddle publication: the
serial bump / stamp withdrawal / verb rename run before the fourteen emitters and the
63-field walk of step 4 runs after them, and the records those emitters published are
records whose apply reads the block.
- ClientVerbIsBarriered: MGP_VERB_OP_LIST joins the whole draw family through one row
(DrawVbo -> DrawArrays), so inverting it verb-first answered kOpCount for DrawElements and
eighteen other draw verbs, and the "unknown verb answers barriered" default filled for each
while the record it published was a kWaitNone draw_vbo it never parked behind. The family's
row is applied to the family; every other unknown verb keeps the conservative answer, which
the wait above now makes honest. Measured alone it is worth 112 -> 133 isplit; with the wait
in place the lane is 161 either way, so this half is the PERFORMANCE half - without it every
indexed draw takes a forced drain and run-ahead is lockstep by another name on the draw path.
- Red-once A: put the guard's arm back to `if (isBarrieredFill) return;` and
RemoteGuards.ClientBarrieredFillWhileTheApplierIsInsideUnderRunAheadIsFatalByName exits 0
instead of aborting (`Value of: DiedOfAbort(child) Actual: false`), while its green control
keeps passing. Red-once B: delete the kDraw fallback and
RemoteRunAhead.AnIndexedDrawVerbIsUnbarrieredAndTouchesPipeInputsNotAtAll dies of signal 6
with `Fatal{RoleViolation, "gPipeInputs"} - the GL thread touched gPipeInputs
(MGPipeValidateForVerb) on a RUN-AHEAD session in a barriered fill that did not first wait
for the applier to catch up`.
- Both new cases run in the ordinary unit lane with run-ahead armed by the fixture, which is
what ID-132(1) asks for: the strict lane runs under lockstep and cannot see this class.
- Gate on the flipped head: unit 2256/2256, isplit 161/181 (was 112), gpu 1339/1359 (was 1290),
gens rc=0, flavours rc=0. The remaining 20 are two named debts, not this race: 18 are
`GetBufferBindingSlot@DrawArrays [UNBARRIERED]` on the two indirect multi-draw tiers, whose
retiring phase is P8, and 2 are ID-82's own refusal of client vertex arrays.
- The arm is stated and not inferred (ID-81): WaitForApplyToCatchUp's first test is
`m_runAheadArmed && m_started`, which reduces to Transport != Monolith. Under lockstep,
under monolith and under MOBILEGL_IPC_RUN_AHEAD=0 every line added here is a call that
returns, so those arms are unchanged.
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48b2f56ef8 |
[MG_Remote] (Disaggregated): P5e ra - the run-ahead latch goes down with the session
- CONTRACT-P5E §1. The latch means "what THIS session's first caps adoption said", and ClientSession is a process singleton that Start/Stop can cycle. Left standing, a second Start would inherit a verdict about a server that is gone - and because a later snapshot may only turn run-ahead OFF, an inherited `true` could never be corrected by the honest answer arriving afterwards. - The present serial resets with it: a credit's id space belongs to the session that paces on it, and a server that never saw frame 1 cannot return its credit. |
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6e6b86e592 |
[MG_Remote, MG_Pipe, MG_Impl, MG_Backend] (Disaggregated): P5e ra - the wait rule, the present credit and server-owned gPipeInputs
- CONTRACT-P5E §2.3. EmitAndWaitTails now switches on the generated WaitClass column
when RunAheadArmed(): kWaitNone and kWaitPresent return at the publish, kWaitApplied
waits and then releases the fill pins, and a reply row is unchanged. It REPLACES the
BatchWaits skip rather than layering on it - the batch rule reads the call CLASS and
this one reads what an apply READS, and the server's MGPipeBarriered reads the second,
so two rules layered is two halves of the wire disagreeing about whether the client is
parked.
- §1: RunAheadArmed() = barrierArmed && Ipc.RunAhead && Caps().HasCap(kCapRunAheadApply),
latched at the first caps adoption after Start and demotable but never promotable - a
record already published without a wait cannot be un-published. A knob set against a
server that does not publish the bit logs once and runs lockstep.
- §2.4: MGPPresent::FrameSerial is minted client-side, 1-based, by AcquirePresentCredit,
which pays the credit BEFORE the encode (a client that encoded first would hold a
SEG_CMD reservation across the park). ServerVerbSink::OnPresent returns one credit per
swap through ServerSession::ReturnPresentCredit, which has had no production caller
since v1 wrote it; serial 0 on a run-ahead server is Fatal{ProtocolCorruption,
"Present.FrameSerial"}. The stats line and the wire ledger gain credit-waits.
- §2.5, the drains and the forced waits: every wait exit drains SEG_EVENT (the applied
wait, the present-ack wait, the cmd-space wait and - through a hook the session lends
the encoder - the stage bell); glFinish becomes WaitForApplyToCatchUp, since "the
commands issued so far have completed" is a promise a queue nobody waits on can break;
every Server* EGL forwarder waits first, because the control mailbox is pumped BETWEEN
drain batches and a make-current landing between two run-ahead records is not a wrong
pixel but a wrong everything. ServerSwapEGLBuffers is not on that list: present is the
swap.
- §2.5 / ruling 15 (ID-93): resource_subdata's BUFFER half stops waiting. The row keeps
kReplySlot, the server still posts, and the slot is never read - which is what makes
the 64 KB persistent-map push fire-and-forget instead of a hidden round trip per block.
MGPipeSubDataWantsItsReply is the one predicate, read by the route and by the emit
table, so the two cannot disagree about whether a wait is owed. The texture half keeps
its reply: DrainTextureSubData clears a level's dirty flag on the accepted answer.
- §3: gPipeInputs becomes server-role memory for unbarriered records. The tracker walk
and the emitters still run - they produce records - but the serial bump, the verb
stamp, the server-stamp withdrawal and the whole of step 4 do not, and
MGPipeNoteFrontendMutation / MGPipeLeaveVerb return instead of writing. `fillOwed` is
a separate name from `barriered` on purpose: the red-once is that one line.
- §3.3: MGPipeInputUnfreshRead's counter becomes an UNCONDITIONAL abort under an
unbarriered record, knob or no knob, because the value is torn or stale by
construction and there is nothing for a counter to count. The marker gains its reason
so the lane's allowlist can tell the two apart.
- §3.5: RefusePipeInputsTouchWhileApplierOwnsIt is re-derived - under run-ahead the rule
is "not at all unless you are the barriered fill", and the BatchWaits early return
goes with the argument that justified it.
- §2.3's ReleaseFillPins drops the four O-class SharedPtr rows once a barriered apply
returns: under lockstep the next fill overwrote them within a verb, under run-ahead a
pinned VAO can make the apply thread its last owner a frame later.
- §2.7 / ruling 13 (ID-91): the deferred-destroy queue stays live, and an enqueue from
an UNBARRIERED apply is now a named finding - loud once, Fatal under strict.
- NAMED DEVIATION from §3.1: the identity/liveness pair is still written on every verb.
It is not a field of the residual model - no ownership row owns it, no record carries
it, no server stamp can answer it - it is "does this process still have a GL context",
which only this thread knows and every null-context guard reads.
- Inert until the integration commit: RunAheadArmed() is false while
kMGPipeP5eRunAheadReady is, so every branch above answers as it did before.
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1f8de61be1 |
[MG_Remote, MG_Pipe, MG_Impl, MG_State, MG_Backend, MG_Test, MG_IntegrationTest] (Disaggregated): P5d round 3 - the profile-directed cuts on both roles
- The round-2 report guessed the apply thread's ~48% mutex time was the backend
pendingMutex; the symbolized call graph at
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cb06538c06 |
[MG_Remote, MG_Pipe, MG_Impl, MG_Test, MG_IntegrationTest, Docs] (Disaggregated): inproc performance package - dirty-driven persistent-map push, batched barrier waits, spin-clock batching
VD12 Minecraft on the Redmi (FCL, DirectGLES): the split's in-world frame rate
13 -> 60-66 fps against monolith's 110-114, and persistent-map wire bytes
25 MB/frame -> ~0.23 MB/frame. The residual split-specific costs are named at
the end, not hidden: the R-1 serialization (WaitForApplied ~12%, P11's
versioned-inputs design) and a split-only mutex complex still under
investigation.
Persistent-map push, three arms picked per buffer at map time:
- mprotect dirty tracker: the mapped range's page-aligned interior is
protected PROT_READ; the app's next write faults, the SIGSEGV handler marks
the page in the slot's bitmap and unprotects, and the push ships one 64 KB
block per block containing a faulted page. Ownership is three tests -
SEGV_ACCERR only (a userspace raise and an unmapped page chain verbatim),
inside a live tracked range, and not a refault on a still-set bit (a write
we unprotected succeeds, so that is a non-write access and it crashes
honestly). The alignment is INWARD: an outward-aligned edge page holds
foreign bytes, and a signal-blocking worker thread faulting on one is a
process kill - that was the ctest-only SmallRing segfault. Edge spans
(at most two per map) are hashed per push and ship their containing block
only on change (unconditional edges measured 112 MB/frame). Re-arm is one
mprotect per contiguous run. The first push ships everything once.
- hash-suppress arm (MOBILEGL_IPC_PERSISTENT_HASH_SUPPRESS, default 1):
per-block XXH3 against the last push's hashes; untracked buffers only.
- PushDrawConsumers: only the buffers the upcoming draw/dispatch can read
(VAO attribs/element, indexed binding points, indirect/parameter slots,
TexBuffer backing - the last also retires the per-frame-cadence cloud
twitch), plus the fault-epoch skip: an unmoved epoch proves no interior
byte changed, tracked edges are hashed in place, and any hash-arm member
vetoes. The membership map caches the tracker slot pointer (a 64-slot
rescan per buffer per draw was measured and removed).
MOBILEGL_IPC_BATCH_WAITS (default 1; MOBILEGL_PIPE_VERIFY forces 0): a
value-class record (kCtxState/kCtxCso/kCtxObject with no reply slot) is
published without waiting for its own apply; the barrier is taken at the next
pull-reading verb, the only place BARRIER-PULLED fields are read, so the R-1
fence posts are untouched and only the round trips between them change. Two
consequences are pinned rather than argued: kCtxObject verbs the tests read
synchronously get explicit fences (GenerateMipmapFieldsCross,
FramebufferDeathCrosses), and a frontend object whose last SharedPtr drops on
the apply thread - impossible before batching - now enqueues its
(kind, lifetimeId) on the deferred destroy queue and the GL thread replays
the DestroyAndFree helper at the verb hooks (CopyImageLayeredScenario aborted
Fatal{RoleViolation, MGPipeSlots} without it).
Doorbell::Wait's spin reads the clock once per 64 yields: on the workload
device a steady_clock read is a real syscall (no vDSO) and the per-iteration
reads were ~20% of the whole process at ~1000 waits/frame.
Gates: gen_pipe --check/--self-test green; unit 2188/2188;
integration-split 110/111, the one red being GenerateMipmapDepthPixels whose
DirectGLES and DirectVulkan MONOLITH siblings flake identically with every
code path of this package provably inert (PushIsArmed false, no ClientSession,
deferral's monolith early-out).
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b88e848761 |
[MG_Remote, MG_State, MG_Impl, MG_Backend, MG_IntegrationTest] (Disaggregated): P5c census triage - the three real regressions the merge owed
The broad inproc census against a same-machine
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a0865b00f4 |
[MG_State, MG_Backend, MG_Remote, MG_Impl, CI] (Disaggregated): P5c gt - the role guards close the phase
Layer 1 arms the texture object surfaces at MipmapStorage (the one point every concrete
texture class and view forwards through): AllocateStorage, TruncateMipmapLevels,
UpdateMipmapSubData, MapMipmapData, MarkStorageDirty(Region), IsStorageDirty,
GetStorageDirtyRegion(s) take Fatal{RoleViolation, texture-legacy-arm} from the apply
thread with an active transport. What the lane then exposed is fixed, not exempted: the
completeness gate answers from the staged store's defined-ness, the two logging reads go
through the descriptor macro, and the remint replay loop keeps its named
Fatal{UnmigratedEmulation} ahead of the guard. Magma's texture sync read path is the one
named exemption (MGPipeTextureLegacyArmScope, P7). Layer 2 wires InBarrierWait as the
client half of the gPipeInputs single-writer rule (RefusePipeInputsTouchWhileApplierOwnsIt:
applier owns it AND this thread not in a barrier wait => Fatal{RoleViolation,
gPipeInputs}; the barrier-off negative control is deferred to its own Fatal), and stale
reads of RECORD-SUPPLIED / APPLIER-DERIVED fields under a server stamp now report
RoleViolation with the field named. The RemoteGuards suite pins all nine texture surfaces
plus HasDefinedContent by name, and a negative control for the fill window. CI gains the
integration-split-strict job: unit lane as the hard gate under MOBILEGL_IPC_STRICT_ERRORS=1,
the scenario lane expected-red with the marker asserted (rewritable to plain green once P7
retires the object-class rows). rsp is per-frame in the stats line and measured on the
locally available traces (bsl in-world 948.5/frame avg over 123 frames, complementary
1591.9, iterationrp 286 until its named remint-pull Fatal); value-class pulls are zero by
rv's pinned list, what remains is the object-class fifteen.
Evidence: unit 2187/2187 (also under STRICT_ERRORS=1); integration-split 111/111; red-once
per layer (the texture guard and the gPipeInputs guard each turned their named death test
red and restored green). CONTRACT-P5C sections 5.4, 6.
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930ad0193f |
[MG_Remote, MG_Impl, MG_Backend] (Disaggregated): P5c ev - SEG_EVENT is the only reverse channel
The three reverse MGPipeCallbacks entries become the SERVER session's producer callbacks
(Reserve + fill the head + copy the payload inline + PublishEvents; the host pointer never
reaches the wire), installed at Accept and uninstalled at Close, a second installation
over a claimed entry being Fatal{RoleViolation, callback-double-install}. Producers wired:
buffer writeback (the mapped bytes are copied into the record's inline tail instead of a
raw pointer in MGPBlobRef::Offset), GPU-written (Magma's three direct MarkGpuWritten
bypasses are routed through the callback), surface-changed (the backend posts
MGPSurfaceInfo; the client consumer replays the allocate/format writes against
pDefaultFramebufferInfo on the GL thread, where R3's ownership always was), and
kEventGlError = 4 for PipeInputs::RecordError (ordering stays P9's).
PipeInputs::InvalidateCompileEnv's forward is deleted with an active transport - R-12's
caps re-publication already does its job. The consumer's monolith guard is replaced by
the three segment arms (kSegEvent resolves through the session's SegmentTable;
kMGHostSpanSegNone is monolith-only and Fatal{ProtocolCorruption} on the wire; anything
else the same), and DrainEventRing calls the client consumers BY NAME, never through the
global table. Overflow is Fatal{EventRingOverflow} - P5c's events are lossless, P9 owns
the drop policy. Monolith arms keep the pre-P5c expressions character for character.
Evidence: unit 2139/2139 (incl. the new kEventGlError round-trip), integration-split
107/107, monolith GPU subset 24/24; negative control executed - a writeback blobref
reverted to the raw-pointer shape turns DirectGLES.Split.AtomicCounterScenario.
SubDataAfterDispatchSurvivesAnImmediateReadback red with Fatal{ProtocolCorruption,
OnBufferWriteback.Seg}. CONTRACT-P5C sections 1, 4.
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